1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23
using System; using System.Collections.Generic; using System.Text; using libsecondlife; namespace OpenSim.Framework.Types { public class AssetStorage { public AssetStorage() { } public AssetStorage(LLUUID assetUUID) { UUID=assetUUID; } public byte[] Data; public sbyte Type; public string Name; public LLUUID UUID; } }