blob: 16d4afe0b3f6af4c4318d1dc95439eaae9c427f3 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
|
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.50727</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{B87682F6-B2D7-4C4D-A529-400C24FD4880}</ProjectGuid>
<OutputType>Exe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>libsecondlife.TestClient</RootNamespace>
<AssemblyName>TestClient</AssemblyName>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>..\..\..\bin\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>..\..\bin\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Data" />
<Reference Include="System.Speech, Version=3.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35, processorArchitecture=MSIL" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Arguments.cs" />
<Compile Include="Command.cs" />
<Compile Include="Commands\AppearanceCommand.cs" />
<Compile Include="Commands\CloneProfileCommand.cs" />
<Compile Include="Commands\DebugCommand.cs" />
<Compile Include="Commands\DumpOutfitCommand.cs" />
<Compile Include="Commands\ExportParticlesCommand.cs" />
<Compile Include="Commands\Inventory\BalanceCommand.cs" />
<Compile Include="Commands\Inventory\DeleteFolderCommand.cs" />
<Compile Include="Commands\Inventory\GiveAllCommand.cs" />
<Compile Include="Commands\Inventory\WearCommand.cs" />
<Compile Include="Commands\Inventory\InventoryCommand.cs" />
<Compile Include="Commands\ExportOutfitCommand.cs" />
<Compile Include="Commands\FindSimCommand.cs" />
<Compile Include="Commands\ImportOutfitCommand.cs" />
<Compile Include="Commands\LoginCommand.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Commands\LogoutCommand.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Commands\Communication\EchoMasterCommand.cs" />
<Compile Include="Commands\Communication\IMCommand.cs" />
<Compile Include="Commands\Communication\SayCommand.cs" />
<Compile Include="Commands\Communication\ShoutCommand.cs" />
<Compile Include="Commands\Communication\WhisperCommand.cs" />
<Compile Include="Commands\MD5Command.cs" />
<Compile Include="Commands\Movement\FollowCommand.cs" />
<Compile Include="Commands\Movement\GotoCommand.cs" />
<Compile Include="Commands\Movement\JumpCommand.cs" />
<Compile Include="Commands\Movement\LocationCommand.cs" />
<Compile Include="Commands\Movement\SitCommand.cs" />
<Compile Include="Commands\PacketLogCommand.cs" />
<Compile Include="Commands\ParcelInfoCommand.cs" />
<Compile Include="Commands\QuitCommand.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Commands\RegionInfoCommand.cs" />
<Compile Include="Commands\SetMasterCommand.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Commands\ExportCommand.cs" />
<Compile Include="Commands\ImportCommand.cs" />
<Compile Include="Commands\LoadCommand.cs" />
<Compile Include="Commands\PrimCountCommand.cs" />
<Compile Include="Commands\SetMasterKeyCommand.cs" />
<Compile Include="Commands\ShowEffectsCommand.cs" />
<Compile Include="Commands\StatsCommand.cs" />
<Compile Include="Commands\TouchCommand.cs" />
<Compile Include="Commands\TreeCommand.cs" />
<Compile Include="Commands\UptimeCommand.cs" />
<Compile Include="Commands\HelpCommand.cs" />
<Compile Include="ClientManager.cs" />
<Compile Include="Commands\WhoCommand.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Parsing.cs" />
<Compile Include="Program.cs" />
<Compile Include="TestClient.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\..\openjpegnet\openjpegnet.csproj">
<Project>{D0DCFDCB-71FA-4343-A8D1-24D4665A94A4}</Project>
<Name>openjpegnet</Name>
</ProjectReference>
<ProjectReference Include="..\..\libsecondlife.csproj">
<Project>{D9CDEDFB-8169-4B03-B57F-0DF638F044EC}</Project>
<Name>libsecondlife</Name>
</ProjectReference>
<ProjectReference Include="..\..\libsecondlife.Utilities\libsecondlife.Utilities.csproj">
<Project>{CE5E06C2-2428-416B-ADC1-F1FE16A0FB27}</Project>
<Name>libsecondlife.Utilities</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>
|