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using System;
using System.Collections.Generic;
using System.Text;
using libsecondlife;

namespace OpenSim.Framework.Types
{
    public class AvatarWearable
    {
        public LLUUID AssetID = new LLUUID("00000000-0000-0000-0000-000000000000");
        public LLUUID ItemID = new LLUUID("00000000-0000-0000-0000-000000000000");

        public AvatarWearable()
        {

        }
    }
}