aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Framework/AvatarWearable.cs
blob: 87098bf6d0b13fd2c5e6ca9902aafbe8b78d58f3 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
/*
 * Copyright (c) Contributors, http://opensimulator.org/
 * See CONTRIBUTORS.TXT for a full list of copyright holders.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *     * Redistributions of source code must retain the above copyright
 *       notice, this list of conditions and the following disclaimer.
 *     * Redistributions in binary form must reproduce the above copyright
 *       notice, this list of conditions and the following disclaimer in the
 *       documentation and/or other materials provided with the distribution.
 *     * Neither the name of the OpenSimulator Project nor the
 *       names of its contributors may be used to endorse or promote products
 *       derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

using System;
using OpenMetaverse;
using OpenMetaverse.StructuredData;

namespace OpenSim.Framework
{
    public class AvatarWearable
    {
        // these are guessed at by the list here -
        // http://wiki.secondlife.com/wiki/Avatar_Appearance.  We'll
        // correct them over time for when were are wrong.
        public static readonly int BODY = 0;
        public static readonly int SKIN = 1;
        public static readonly int HAIR = 2;
        public static readonly int EYES = 3;
        public static readonly int SHIRT = 4;
        public static readonly int PANTS = 5;
        public static readonly int SHOES = 6;
        public static readonly int SOCKS = 7;
        public static readonly int JACKET = 8;
        public static readonly int GLOVES = 9;
        public static readonly int UNDERSHIRT = 10;
        public static readonly int UNDERPANTS = 11;
        public static readonly int SKIRT = 12;

        public static readonly int MAX_WEARABLES = 13;

        public static readonly UUID DEFAULT_BODY_ITEM = new UUID("66c41e39-38f9-f75a-024e-585989bfaba9");
        public static readonly UUID DEFAULT_BODY_ASSET = new UUID("66c41e39-38f9-f75a-024e-585989bfab73");

        public static readonly UUID DEFAULT_HAIR_ITEM = new UUID("d342e6c1-b9d2-11dc-95ff-0800200c9a66");
        public static readonly UUID DEFAULT_HAIR_ASSET = new UUID("d342e6c0-b9d2-11dc-95ff-0800200c9a66");

        public static readonly UUID DEFAULT_SKIN_ITEM = new UUID("77c41e39-38f9-f75a-024e-585989bfabc9");
        public static readonly UUID DEFAULT_SKIN_ASSET = new UUID("77c41e39-38f9-f75a-024e-585989bbabbb");

        public static readonly UUID DEFAULT_SHIRT_ITEM = new UUID("77c41e39-38f9-f75a-0000-585989bf0000");
        public static readonly UUID DEFAULT_SHIRT_ASSET = new UUID("00000000-38f9-1111-024e-222222111110");

        public static readonly UUID DEFAULT_PANTS_ITEM = new UUID("77c41e39-38f9-f75a-0000-5859892f1111");
        public static readonly UUID DEFAULT_PANTS_ASSET = new UUID("00000000-38f9-1111-024e-222222111120");

        public UUID AssetID;
        public UUID ItemID;

        public AvatarWearable()
        {
        }

        public AvatarWearable(UUID itemId, UUID assetId)
        {
            AssetID = assetId;
            ItemID = itemId;
        }

        public AvatarWearable(OSDMap args)
        {
            Unpack(args);
        }

        public OSDMap Pack()
        {
            OSDMap weardata = new OSDMap();
            weardata["item"] = OSD.FromUUID(ItemID);
            weardata["asset"] = OSD.FromUUID(AssetID);

            return weardata;
        }

        public void Unpack(OSDMap args)
        {
            ItemID = (args["item"] != null) ? args["item"].AsUUID() : UUID.Zero;
            AssetID = (args["asset"] != null) ? args["asset"].AsUUID() : UUID.Zero;
        }

        public static AvatarWearable[] DefaultWearables
        {
            get
            {
                AvatarWearable[] defaultWearables = new AvatarWearable[MAX_WEARABLES]; //should be 13 of these
                for (int i = 0; i < MAX_WEARABLES; i++)
                {
                    defaultWearables[i] = new AvatarWearable();
                }
                
                // Body
                defaultWearables[0].ItemID  = DEFAULT_BODY_ITEM;
                defaultWearables[0].AssetID = DEFAULT_BODY_ASSET;
                
                // Hair
                defaultWearables[2].ItemID  = DEFAULT_HAIR_ITEM;
                defaultWearables[2].AssetID = DEFAULT_HAIR_ASSET;

                // Skin
                defaultWearables[1].ItemID  = DEFAULT_SKIN_ITEM;
                defaultWearables[1].AssetID = DEFAULT_SKIN_ASSET;

                // Shirt
                defaultWearables[4].ItemID  = DEFAULT_SHIRT_ITEM;
                defaultWearables[4].AssetID = DEFAULT_SHIRT_ASSET;

                // Pants
                defaultWearables[5].ItemID  = DEFAULT_PANTS_ITEM;
                defaultWearables[5].AssetID = DEFAULT_PANTS_ASSET;
                
                return defaultWearables;
            }
        }
    }
}