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using System;
using System.Collections.Generic;
using System.Text;
using libsecondlife;
namespace OpenSim.Framework.Types
{
public class ParcelData
{
public byte[] parcelBitmapByteArray = new byte[512];
public string parcelName = "";
public string parcelDesc = "";
public LLUUID ownerID = new LLUUID();
public bool isGroupOwned = false;
public LLVector3 AABBMin = new LLVector3();
public LLVector3 AABBMax = new LLVector3();
public int area = 0;
public uint auctionID = 0; //Unemplemented. If set to 0, not being auctioned
public LLUUID authBuyerID = new LLUUID(); //Unemplemented. Authorized Buyer's UUID
public libsecondlife.Parcel.ParcelCategory category = new libsecondlife.Parcel.ParcelCategory(); //Unemplemented. Parcel's chosen category
public int claimDate = 0; //Unemplemented
public int claimPrice = 0; //Unemplemented
public LLUUID groupID = new LLUUID(); //Unemplemented
public int groupPrims = 0; //Unemplemented
public int salePrice = 0; //Unemeplemented. Parcels price.
public libsecondlife.Parcel.ParcelStatus parcelStatus = libsecondlife.Parcel.ParcelStatus.None;
public libsecondlife.Parcel.ParcelFlags parcelFlags = libsecondlife.Parcel.ParcelFlags.None;
public int localID = 0;
}
}
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