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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using OpenMetaverse;
namespace OpenSim.Framework.Capabilities
{
[OSDMap]
public class LLSDInventoryItem
{
public UUID parent_id;
public UUID asset_id;
public UUID item_id;
public LLSDPermissions permissions;
public string type;
public string inv_type;
public int flags;
public LLSDSaleInfo sale_info;
public string name;
public string desc;
public int created_at;
}
[OSDMap]
public class LLSDPermissions
{
public UUID creator_id;
public UUID owner_id;
public UUID group_id;
public int base_mask;
public int owner_mask;
public int group_mask;
public int everyone_mask;
public int next_owner_mask;
public bool is_owner_group;
}
[OSDMap]
public class LLSDSaleInfo
{
public int sale_price;
public string sale_type;
}
[OSDMap]
public class LLSDInventoryDescendents
{
public OSDArray folders = new OSDArray();
}
[OSDMap]
public class LLSDFetchInventoryDescendents
{
public UUID folder_id;
public UUID owner_id;
public int sort_order;
public bool fetch_folders;
public bool fetch_items;
}
[OSDMap]
public class LLSDInventoryFolderContents
{
public UUID agent_id;
public int descendents;
public UUID folder_id;
public OSDArray categories = new OSDArray();
public OSDArray items = new OSDArray();
public UUID owner_id;
public int version;
}
}
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