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git log c342c299af286083a60e447f3f4cbdc84f5cfbfa.. --pretty=format:"%s%n%b%n----------------" > NEWS.0.9.0.1_RC1

Tag and release OpenSim_SC 0.9.0.1 RC1.

----------------
New NEWS.

----------------


git log 4e1a8967847b93442ec3e4e0d254c5d6c1edffb7..c342c299af286083a60e447f3f4cbdc84f5cfbfa --pretty=format:"%s%n%b%n----------------" > NEWS.0.9.0.1.6_RC0

Docs++

----------------
Actually link to the web pages document.

----------------
Document the web pages.

----------------
More branding, sorta.

----------------
One more empty doc page.

----------------
Now with favicons.

----------------
New web background image.

----------------
Make start-sim -d 30 actually work.

----------------
Remove a remnant of Etcd I had forgot to remove when I got rid of that.

----------------
Bump build number to 6.

----------------


git log 2c4a60c5d686168e54d71b0582b8d78eafec00a1..4e1a8967847b93442ec3e4e0d254c5d6c1edffb7 --pretty=format:"%s%n%b%n----------------" > NEWS.0.9.0.1.5_RC0

Gods can do anything they want, including bypassing OhSilly threat levels.

----------------
Forgot to update this when I changed "month" -> "day30" for stats.

----------------
typo--

----------------
Allow anyone to create NPCs.  Thought I did this before?  Twice?

----------------
We don't use IP in create-sim anymore.

----------------
Update documentation.
Write some more.

Correct some spelling errors.

Clean up some out of date stuff.

Make it consistant.

Rearrange things.

----------------
Update the differences.

----------------
Shuffle some coder level docs to it's own directory.

----------------
config/ROBUST/RobustExtra.ini

----------------
Bump build number to 5.

----------------


git log 14616c8438fef749c5e7cb6bdcefe9b7c9554597..2c4a60c5d686168e54d71b0582b8d78eafec00a1 --pretty=format:"%s%n%b%n----------------" > NEWS.0.9.0.1.4_RC0

More stats, and an actual stats web page.

----------------
Function for MYSQL joins.

----------------
When the generate map command is given, generate the map.
The month check seems a bit dodgy, but I'll let it ride for now.

----------------
OhSillyThreatLevels should throw an exception when not allowed.

----------------
Unclutter the tmux status line.
Not everyone has YUUUGE terminals like I do.

----------------
Bump build number to 4.

----------------


git log 8f280962f019d46e0367b29246283a1e34ceb955..14616c8438fef749c5e7cb6bdcefe9b7c9554597 --pretty=format:"%s%n%b%n----------------" > NEWS.0.9.0.1.3_RC0

Disable the account manager for now, and anything else HTTPS related.
Bump it to the next version.

----------------
TYPO--

----------------
Optimise account name validation.

----------------
TODO++

----------------
Bump build number to 3.

----------------


git log c4fe094ce0293f9438e51117490479be0130001a..8f280962f019d46e0367b29246283a1e34ceb955 --pretty=format:"%s%n%b%n----------------" > NEWS.0.9.0.1_RC0

Various additions to the web account manager.
Track if we are accessed via HTTP or HTTPS, and the server name.

Track cookies.

HEAD method.

Various security clean ups.

Force HTTPS for account.html.

Poor mans Bobby Tables protection.

Security token.

Validate inputs.  Looking up the DNS records for email domain name.
Don't allow creation of accounts with god names, leave that for the
console.  Check if created user name exists already.  Double check the
passwords and emails.

Error messages on dynamic pages.

Various clean ups.

TODO++

----------------
Add HTTPS configs.

----------------
Better consistency with the other config.ini files.

----------------
Implement HEAD in our simple web server.

----------------
Allow a place for Robust.ini extras.

----------------
VArious additions to account manager.
First and last names merged into one name.

Is name two words check, a suprisingly effective spam blocker.

Poor mans Bobby Tables protection.

Various other input checking.

Added account creation confirmation page.

Some text and length tweaks.

----------------
Simple web server gets HTTPS.

----------------
Bump build number.
I should have done this after tagging RC0.

----------------
Actually calculate the sample money modules fake balance.

----------------
Teleport home from off grid shouldn't land on roofs either.

----------------
Bandaid for ghost users, check and remove them from Presence when they log on.
Once again OOP proves it's worse that spaghetti, but cutting up the
spaghetti and hiding it all over the kitchen.

Note the commented out bits from GateKeeperService.cs, this stuff is
checked TWICE, though this time is for HGers, or not.

----------------
Reload splash page every couple of minutes, to get fresh stats.

----------------
Beef up the web server a bit.
Sanatize the path.

Add support for Last-Modified, If-Modified-Since, and Cache-Control:
no-cache.

Teach the base server about more binary content types.

----------------
Godliness can be in the first name as well.
As it is in IG.

----------------
ThisSim.ini -> Actual_Name.ini
And a minor typo I'm suprised survived.

----------------
Make [Region] InternalAddress and ExternalHostName reasonable defaults.
Also AllowAlternatePorts isn't actually in the code anywhere, get rid of
it.

----------------
Missed this link for the start-sim all moved to left pane thing.

----------------
Modify start-sim to start up everything, with the output in the left tmux window.

----------------
Stop using num2name() in scripts.
Turns out I was feeding "01" to it, so that's why it thought things
where octal, and "01" is the result we wanted anyway.

----------------
Remove the left overs from the check4096 crap that is obsolete.

----------------
WebServerInConnector -> WebServerConnector
Just a name change.

----------------
Various clean ups.

----------------
More account manager.
Select with more parameters.

Tables, with member accounts.

Print the query values.

----------------
Testing MySQLRaw's SELECT.

----------------
Swap out MySQLGenericHandler and swap in MySQLRaw.
Smaller, simpler, works better.

----------------
The beginnings of an account management web page.
Just some simple dynamic pages that don't actually do anything.

----------------
The knomes have been obsconded with by hippos.

----------------
Reduce the width of the splash page divs.

----------------
Maybe now we can properly count locals and hypergridders on the web page?

----------------
Be more inclusive in the monthly online count.

----------------
Typo--

----------------
Add actual grid stats to the web page.
Except HGers, still trying to sort that one out.

----------------
Add a more direct MySQL handler.

----------------
More splash page fiddling.

----------------
Clean up the contributors.  Mostly white space.

----------------
Splash page CSS from Taylor.

----------------
Pass -q through to ROBUST on start them all mode of start-sim.

----------------
start-sim -w waiting for ROBUST isn't working.

----------------
Running start-sim in scripts now starts everything up, with a delay.

----------------
ROBUST now reports INITIALIZATION COMPLETE FOR ROBUST.

----------------
Limits -= 2
Low Y regions are no longer reserved for HG links.

Varregions don't have to be square.

Both now report a warning, but continue anyway.

Cool VL Viewer handles non square regions, Singularity crashes.  Not
tested on others.

----------------
More basic web server.

----------------
Warning--

----------------
Minor tweak to let inventory backup script work again.

----------------
Add a basic generic web server, and a login page, plus stubs for the other basic pages.
And update everyone to suit.

----------------
Don't wait_for_text for anything between [], coz that's a grep thing.

----------------
start-sim wait for the [RegionReady]: INITIALIZATION COMPLETE FOR message.

----------------
Better sim startup finished messages.
Inform neighbours we are up before the finished messages.

Always send the "[RegionReady]: INITIALIZATION COMPLETE FOR" message.

----------------
Don't inform neighbours that we are up twice.

----------------
Tweaking create_sim.
ExternalHostName = "${Const|HostName}"

Move size to the third argument.

----------------
Hypergridders have their full name in firstname, and their grid in lastname.  Sometimes.
Code filled with gotos may be spaghetti code, but object oriented code
can be like chopped spaghetti.  At least with gotos you can follow them.

----------------
Another attempt at sorting out the auto group chicken and egg problems.
Are you a local?  Asking for a friend.

----------------
Bump sim ports up by 2 when creating, coz 5 is silly.

----------------
Oops, move the GridService Region_ stuff to grid specific config files.

----------------
Tag and release OpenSim_SC 0.9.0.1 RC0.

----------------


git log f7232e4210b0758cedc4d838d77ec03e60edc61d..c4fe094ce0293f9438e51117490479be0130001a --pretty=format:"%s%n%b%n----------------" > NEWS.0.9.0.1

AddDefaultGroup and AddHGDefaultGroup_ config options added.

----------------
Comments++ about how to build and test debug builds.

----------------
TODO--  These got fixed a while ago.

----------------
ROBUST does support includes, so use them.

----------------
Automatically add members to certain groups, and HGers from specific grids to certain other groups.
It doesn't let them know, though the last group added will be their
active group.  This replaces a PHP script I used to use, that got broken
by a PHP update.  It also didn't let people know, no one complained.
This is better.

----------------
OpenSim found a new way for archiving to be spammy.
The few resources that I have checked are actually missing from the
database.  All the ones I tried in world are not missing anything.

----------------
Opensim user needs a proper shell.

----------------
Move from IG to SC flavour.

----------------
A few typoes slipped through.

----------------
Forgot to update a script comment.

----------------
Update and add more docs.
I can feel a release coming.  B-)

----------------
Jiggle the grid specific configs.
Add GodNames.

Move the Groups and AuthorizationService sections back to config_*.

Fix up the AuthorizationService for some sims.

Add the so far not written AddDefaultGroup options.  I'll write this
soon.

----------------
Make the stats log file sim specific.

----------------
apt-get -> apt.

----------------
Merge LureModule into HGLureModule.

----------------
Gatekeeper -> GatekeeperURI
Coz it says all over the source code -
// Legacy. Remove soon!

And has since later OpenSim 0.7s.

----------------
OpenSim dev typo--

----------------
Combine LureModule and HGLureModule.
Still need to clean up after this, LureModule.cs isn't needed anymore.

----------------
Allow sitting on attachments, and attaching tings with people sitting on them.
Now we have to fix all the viewers that though it would be great to
enshrine this bug in viewer side.

----------------
Make the installation more robust.

----------------
Move the terrain.raw file out of tree to a sim specific name.

----------------
For the "teleport from above" case, do the right thing.
Which includes looking for designated floor prims, which have ^ as the
first character of their description.

Don't do "teleport from above" when we have proper coords.

----------------
Revert list content type check.
https://sledjhamr.org/mantisbt/view.php?id=19

----------------
Warnings--

----------------
TODO--

----------------
Add a test script for the unit tests.
Now that nant wont work anymore.

----------------
Updated for Mono 6.

----------------
TPs from scripts avoid all that silly raycasting nonsense, just go where we ask.

----------------
Randomise the spawn points by default.
Seems it works after all.

----------------
Allow menu items longer than 24 characters once more.
I've never seen any problems with allowing this, my NPC tool does that.

----------------
Switch to using the internal offline message URL by default.

----------------
Tweak the login logging a bit, especially for impersonations.

----------------
Fix up prebuild stuff.

----------------
OpenSim changed the way FSAssets directory structure works by default, sort that out.
Otherwise updating from 0.8 to 0.9 with FSAssets will fail to find new
assets.

----------------
Attempt to render "[LLUDPSERVER]: Malformed data, cannot parse" into something human readable as an aid to diagnosis.
Beats hand translating the big block of hex codes it was spewing.

----------------
Use F1 instead of ? as the in command help key.
"?" was a silly choice, what if you wanted to use it in a command?

Alas this doesn't seem to work, but at least you can type "?" now.

----------------
Log FS asset base and spool directory.
The assets cache directory is already logged.

----------------
Put ConfigPath back in.
ROBUST needs it.

----------------
Silly script to get around the lack of includes in ROBUST.
This'll be temporary until I get around to adding includes to ROBUST.

----------------
Move the MG configs to their own file.

----------------
Comment++ about the DebuggerSafe config option.

----------------
Properly combine Robust.ini path.

----------------
Comment++.

----------------
Deal with "passwordless" Mariadb installs.
Thanks to Taylor for helping me figure this out.

----------------
IG godliness is different.

----------------
A Robust.ini setting that slipped through unmolested.

----------------
Warnings--

----------------
Adjust [AuthorizationService] sections to use the new DefaultRegionAccess.

----------------
Add DefaultRegionAccess in [AuthorizationService] section.

----------------
Better build script.
Clean out last build the dumb way.
Check for Mono version.

----------------
Instructions for latest Mono.

----------------
A little tweaking of log levels.

----------------
Have some "avatar has left" mesasge hit the INFO console.

----------------
Typo--

----------------
Maps at full rez with coords is the default now.

----------------
Add [Region] .ini block.
For including actual region definition in the normal .ini stack.

Same as the usual Region.ini format, except we add a RegionName
parameter.

----------------
Management scripts encounters the real world, needs patching up.

----------------
Update the tmux config.
I do wish they would stop changing config options.

----------------
A bit more installation doco.

----------------
Update the install docs.
Add a section for those in a hurry.

----------------
Major tweaking of the scripts to suit the new setup.

----------------
Renamed branch to SledjChisl.
To match the style.

----------------
Move install related scripts and stuff into their own directory.

----------------
Typo--

----------------
Initial tweaks of the installation stuff.

----------------
Add old TODO.

----------------
Remove Etcd thing, not used anywhere.
Also needs an obscure dependency that I can't track down.

----------------
Update example config.ini.

----------------
SledjChisl?

----------------
Add WARNINGS about not being ready for use yet.

----------------
Example sim startup script.

----------------
Make examples directory, and shuffle all the out of tree stuff into it.

----------------
New TODO.

----------------
Clean up .gitignore.

----------------
Don't read .ini region files, use .xml instead.
Coz OpenSim can get confused, and I have a better idea.

----------------
Some extra examples and performance .ini files.

----------------
Major clean up of .ini files.
Sorry about the lack of details.

----------------
Build instructions ++

----------------
Better archiver console spam.

----------------
Remove some script distance limits.

----------------
One last big source of script slowness removed.
No need to artificially slow stuff down.  lol

----------------
More script speed ups.
Don't waste time collecting bogus statistics.  At least I think they are
bogus.

----------------
Less Oh Silly Threat detection.
Scripts run a little faster if they don't stop to be overly paranoid all
the time.

----------------
Better sim startup console notification.

----------------
ProfileServiceURL not ProfileURL

----------------
Various IRC fixes.

----------------
Clean up maptile directory creation code.

----------------
Upgrade sim height.

----------------
Merge Warp3DCachedImageModule from Christopher Latza.
Plus some of my own tweaks.
Minus some of his.

----------------
Remove silly 4096 sim TP check for a client bug that was fixed long ago.

----------------
Various logging fix ups.
Mostly removing console spam.
Default to INFO on the console and DEBUG in the log files.
More time stamp resolution.

----------------
Update version number stuff, and hack it into the money display.

----------------
Remove useless executable bit that Windows adds.

----------------
Move cache, config, logs out of tree, and various related clean ups.

----------------
Move db directory out of tree.

----------------
Various database fixups.
InnoDB -> MyISAM
utf8
if not exists
white space

----------------
Dump OpenSim 0.9.0.1 into it's own branch.

----------------


git log 81685a72b07d7615b3fe69a6927815cb07ac1e75..f7232e4210b0758cedc4d838d77ec03e60edc61d --pretty=format:"%s%n%b%n----------------" > NEWS.0.8.2.1

Add a build script.

----------------
Ignore some more.

----------------
Various script fixups.

----------------
Kill it with fire!

----------------
Remove double [] from the tmux tabs.

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Add ionice to gitAR.

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Update URL in readme.

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Stop it from not stopping.

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A few more install script tweaks.

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Re-arrange the install script, and build OpenSim in it.

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Include some more .ini files.

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Fix up the install script a bit.

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Include some missing dlls that should be in the source repo.

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More docs.

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Fix up creating sims.

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Update .gitignore.

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Script to setup the monit contral files.

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Script to create a sim.  I should test it.

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Only move the writable directories if they haven't been moved yet.

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Move the example sim to a sim skeleton, suitable for scripting.

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Use IG sims instead of 'Gabba project sims.

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Various little clean ups.

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Add asset fixing Perl script, though likely to convert it to Lua later.

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Scripts run much faster now, there might be more events flying around.

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Try to avoid avatars sinking through terrain.

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Twiddle avatar baking settings.

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Script for migrating groups to the built in core version.

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New script for backing up everything.

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Comment out the crontab, we are doing this a different way.  Should probably delet this later.

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Fix up startup a little.

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Various little backup system fixes.

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Fix "only backup people that have logged in since last time", due to OpenSim changing the way they store that.

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Backup one more level.

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Sleep between backups based on size of the backup file.  Poor mans "wait for it to finish" guess.

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Break out common script bits into their own file.

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Rejig the logging so that -
INFO on the console, DEBUG in the log files.

Greater time resolution in the log files.

Trying out the built in log roller.

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Don't throw exceptions on threat level checks and a few other script function errors.
Instead, just complain quickly and return without doing the function.

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Actually tell us what the problem object is with sculpties in map generation.

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Reduce various console spam.

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Remove zero length XML blob spam.

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Alas "make IARs for those that logged on since the last time" failed, 8.2 broke it.
Bring it back after that gets fixed.

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Keep the password a secret.

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Install script links properly.

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Installation script.

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New README and TODO I forgot to commit before.

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Lots of hacking up the scripts to work with the new setup, and more.

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Reduce default logging level to INFO.

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A bit more sanity in the IRC bridge.

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Fiddle with README files.

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Add more external directories.

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Fix file execute permissions, coz Windows.

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Example config.ini, for the basic grid / sim configuration.

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Adjust basic .ini files.  See below for details.
Move more into defaults.

Arrange them into the same sort order.

Make some things more sane.

Space cleanups.

Misc cleanups.

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XBakes directory.

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Adjust OS script functions threat levels, and don't bother wasting time checking those with no threat level.
Some went up, some went down.  Should be more sane now.

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Remove silly rezzing distance limits.  They just make scripters work around them.

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More caches directory fixes, including moving console history there.

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Sims are 16 km high now, about the maximum before prim jitter starts getting too much.
Impy had been modified long ago to 16 km.

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More config path fixes.

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Fix up maptiles location.

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Sleep is for the weak.  No wonder the standard script engines are so slow.

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Links to addin-db-*, coz that's a Mono thing we can't control.

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Attempt to move everything writable, and the configs, out of the bin directory.
Log configs are still in the bin directory.

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Even OpenSim removed the silly IAR avatar presence check.  Purge it with fire.

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Fix up lures.  Maybe.

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Remove a bunch of spammy console messages.

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No, we don't need to enshrine viewer bugs in the server, we need to fix the viewer, which is half done.
Less to delete this time.

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MyISAM is still much better performing for OpenSim.
This time we got the file system asset server, even better still.  B-)

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Usual IG version number in money hack.

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Fix version stuffs.

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Initial update to OpenSim 0.8.2.1 source code.

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git log 442ebdd8dfb9d2878f86726c7e8368402b86f5cd..81685a72b07d7615b3fe69a6927815cb07ac1e75 --pretty=format:"%s%n%b%n----------------" > NEWS.0.7.5.4

More changing to production grid.  Double oops.

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Only recreate tables if they don't exist.

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Fix local lures.

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Comment out NPC spam.

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Bump build number.

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git log a830e09bad0e1bf5408278dde731808f883ec692..442ebdd8dfb9d2878f86726c7e8368402b86f5cd --pretty=format:"%s%n%b%n----------------" > NEWS.0.7.5.1

Skeleton config directory.

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Add empty cache directories.

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Add grid server web scripts.

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Add the SQL update scripts.

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Add backups directory.

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Add IG specific config.

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Rejig version number.

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Let's ignore hg.  B-)

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Add Flotsam license.

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Add profile and search modules.

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No, we don't need to enshrine viewer bugs in the server, we need to fix the viewer, which is half done.

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Crude hack for simplified economy.

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MyISAM is much better performing for OpenSim.

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Add IG version bits.

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