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* brought zircon branch into trunkgareth2007-03-221-487/+0
* A PhysX physics plugin (that actually uses physX now but currently only works...MW2007-03-101-13/+90
* Changed water height to default of 20gareth2007-03-081-1/+1
* Primitives movement and rotation updates are now sent to all clientsMW2007-03-071-2/+0
* Hopefully fixed the Session logout bug.MW2007-03-071-6/+63
* fixed last screwupgareth2007-03-071-0/+355
* Deleted old trunk codegareth2007-03-071-256/+0
* * Updating libsecondlife.dll to the latest version with a working LayerData f...jhurliman2007-03-071-2/+2
* Implemented local console and VERY rough skeleton for TCP/Worldchat consolegareth2007-03-061-9/+6
* Added MW's fix for smooth movementgareth2007-03-041-6/+10
* Fixed up bugs from patch in PREV:gareth2007-03-041-5/+10
* Merged makomk's patch as per bug #61gareth2007-03-041-6/+101
* Rollback to r117gareth2007-03-031-17/+1
* Begun porting a (STABLE) version of MW's movement codegareth2007-03-031-1/+17
* We have a main update loop!gareth2007-03-031-0/+4
* r105 somehow got put in wrong place, so replacing filesMW2007-03-021-215/+132
* A example of how the physics plugins might workMW2007-03-021-132/+215
* Lovely lovely flat island :)gareth2007-03-011-4/+4
* Imported fixed OGS asset servergareth2007-03-011-5/+5
* Broken asset code + ObjectUpdate FIXMEgareth2007-03-011-0/+54
* Brought in newer libslgareth2007-02-281-0/+2
* Half-working asset system, but avatar objectupdate stuff needs to be done by ...gareth2007-02-281-0/+25
* Got LayerData working, need asset management to get the avatar to displaygareth2007-02-281-2/+2
* Brought in code from branches/garethgareth2007-02-271-0/+70