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using System;
using System.Collections.Generic;
using System.Text;
using libsecondlife;
namespace OpenSim.Region.Capabilities
{
[LLSDMap]
public class LLSDAssetUploadRequest
{
public string asset_type = "";
public string description = "";
public LLUUID folder_id = LLUUID.Zero;
public string inventory_type = "";
public string name = "";
public LLSDAssetUploadRequest()
{
}
}
}
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