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* brought zircon branch into trunkgareth2007-03-221-208/+0
* A PhysX physics plugin (that actually uses physX now but currently only works...MW2007-03-101-3/+6
* Primitive's shape and scale are now saved into database and reloaded.MW2007-03-081-2/+13
* Another attemp to fix the Session Logout bugMW2007-03-081-19/+96
* Primitives movement and rotation updates are now sent to all clientsMW2007-03-071-1/+0
* Hopefully fixed the Session logout bug.MW2007-03-071-3/+4
* fixed last screwupgareth2007-03-071-0/+117
* Deleted old trunk codegareth2007-03-071-112/+0
* * Updating libsecondlife.dll to the latest version with a working LayerData f...jhurliman2007-03-071-58/+79
* Attempted to fix Db4o/world thing (and failed, but it still runs!) will need ...gareth2007-03-061-3/+0
* Implemented local console and VERY rough skeleton for TCP/Worldchat consolegareth2007-03-061-6/+6
* Fixed up bugs from patch in PREV:gareth2007-03-041-11/+14
* Merged makomk's patch as per bug #61gareth2007-03-041-1/+11
* Lock the world so we don't cause nastiness and crashesgareth2007-03-031-2/+4
* We have a main update loop!gareth2007-03-031-2/+6
* Began implementing basic physics engine plugin frameworkgareth2007-03-021-5/+13
* r105 somehow got put in wrong place, so replacing filesMW2007-03-021-28/+2
* A example of how the physics plugins might workMW2007-03-021-2/+28
* Lovely lovely flat island :)gareth2007-03-011-7/+7
* Imported fixed OGS asset servergareth2007-03-011-1/+1
* Broken asset code + ObjectUpdate FIXMEgareth2007-03-011-1/+1
* Got LayerData working, need asset management to get the avatar to displaygareth2007-02-281-8/+18
* Brought in code from branches/garethgareth2007-02-271-0/+57