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* A PhysX physics plugin (that actually uses physX now but currently only works...MW2007-03-101-3/+4
* When a user logs off , the server now tells the other clients to kill that av...MW2007-03-081-0/+8
* Primitive's shape and scale are now saved into database and reloaded.MW2007-03-081-0/+31
* Another attemp to fix the Session Logout bugMW2007-03-081-0/+1
* Primitives movement and rotation updates are now sent to all clientsMW2007-03-071-0/+34
* Hopefully fixed the Session logout bug.MW2007-03-071-1/+10
* fixed last screwupgareth2007-03-071-0/+387
* Deleted old trunk codegareth2007-03-071-510/+0
* * Updating libsecondlife.dll to the latest version with a working LayerData f...jhurliman2007-03-071-420/+469
* Attempted to fix Db4o/world thing (and failed, but it still runs!) will need ...gareth2007-03-061-1/+0
* Implemented local console and VERY rough skeleton for TCP/Worldchat consolegareth2007-03-061-23/+22
* Added sandbox mode and setup facilitygareth2007-03-051-19/+31
* Implemented chatgareth2007-03-041-1/+22
* Merged makomk's patch as per bug #61gareth2007-03-041-1/+11
* Implemented logouts (so you can logout and then return later! woohoo)gareth2007-03-021-0/+12
* * Bind to IPAddress.Any instead of a hardcoded addressjhurliman2007-03-021-1/+1
* WOOHOO! Avatar/Asset loading works!gareth2007-03-011-2/+2
* Broken asset code + ObjectUpdate FIXMEgareth2007-03-011-3/+4
* Half-working asset system, but avatar objectupdate stuff needs to be done by ...gareth2007-02-281-0/+33
* Assets?gareth2007-02-281-0/+32
* Got LayerData working, need asset management to get the avatar to displaygareth2007-02-281-1/+4
* Brought in code from branches/garethgareth2007-02-271-0/+339