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using System;
using System.Collections.Generic;
using System.Text;
using OpenSim.Framework.Servers;
using System.IO;
using System.Collections;
using libsecondlife;
namespace OpenSim.Region.Capabilities
{
public class LLSDStreamhandler<TRequest, TResponse> : BaseStreamHandler
where TRequest : new()
{
private LLSDMethod<TRequest, TResponse> m_method;
public LLSDStreamhandler(string httpMethod, string path, LLSDMethod<TRequest, TResponse> method)
: base(httpMethod, path )
{
m_method = method;
}
public override byte[] Handle(string path, Stream request)
{
//Encoding encoding = Encoding.UTF8;
//StreamReader streamReader = new StreamReader(request, false);
//string requestBody = streamReader.ReadToEnd();
//streamReader.Close();
Hashtable hash = (Hashtable)LLSD.LLSDDeserialize( request );
TRequest llsdRequest = new TRequest();
LLSDHelpers.DeserialiseLLSDMap(hash, llsdRequest);
TResponse response = m_method(llsdRequest);
Encoding encoding = new UTF8Encoding(false);
return encoding.GetBytes( LLSDHelpers.SerialiseLLSDReply(response) );
}
}
}
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