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|
:VERSION 1 #---------------------
BEGIN;
CREATE TABLE `prims` (
`UUID` varchar(255) NOT NULL,
`RegionUUID` varchar(255) default NULL,
`ParentID` int(11) default NULL,
`CreationDate` int(11) default NULL,
`Name` varchar(255) default NULL,
`SceneGroupID` varchar(255) default NULL,
`Text` varchar(255) default NULL,
`Description` varchar(255) default NULL,
`SitName` varchar(255) default NULL,
`TouchName` varchar(255) default NULL,
`ObjectFlags` int(11) default NULL,
`CreatorID` varchar(255) default NULL,
`OwnerID` varchar(255) default NULL,
`GroupID` varchar(255) default NULL,
`LastOwnerID` varchar(255) default NULL,
`OwnerMask` int(11) default NULL,
`NextOwnerMask` int(11) default NULL,
`GroupMask` int(11) default NULL,
`EveryoneMask` int(11) default NULL,
`BaseMask` int(11) default NULL,
`PositionX` float default NULL,
`PositionY` float default NULL,
`PositionZ` float default NULL,
`GroupPositionX` float default NULL,
`GroupPositionY` float default NULL,
`GroupPositionZ` float default NULL,
`VelocityX` float default NULL,
`VelocityY` float default NULL,
`VelocityZ` float default NULL,
`AngularVelocityX` float default NULL,
`AngularVelocityY` float default NULL,
`AngularVelocityZ` float default NULL,
`AccelerationX` float default NULL,
`AccelerationY` float default NULL,
`AccelerationZ` float default NULL,
`RotationX` float default NULL,
`RotationY` float default NULL,
`RotationZ` float default NULL,
`RotationW` float default NULL,
`SitTargetOffsetX` float default NULL,
`SitTargetOffsetY` float default NULL,
`SitTargetOffsetZ` float default NULL,
`SitTargetOrientW` float default NULL,
`SitTargetOrientX` float default NULL,
`SitTargetOrientY` float default NULL,
`SitTargetOrientZ` float default NULL,
PRIMARY KEY (`UUID`)
) ENGINE=MyISAM DEFAULT CHARSET=latin1;
CREATE TABLE `primshapes` (
`UUID` varchar(255) NOT NULL,
`Shape` int(11) default NULL,
`ScaleX` float default NULL,
`ScaleY` float default NULL,
`ScaleZ` float default NULL,
`PCode` int(11) default NULL,
`PathBegin` int(11) default NULL,
`PathEnd` int(11) default NULL,
`PathScaleX` int(11) default NULL,
`PathScaleY` int(11) default NULL,
`PathShearX` int(11) default NULL,
`PathShearY` int(11) default NULL,
`PathSkew` int(11) default NULL,
`PathCurve` int(11) default NULL,
`PathRadiusOffset` int(11) default NULL,
`PathRevolutions` int(11) default NULL,
`PathTaperX` int(11) default NULL,
`PathTaperY` int(11) default NULL,
`PathTwist` int(11) default NULL,
`PathTwistBegin` int(11) default NULL,
`ProfileBegin` int(11) default NULL,
`ProfileEnd` int(11) default NULL,
`ProfileCurve` int(11) default NULL,
`ProfileHollow` int(11) default NULL,
`State` int(11) default NULL,
`Texture` longblob,
`ExtraParams` longblob,
PRIMARY KEY (`UUID`)
) ENGINE=MyISAM DEFAULT CHARSET=latin1;
CREATE TABLE `primitems` (
`itemID` varchar(255) NOT NULL,
`primID` varchar(255) default NULL,
`assetID` varchar(255) default NULL,
`parentFolderID` varchar(255) default NULL,
`invType` int(11) default NULL,
`assetType` int(11) default NULL,
`name` varchar(255) default NULL,
`description` varchar(255) default NULL,
`creationDate` bigint(20) default NULL,
`creatorID` varchar(255) default NULL,
`ownerID` varchar(255) default NULL,
`lastOwnerID` varchar(255) default NULL,
`groupID` varchar(255) default NULL,
`nextPermissions` int(11) default NULL,
`currentPermissions` int(11) default NULL,
`basePermissions` int(11) default NULL,
`everyonePermissions` int(11) default NULL,
`groupPermissions` int(11) default NULL,
PRIMARY KEY (`itemID`)
) ENGINE=MyISAM DEFAULT CHARSET=latin1;
CREATE TABLE `terrain` (
`RegionUUID` varchar(255) default NULL,
`Revision` int(11) default NULL,
`Heightfield` longblob
) ENGINE=MyISAM DEFAULT CHARSET=latin1;
CREATE TABLE `land` (
`UUID` varchar(255) NOT NULL,
`RegionUUID` varchar(255) default NULL,
`LocalLandID` int(11) default NULL,
`Bitmap` longblob,
`Name` varchar(255) default NULL,
`Description` varchar(255) default NULL,
`OwnerUUID` varchar(255) default NULL,
`IsGroupOwned` int(11) default NULL,
`Area` int(11) default NULL,
`AuctionID` int(11) default NULL,
`Category` int(11) default NULL,
`ClaimDate` int(11) default NULL,
`ClaimPrice` int(11) default NULL,
`GroupUUID` varchar(255) default NULL,
`SalePrice` int(11) default NULL,
`LandStatus` int(11) default NULL,
`LandFlags` int(11) default NULL,
`LandingType` int(11) default NULL,
`MediaAutoScale` int(11) default NULL,
`MediaTextureUUID` varchar(255) default NULL,
`MediaURL` varchar(255) default NULL,
`MusicURL` varchar(255) default NULL,
`PassHours` float default NULL,
`PassPrice` int(11) default NULL,
`SnapshotUUID` varchar(255) default NULL,
`UserLocationX` float default NULL,
`UserLocationY` float default NULL,
`UserLocationZ` float default NULL,
`UserLookAtX` float default NULL,
`UserLookAtY` float default NULL,
`UserLookAtZ` float default NULL,
`AuthbuyerID` varchar(36) NOT NULL default '00000000-0000-0000-0000-000000000000',
PRIMARY KEY (`UUID`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
CREATE TABLE `landaccesslist` (
`LandUUID` varchar(255) default NULL,
`AccessUUID` varchar(255) default NULL,
`Flags` int(11) default NULL
) ENGINE=MyISAM DEFAULT CHARSET=latin1;
COMMIT;
:VERSION 2 #---------------------
BEGIN;
CREATE index prims_regionuuid on prims(RegionUUID);
CREATE index primitems_primid on primitems(primID);
COMMIT;
:VERSION 3 #---------------------
BEGIN;
CREATE TABLE regionban (regionUUID VARCHAR(36) NOT NULL, bannedUUID VARCHAR(36) NOT NULL, bannedIp VARCHAR(16) NOT NULL, bannedIpHostMask VARCHAR(16) NOT NULL) ENGINE=INNODB DEFAULT CHARSET=utf8 COMMENT='Rev. 1';
COMMIT;
:VERSION 4 #---------------------
BEGIN;
ALTER TABLE primitems add flags integer not null default 0;
COMMIT;
:VERSION 5 #---------------------
BEGIN;
create table regionsettings (
regionUUID char(36) not null,
block_terraform integer not null,
block_fly integer not null,
allow_damage integer not null,
restrict_pushing integer not null,
allow_land_resell integer not null,
allow_land_join_divide integer not null,
block_show_in_search integer not null,
agent_limit integer not null,
object_bonus float not null,
maturity integer not null,
disable_scripts integer not null,
disable_collisions integer not null,
disable_physics integer not null,
terrain_texture_1 char(36) not null,
terrain_texture_2 char(36) not null,
terrain_texture_3 char(36) not null,
terrain_texture_4 char(36) not null,
elevation_1_nw float not null,
elevation_2_nw float not null,
elevation_1_ne float not null,
elevation_2_ne float not null,
elevation_1_se float not null,
elevation_2_se float not null,
elevation_1_sw float not null,
elevation_2_sw float not null,
water_height float not null,
terrain_raise_limit float not null,
terrain_lower_limit float not null,
use_estate_sun integer not null,
fixed_sun integer not null,
sun_position float not null,
covenant char(36),
primary key(regionUUID)
);
COMMIT;
:VERSION 6 #---------------------
BEGIN;
alter table landaccesslist ENGINE = InnoDB;
alter table migrations ENGINE = InnoDB;
alter table primitems ENGINE = InnoDB;
alter table prims ENGINE = InnoDB;
alter table primshapes ENGINE = InnoDB;
alter table regionsettings ENGINE = InnoDB;
alter table terrain ENGINE = InnoDB;
COMMIT;
:VERSION 7 #---------------------
BEGIN;
ALTER TABLE prims change UUID UUIDold varchar(255);
ALTER TABLE prims change RegionUUID RegionUUIDold varchar(255);
ALTER TABLE prims change CreatorID CreatorIDold varchar(255);
ALTER TABLE prims change OwnerID OwnerIDold varchar(255);
ALTER TABLE prims change GroupID GroupIDold varchar(255);
ALTER TABLE prims change LastOwnerID LastOwnerIDold varchar(255);
ALTER TABLE prims add UUID char(36);
ALTER TABLE prims add RegionUUID char(36);
ALTER TABLE prims add CreatorID char(36);
ALTER TABLE prims add OwnerID char(36);
ALTER TABLE prims add GroupID char(36);
ALTER TABLE prims add LastOwnerID char(36);
UPDATE prims set UUID = UUIDold, RegionUUID = RegionUUIDold, CreatorID = CreatorIDold, OwnerID = OwnerIDold, GroupID = GroupIDold, LastOwnerID = LastOwnerIDold;
ALTER TABLE prims drop UUIDold;
ALTER TABLE prims drop RegionUUIDold;
ALTER TABLE prims drop CreatorIDold;
ALTER TABLE prims drop OwnerIDold;
ALTER TABLE prims drop GroupIDold;
ALTER TABLE prims drop LastOwnerIDold;
ALTER TABLE prims add constraint primary key(UUID);
ALTER TABLE prims add index prims_regionuuid(RegionUUID);
COMMIT;
:VERSION 8 #---------------------
BEGIN;
ALTER TABLE primshapes change UUID UUIDold varchar(255);
ALTER TABLE primshapes add UUID char(36);
UPDATE primshapes set UUID = UUIDold;
ALTER TABLE primshapes drop UUIDold;
ALTER TABLE primshapes add constraint primary key(UUID);
COMMIT;
:VERSION 9 #---------------------
BEGIN;
ALTER TABLE primitems change itemID itemIDold varchar(255);
ALTER TABLE primitems change primID primIDold varchar(255);
ALTER TABLE primitems change assetID assetIDold varchar(255);
ALTER TABLE primitems change parentFolderID parentFolderIDold varchar(255);
ALTER TABLE primitems change creatorID creatorIDold varchar(255);
ALTER TABLE primitems change ownerID ownerIDold varchar(255);
ALTER TABLE primitems change groupID groupIDold varchar(255);
ALTER TABLE primitems change lastOwnerID lastOwnerIDold varchar(255);
ALTER TABLE primitems add itemID char(36);
ALTER TABLE primitems add primID char(36);
ALTER TABLE primitems add assetID char(36);
ALTER TABLE primitems add parentFolderID char(36);
ALTER TABLE primitems add creatorID char(36);
ALTER TABLE primitems add ownerID char(36);
ALTER TABLE primitems add groupID char(36);
ALTER TABLE primitems add lastOwnerID char(36);
UPDATE primitems set itemID = itemIDold, primID = primIDold, assetID = assetIDold, parentFolderID = parentFolderIDold, creatorID = creatorIDold, ownerID = ownerIDold, groupID = groupIDold, lastOwnerID = lastOwnerIDold;
ALTER TABLE primitems drop itemIDold;
ALTER TABLE primitems drop primIDold;
ALTER TABLE primitems drop assetIDold;
ALTER TABLE primitems drop parentFolderIDold;
ALTER TABLE primitems drop creatorIDold;
ALTER TABLE primitems drop ownerIDold;
ALTER TABLE primitems drop groupIDold;
ALTER TABLE primitems drop lastOwnerIDold;
ALTER TABLE primitems add constraint primary key(itemID);
ALTER TABLE primitems add index primitems_primid(primID);
COMMIT;
:VERSION 10 #---------------------
# 1 "010_RegionStore.sql"
# 1 "<built-in>"
# 1 "<command line>"
# 1 "010_RegionStore.sql"
BEGIN;
DELETE FROM regionsettings;
COMMIT;
:VERSION 11 #---------------------
BEGIN;
ALTER TABLE prims change SceneGroupID SceneGroupIDold varchar(255);
ALTER TABLE prims add SceneGroupID char(36);
UPDATE prims set SceneGroupID = SceneGroupIDold;
ALTER TABLE prims drop SceneGroupIDold;
ALTER TABLE prims add index prims_scenegroupid(SceneGroupID);
COMMIT;
:VERSION 12 #---------------------
BEGIN;
ALTER TABLE prims add index prims_parentid(ParentID);
COMMIT;
:VERSION 13 #---------------------
begin;
drop table regionsettings;
CREATE TABLE `regionsettings` (
`regionUUID` char(36) NOT NULL,
`block_terraform` int(11) NOT NULL,
`block_fly` int(11) NOT NULL,
`allow_damage` int(11) NOT NULL,
`restrict_pushing` int(11) NOT NULL,
`allow_land_resell` int(11) NOT NULL,
`allow_land_join_divide` int(11) NOT NULL,
`block_show_in_search` int(11) NOT NULL,
`agent_limit` int(11) NOT NULL,
`object_bonus` float NOT NULL,
`maturity` int(11) NOT NULL,
`disable_scripts` int(11) NOT NULL,
`disable_collisions` int(11) NOT NULL,
`disable_physics` int(11) NOT NULL,
`terrain_texture_1` char(36) NOT NULL,
`terrain_texture_2` char(36) NOT NULL,
`terrain_texture_3` char(36) NOT NULL,
`terrain_texture_4` char(36) NOT NULL,
`elevation_1_nw` float NOT NULL,
`elevation_2_nw` float NOT NULL,
`elevation_1_ne` float NOT NULL,
`elevation_2_ne` float NOT NULL,
`elevation_1_se` float NOT NULL,
`elevation_2_se` float NOT NULL,
`elevation_1_sw` float NOT NULL,
`elevation_2_sw` float NOT NULL,
`water_height` float NOT NULL,
`terrain_raise_limit` float NOT NULL,
`terrain_lower_limit` float NOT NULL,
`use_estate_sun` int(11) NOT NULL,
`fixed_sun` int(11) NOT NULL,
`sun_position` float NOT NULL,
`covenant` char(36) default NULL,
`Sandbox` tinyint(4) NOT NULL,
PRIMARY KEY (`regionUUID`)
) ENGINE=InnoDB;
commit;
:VERSION 16 #---------------------
BEGIN;
ALTER TABLE prims ADD COLUMN PayPrice integer not null default 0;
ALTER TABLE prims ADD COLUMN PayButton1 integer not null default 0;
ALTER TABLE prims ADD COLUMN PayButton2 integer not null default 0;
ALTER TABLE prims ADD COLUMN PayButton3 integer not null default 0;
ALTER TABLE prims ADD COLUMN PayButton4 integer not null default 0;
ALTER TABLE prims ADD COLUMN LoopedSound char(36) not null default '00000000-0000-0000-0000-000000000000';
ALTER TABLE prims ADD COLUMN LoopedSoundGain float not null default 0.0;
ALTER TABLE prims ADD COLUMN TextureAnimation blob;
ALTER TABLE prims ADD COLUMN OmegaX float not null default 0.0;
ALTER TABLE prims ADD COLUMN OmegaY float not null default 0.0;
ALTER TABLE prims ADD COLUMN OmegaZ float not null default 0.0;
ALTER TABLE prims ADD COLUMN CameraEyeOffsetX float not null default 0.0;
ALTER TABLE prims ADD COLUMN CameraEyeOffsetY float not null default 0.0;
ALTER TABLE prims ADD COLUMN CameraEyeOffsetZ float not null default 0.0;
ALTER TABLE prims ADD COLUMN CameraAtOffsetX float not null default 0.0;
ALTER TABLE prims ADD COLUMN CameraAtOffsetY float not null default 0.0;
ALTER TABLE prims ADD COLUMN CameraAtOffsetZ float not null default 0.0;
ALTER TABLE prims ADD COLUMN ForceMouselook tinyint not null default 0;
ALTER TABLE prims ADD COLUMN ScriptAccessPin integer not null default 0;
ALTER TABLE prims ADD COLUMN AllowedDrop tinyint not null default 0;
ALTER TABLE prims ADD COLUMN DieAtEdge tinyint not null default 0;
ALTER TABLE prims ADD COLUMN SalePrice integer not null default 10;
ALTER TABLE prims ADD COLUMN SaleType tinyint not null default 0;
COMMIT;
:VERSION 17 #---------------------
BEGIN;
ALTER TABLE prims ADD COLUMN ColorR integer not null default 0;
ALTER TABLE prims ADD COLUMN ColorG integer not null default 0;
ALTER TABLE prims ADD COLUMN ColorB integer not null default 0;
ALTER TABLE prims ADD COLUMN ColorA integer not null default 0;
ALTER TABLE prims ADD COLUMN ParticleSystem blob;
COMMIT;
:VERSION 18 #---------------------
begin;
ALTER TABLE prims ADD COLUMN ClickAction tinyint NOT NULL default 0;
commit;
:VERSION 19 #---------------------
begin;
ALTER TABLE prims ADD COLUMN Material tinyint NOT NULL default 3;
commit;
:VERSION 20 #---------------------
begin;
ALTER TABLE land ADD COLUMN OtherCleanTime integer NOT NULL default 0;
ALTER TABLE land ADD COLUMN Dwell integer NOT NULL default 0;
commit;
:VERSION 21 #---------------------
begin;
ALTER TABLE regionsettings ADD COLUMN sunvectorx double NOT NULL default 0;
ALTER TABLE regionsettings ADD COLUMN sunvectory double NOT NULL default 0;
ALTER TABLE regionsettings ADD COLUMN sunvectorz double NOT NULL default 0;
commit;
:VERSION 22 #---------------------
BEGIN;
ALTER TABLE prims ADD COLUMN CollisionSound char(36) not null default '00000000-0000-0000-0000-000000000000';
ALTER TABLE prims ADD COLUMN CollisionSoundVolume float not null default 0.0;
COMMIT;
:VERSION 23 #---------------------
BEGIN;
ALTER TABLE prims ADD COLUMN LinkNumber integer not null default 0;
COMMIT;
:VERSION 24 #---------------------
BEGIN;
alter table regionsettings change column `object_bonus` `object_bonus` double NOT NULL;
alter table regionsettings change column `elevation_1_nw` `elevation_1_nw` double NOT NULL;
alter table regionsettings change column `elevation_2_nw` `elevation_2_nw` double NOT NULL;
alter table regionsettings change column `elevation_1_ne` `elevation_1_ne` double NOT NULL;
alter table regionsettings change column `elevation_2_ne` `elevation_2_ne` double NOT NULL;
alter table regionsettings change column `elevation_1_se` `elevation_1_se` double NOT NULL;
alter table regionsettings change column `elevation_2_se` `elevation_2_se` double NOT NULL;
alter table regionsettings change column `elevation_1_sw` `elevation_1_sw` double NOT NULL;
alter table regionsettings change column `elevation_2_sw` `elevation_2_sw` double NOT NULL;
alter table regionsettings change column `water_height` `water_height` double NOT NULL;
alter table regionsettings change column `terrain_raise_limit` `terrain_raise_limit` double NOT NULL;
alter table regionsettings change column `terrain_lower_limit` `terrain_lower_limit` double NOT NULL;
alter table regionsettings change column `sun_position` `sun_position` double NOT NULL;
COMMIT;
:VERSION 25 #---------------------
BEGIN;
alter table prims change column `PositionX` `PositionX` double default NULL;
alter table prims change column `PositionY` `PositionY` double default NULL;
alter table prims change column `PositionZ` `PositionZ` double default NULL;
alter table prims change column `GroupPositionX` `GroupPositionX` double default NULL;
alter table prims change column `GroupPositionY` `GroupPositionY` double default NULL;
alter table prims change column `GroupPositionZ` `GroupPositionZ` double default NULL;
alter table prims change column `VelocityX` `VelocityX` double default NULL;
alter table prims change column `VelocityY` `VelocityY` double default NULL;
alter table prims change column `VelocityZ` `VelocityZ` double default NULL;
alter table prims change column `AngularVelocityX` `AngularVelocityX` double default NULL;
alter table prims change column `AngularVelocityY` `AngularVelocityY` double default NULL;
alter table prims change column `AngularVelocityZ` `AngularVelocityZ` double default NULL;
alter table prims change column `AccelerationX` `AccelerationX` double default NULL;
alter table prims change column `AccelerationY` `AccelerationY` double default NULL;
alter table prims change column `AccelerationZ` `AccelerationZ` double default NULL;
alter table prims change column `RotationX` `RotationX` double default NULL;
alter table prims change column `RotationY` `RotationY` double default NULL;
alter table prims change column `RotationZ` `RotationZ` double default NULL;
alter table prims change column `RotationW` `RotationW` double default NULL;
alter table prims change column `SitTargetOffsetX` `SitTargetOffsetX` double default NULL;
alter table prims change column `SitTargetOffsetY` `SitTargetOffsetY` double default NULL;
alter table prims change column `SitTargetOffsetZ` `SitTargetOffsetZ` double default NULL;
alter table prims change column `SitTargetOrientW` `SitTargetOrientW` double default NULL;
alter table prims change column `SitTargetOrientX` `SitTargetOrientX` double default NULL;
alter table prims change column `SitTargetOrientY` `SitTargetOrientY` double default NULL;
alter table prims change column `SitTargetOrientZ` `SitTargetOrientZ` double default NULL;
alter table prims change column `LoopedSoundGain` `LoopedSoundGain` double NOT NULL default '0';
alter table prims change column `OmegaX` `OmegaX` double NOT NULL default '0';
alter table prims change column `OmegaY` `OmegaY` double NOT NULL default '0';
alter table prims change column `OmegaZ` `OmegaZ` double NOT NULL default '0';
alter table prims change column `CameraEyeOffsetX` `CameraEyeOffsetX` double NOT NULL default '0';
alter table prims change column `CameraEyeOffsetY` `CameraEyeOffsetY` double NOT NULL default '0';
alter table prims change column `CameraEyeOffsetZ` `CameraEyeOffsetZ` double NOT NULL default '0';
alter table prims change column `CameraAtOffsetX` `CameraAtOffsetX` double NOT NULL default '0';
alter table prims change column `CameraAtOffsetY` `CameraAtOffsetY` double NOT NULL default '0';
alter table prims change column `CameraAtOffsetZ` `CameraAtOffsetZ` double NOT NULL default '0';
alter table prims change column `CollisionSoundVolume` `CollisionSoundVolume` double NOT NULL default '0';
alter table primshapes change column `ScaleX` `ScaleX` double NOT NULL default '0';
alter table primshapes change column `ScaleY` `ScaleY` double NOT NULL default '0';
alter table primshapes change column `ScaleZ` `ScaleZ` double NOT NULL default '0';
COMMIT;
:VERSION 26 #---------------------
begin;
alter table prims change column `PositionX` `PositionX` double default NULL;
alter table prims change column `PositionY` `PositionY` double default NULL;
alter table prims change column `PositionZ` `PositionZ` double default NULL;
alter table prims change column `GroupPositionX` `GroupPositionX` double default NULL;
alter table prims change column `GroupPositionY` `GroupPositionY` double default NULL;
alter table prims change column `GroupPositionZ` `GroupPositionZ` double default NULL;
alter table prims change column `VelocityX` `VelocityX` double default NULL;
alter table prims change column `VelocityY` `VelocityY` double default NULL;
alter table prims change column `VelocityZ` `VelocityZ` double default NULL;
alter table prims change column `AngularVelocityX` `AngularVelocityX` double default NULL;
alter table prims change column `AngularVelocityY` `AngularVelocityY` double default NULL;
alter table prims change column `AngularVelocityZ` `AngularVelocityZ` double default NULL;
alter table prims change column `AccelerationX` `AccelerationX` double default NULL;
alter table prims change column `AccelerationY` `AccelerationY` double default NULL;
alter table prims change column `AccelerationZ` `AccelerationZ` double default NULL;
alter table prims change column `RotationX` `RotationX` double default NULL;
alter table prims change column `RotationY` `RotationY` double default NULL;
alter table prims change column `RotationZ` `RotationZ` double default NULL;
alter table prims change column `RotationW` `RotationW` double default NULL;
alter table prims change column `SitTargetOffsetX` `SitTargetOffsetX` double default NULL;
alter table prims change column `SitTargetOffsetY` `SitTargetOffsetY` double default NULL;
alter table prims change column `SitTargetOffsetZ` `SitTargetOffsetZ` double default NULL;
alter table prims change column `SitTargetOrientW` `SitTargetOrientW` double default NULL;
alter table prims change column `SitTargetOrientX` `SitTargetOrientX` double default NULL;
alter table prims change column `SitTargetOrientY` `SitTargetOrientY` double default NULL;
alter table prims change column `SitTargetOrientZ` `SitTargetOrientZ` double default NULL;
alter table prims change column `LoopedSoundGain` `LoopedSoundGain` double NOT NULL default '0';
alter table prims change column `OmegaX` `OmegaX` double NOT NULL default '0';
alter table prims change column `OmegaY` `OmegaY` double NOT NULL default '0';
alter table prims change column `OmegaZ` `OmegaZ` double NOT NULL default '0';
alter table prims change column `CameraEyeOffsetX` `CameraEyeOffsetX` double NOT NULL default '0';
alter table prims change column `CameraEyeOffsetY` `CameraEyeOffsetY` double NOT NULL default '0';
alter table prims change column `CameraEyeOffsetZ` `CameraEyeOffsetZ` double NOT NULL default '0';
alter table prims change column `CameraAtOffsetX` `CameraAtOffsetX` double NOT NULL default '0';
alter table prims change column `CameraAtOffsetY` `CameraAtOffsetY` double NOT NULL default '0';
alter table prims change column `CameraAtOffsetZ` `CameraAtOffsetZ` double NOT NULL default '0';
alter table prims change column `CollisionSoundVolume` `CollisionSoundVolume` double NOT NULL default '0';
commit;
:VERSION 27 #---------------------
BEGIN;
ALTER TABLE prims DROP COLUMN ParentID;
COMMIT;
:VERSION 28 #---------------------
BEGIN;
update terrain
set RegionUUID = concat(substr(RegionUUID, 1, 8), "-", substr(RegionUUID, 9, 4), "-", substr(RegionUUID, 13, 4), "-", substr(RegionUUID, 17, 4), "-", substr(RegionUUID, 21, 12))
where RegionUUID not like '%-%';
update landaccesslist
set LandUUID = concat(substr(LandUUID, 1, 8), "-", substr(LandUUID, 9, 4), "-", substr(LandUUID, 13, 4), "-", substr(LandUUID, 17, 4), "-", substr(LandUUID, 21, 12))
where LandUUID not like '%-%';
update landaccesslist
set AccessUUID = concat(substr(AccessUUID, 1, 8), "-", substr(AccessUUID, 9, 4), "-", substr(AccessUUID, 13, 4), "-", substr(AccessUUID, 17, 4), "-", substr(AccessUUID, 21, 12))
where AccessUUID not like '%-%';
update prims
set UUID = concat(substr(UUID, 1, 8), "-", substr(UUID, 9, 4), "-", substr(UUID, 13, 4), "-", substr(UUID, 17, 4), "-", substr(UUID, 21, 12))
where UUID not like '%-%';
update prims
set RegionUUID = concat(substr(RegionUUID, 1, 8), "-", substr(RegionUUID, 9, 4), "-", substr(RegionUUID, 13, 4), "-", substr(RegionUUID, 17, 4), "-", substr(RegionUUID, 21, 12))
where RegionUUID not like '%-%';
update prims
set SceneGroupID = concat(substr(SceneGroupID, 1, 8), "-", substr(SceneGroupID, 9, 4), "-", substr(SceneGroupID, 13, 4), "-", substr(SceneGroupID, 17, 4), "-", substr(SceneGroupID, 21, 12))
where SceneGroupID not like '%-%';
update prims
set CreatorID = concat(substr(CreatorID, 1, 8), "-", substr(CreatorID, 9, 4), "-", substr(CreatorID, 13, 4), "-", substr(CreatorID, 17, 4), "-", substr(CreatorID, 21, 12))
where CreatorID not like '%-%';
update prims
set OwnerID = concat(substr(OwnerID, 1, 8), "-", substr(OwnerID, 9, 4), "-", substr(OwnerID, 13, 4), "-", substr(OwnerID, 17, 4), "-", substr(OwnerID, 21, 12))
where OwnerID not like '%-%';
update prims
set GroupID = concat(substr(GroupID, 1, 8), "-", substr(GroupID, 9, 4), "-", substr(GroupID, 13, 4), "-", substr(GroupID, 17, 4), "-", substr(GroupID, 21, 12))
where GroupID not like '%-%';
update prims
set LastOwnerID = concat(substr(LastOwnerID, 1, 8), "-", substr(LastOwnerID, 9, 4), "-", substr(LastOwnerID, 13, 4), "-", substr(LastOwnerID, 17, 4), "-", substr(LastOwnerID, 21, 12))
where LastOwnerID not like '%-%';
update primshapes
set UUID = concat(substr(UUID, 1, 8), "-", substr(UUID, 9, 4), "-", substr(UUID, 13, 4), "-", substr(UUID, 17, 4), "-", substr(UUID, 21, 12))
where UUID not like '%-%';
update land
set UUID = concat(substr(UUID, 1, 8), "-", substr(UUID, 9, 4), "-", substr(UUID, 13, 4), "-", substr(UUID, 17, 4), "-", substr(UUID, 21, 12))
where UUID not like '%-%';
update land
set RegionUUID = concat(substr(RegionUUID, 1, 8), "-", substr(RegionUUID, 9, 4), "-", substr(RegionUUID, 13, 4), "-", substr(RegionUUID, 17, 4), "-", substr(RegionUUID, 21, 12))
where RegionUUID not like '%-%';
update land
set OwnerUUID = concat(substr(OwnerUUID, 1, 8), "-", substr(OwnerUUID, 9, 4), "-", substr(OwnerUUID, 13, 4), "-", substr(OwnerUUID, 17, 4), "-", substr(OwnerUUID, 21, 12))
where OwnerUUID not like '%-%';
update land
set GroupUUID = concat(substr(GroupUUID, 1, 8), "-", substr(GroupUUID, 9, 4), "-", substr(GroupUUID, 13, 4), "-", substr(GroupUUID, 17, 4), "-", substr(GroupUUID, 21, 12))
where GroupUUID not like '%-%';
update land
set MediaTextureUUID = concat(substr(MediaTextureUUID, 1, 8), "-", substr(MediaTextureUUID, 9, 4), "-", substr(MediaTextureUUID, 13, 4), "-", substr(MediaTextureUUID, 17, 4), "-", substr(MediaTextureUUID, 21, 12))
where MediaTextureUUID not like '%-%';
update land
set SnapshotUUID = concat(substr(SnapshotUUID, 1, 8), "-", substr(SnapshotUUID, 9, 4), "-", substr(SnapshotUUID, 13, 4), "-", substr(SnapshotUUID, 17, 4), "-", substr(SnapshotUUID, 21, 12))
where SnapshotUUID not like '%-%';
update land
set AuthbuyerID = concat(substr(AuthbuyerID, 1, 8), "-", substr(AuthbuyerID, 9, 4), "-", substr(AuthbuyerID, 13, 4), "-", substr(AuthbuyerID, 17, 4), "-", substr(AuthbuyerID, 21, 12))
where AuthbuyerID not like '%-%';
COMMIT;
:VERSION 29 #---------------------
BEGIN;
ALTER TABLE prims ADD COLUMN PassTouches tinyint not null default 0;
COMMIT;
:VERSION 30 #---------------------
BEGIN;
ALTER TABLE regionsettings ADD COLUMN loaded_creation_date varchar(20) default NULL;
ALTER TABLE regionsettings ADD COLUMN loaded_creation_time varchar(20) default NULL;
ALTER TABLE regionsettings ADD COLUMN loaded_creation_id varchar(64) default NULL;
COMMIT;
:VERSION 31 #---------------------
BEGIN;
ALTER TABLE regionsettings DROP COLUMN loaded_creation_date;
ALTER TABLE regionsettings DROP COLUMN loaded_creation_time;
ALTER TABLE regionsettings ADD COLUMN loaded_creation_datetime int unsigned NOT NULL default 0;
COMMIT;
:VERSION 32 #---------------------
BEGIN;
CREATE TABLE `regionwindlight` (
`region_id` varchar(36) NOT NULL DEFAULT '000000-0000-0000-0000-000000000000',
`water_color_r` float(9,6) unsigned NOT NULL DEFAULT '4.000000',
`water_color_g` float(9,6) unsigned NOT NULL DEFAULT '38.000000',
`water_color_b` float(9,6) unsigned NOT NULL DEFAULT '64.000000',
`water_fog_density_exponent` float(3,1) unsigned NOT NULL DEFAULT '4.0',
`underwater_fog_modifier` float(3,2) unsigned NOT NULL DEFAULT '0.25',
`reflection_wavelet_scale_1` float(3,1) unsigned NOT NULL DEFAULT '2.0',
`reflection_wavelet_scale_2` float(3,1) unsigned NOT NULL DEFAULT '2.0',
`reflection_wavelet_scale_3` float(3,1) unsigned NOT NULL DEFAULT '2.0',
`fresnel_scale` float(3,2) unsigned NOT NULL DEFAULT '0.40',
`fresnel_offset` float(3,2) unsigned NOT NULL DEFAULT '0.50',
`refract_scale_above` float(3,2) unsigned NOT NULL DEFAULT '0.03',
`refract_scale_below` float(3,2) unsigned NOT NULL DEFAULT '0.20',
`blur_multiplier` float(4,3) unsigned NOT NULL DEFAULT '0.040',
`big_wave_direction_x` float(3,2) NOT NULL DEFAULT '1.05',
`big_wave_direction_y` float(3,2) NOT NULL DEFAULT '-0.42',
`little_wave_direction_x` float(3,2) NOT NULL DEFAULT '1.11',
`little_wave_direction_y` float(3,2) NOT NULL DEFAULT '-1.16',
`normal_map_texture` varchar(36) NOT NULL DEFAULT '822ded49-9a6c-f61c-cb89-6df54f42cdf4',
`horizon_r` float(3,2) unsigned NOT NULL DEFAULT '0.25',
`horizon_g` float(3,2) unsigned NOT NULL DEFAULT '0.25',
`horizon_b` float(3,2) unsigned NOT NULL DEFAULT '0.32',
`horizon_i` float(3,2) unsigned NOT NULL DEFAULT '0.32',
`haze_horizon` float(3,2) unsigned NOT NULL DEFAULT '0.19',
`blue_density_r` float(3,2) unsigned NOT NULL DEFAULT '0.12',
`blue_density_g` float(3,2) unsigned NOT NULL DEFAULT '0.22',
`blue_density_b` float(3,2) unsigned NOT NULL DEFAULT '0.38',
`blue_density_i` float(3,2) unsigned NOT NULL DEFAULT '0.38',
`haze_density` float(3,2) unsigned NOT NULL DEFAULT '0.70',
`density_multiplier` float(3,2) unsigned NOT NULL DEFAULT '0.18',
`distance_multiplier` float(4,1) unsigned NOT NULL DEFAULT '0.8',
`max_altitude` int(4) unsigned NOT NULL DEFAULT '1605',
`sun_moon_color_r` float(3,2) unsigned NOT NULL DEFAULT '0.24',
`sun_moon_color_g` float(3,2) unsigned NOT NULL DEFAULT '0.26',
`sun_moon_color_b` float(3,2) unsigned NOT NULL DEFAULT '0.30',
`sun_moon_color_i` float(3,2) unsigned NOT NULL DEFAULT '0.30',
`sun_moon_position` float(4,3) unsigned NOT NULL DEFAULT '0.317',
`ambient_r` float(3,2) unsigned NOT NULL DEFAULT '0.35',
`ambient_g` float(3,2) unsigned NOT NULL DEFAULT '0.35',
`ambient_b` float(3,2) unsigned NOT NULL DEFAULT '0.35',
`ambient_i` float(3,2) unsigned NOT NULL DEFAULT '0.35',
`east_angle` float(3,2) unsigned NOT NULL DEFAULT '0.00',
`sun_glow_focus` float(3,2) unsigned NOT NULL DEFAULT '0.10',
`sun_glow_size` float(3,2) unsigned NOT NULL DEFAULT '1.75',
`scene_gamma` float(4,2) unsigned NOT NULL DEFAULT '1.00',
`star_brightness` float(3,2) unsigned NOT NULL DEFAULT '0.00',
`cloud_color_r` float(3,2) unsigned NOT NULL DEFAULT '0.41',
`cloud_color_g` float(3,2) unsigned NOT NULL DEFAULT '0.41',
`cloud_color_b` float(3,2) unsigned NOT NULL DEFAULT '0.41',
`cloud_color_i` float(3,2) unsigned NOT NULL DEFAULT '0.41',
`cloud_x` float(3,2) unsigned NOT NULL DEFAULT '1.00',
`cloud_y` float(3,2) unsigned NOT NULL DEFAULT '0.53',
`cloud_density` float(3,2) unsigned NOT NULL DEFAULT '1.00',
`cloud_coverage` float(3,2) unsigned NOT NULL DEFAULT '0.27',
`cloud_scale` float(3,2) unsigned NOT NULL DEFAULT '0.42',
`cloud_detail_x` float(3,2) unsigned NOT NULL DEFAULT '1.00',
`cloud_detail_y` float(3,2) unsigned NOT NULL DEFAULT '0.53',
`cloud_detail_density` float(3,2) unsigned NOT NULL DEFAULT '0.12',
`cloud_scroll_x` float(3,2) unsigned NOT NULL DEFAULT '0.20',
`cloud_scroll_x_lock` tinyint(1) unsigned NOT NULL DEFAULT '0',
`cloud_scroll_y` float(3,2) unsigned NOT NULL DEFAULT '0.01',
`cloud_scroll_y_lock` tinyint(1) unsigned NOT NULL DEFAULT '0',
`draw_classic_clouds` tinyint(1) unsigned NOT NULL DEFAULT '1',
PRIMARY KEY (`region_id`)
);
:VERSION 33 #---------------------
BEGIN;
ALTER TABLE regionsettings ADD map_tile_ID CHAR(36) NOT NULL DEFAULT '00000000-0000-0000-0000-000000000000';
COMMIT;
:VERSION 34 #---------------------
BEGIN;
ALTER TABLE `regionwindlight` CHANGE COLUMN `cloud_scroll_x` `cloud_scroll_x` FLOAT(4,2) NOT NULL DEFAULT '0.20' AFTER `cloud_detail_density`, CHANGE COLUMN `cloud_scroll_y` `cloud_scroll_y` FLOAT(4,2) NOT NULL DEFAULT '0.01' AFTER `cloud_scroll_x_lock`;
COMMIT;
:VERSION 35 #---------------------
BEGIN;
ALTER TABLE prims ADD COLUMN MediaURL varchar(255);
ALTER TABLE primshapes ADD COLUMN Media TEXT;
COMMIT;
:VERSION 36 #---------------------
BEGIN;
ALTER TABLE `land` ADD COLUMN `MediaType` VARCHAR(32) NOT NULL DEFAULT 'none/none' ;
ALTER TABLE `land` ADD COLUMN `MediaDescription` VARCHAR(255) NOT NULL DEFAULT '';
ALTER TABLE `land` ADD COLUMN `MediaSize` VARCHAR(16) NOT NULL DEFAULT '0,0';
ALTER TABLE `land` ADD COLUMN `MediaLoop` BOOLEAN NOT NULL DEFAULT FALSE;
ALTER TABLE `land` ADD COLUMN `ObscureMusic` BOOLEAN NOT NULL DEFAULT FALSE;
ALTER TABLE `land` ADD COLUMN `ObscureMedia` BOOLEAN NOT NULL DEFAULT FALSE;
COMMIT;
:VERSION 37 #---------------------
BEGIN;
ALTER TABLE `prims` MODIFY COLUMN `CreatorID` VARCHAR(255) NOT NULL DEFAULT '';
ALTER TABLE `primitems` MODIFY COLUMN `CreatorID` VARCHAR(255) NOT NULL DEFAULT '';
COMMIT;
:VERSION 38 #---------------------
BEGIN;
alter table land ENGINE = MyISAM;
alter table landaccesslist ENGINE = MyISAM;
alter table migrations ENGINE = MyISAM;
alter table primitems ENGINE = MyISAM;
alter table prims ENGINE = MyISAM;
alter table primshapes ENGINE = MyISAM;
alter table regionban ENGINE = MyISAM;
alter table regionsettings ENGINE = MyISAM;
alter table terrain ENGINE = MyISAM;
COMMIT;
:VERSION 39 #--------------- Telehub support
BEGIN;
CREATE TABLE IF NOT EXISTS `spawn_points` (
`RegionID` varchar(36) COLLATE utf8_unicode_ci NOT NULL,
`PointX` float NOT NULL,
`PointY` float NOT NULL,
`PointZ` float NOT NULL,
KEY `RegionID` (`RegionID`)
) ENGINE=Innodb;
ALTER TABLE `regionsettings` ADD COLUMN `TelehubObject` varchar(36) NOT NULL;
ALTER TABLE `regionsettings` ADD COLUMN `TelehubName` varchar(255) NOT NULL;
ALTER TABLE `regionsettings` ADD COLUMN `TelehubEnabled` tinyint(4) NOT NULL;
ALTER TABLE `regionsettings` ADD COLUMN `TelehubPosX` float NOT NULL;
ALTER TABLE `regionsettings` ADD COLUMN `TelehubPosY` float NOT NULL;
ALTER TABLE `regionsettings` ADD COLUMN `TelehubPosZ` float NOT NULL;
ALTER TABLE `regionsettings` ADD COLUMN `TelehubRotX` float NOT NULL;
ALTER TABLE `regionsettings` ADD COLUMN `TelehubRotY` float NOT NULL;
ALTER TABLE `regionsettings` ADD COLUMN `TelehubRotZ` float NOT NULL;
ALTER TABLE `regionsettings` ADD COLUMN `TelehubRotW` float NOT NULL;
COMMIT;
|