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* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2012-09-206-2/+1
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| * Make ResendAppearanceUpdates = true by default in [Appearance] in OpenSimDefa...Justin Clark-Casey (justincc)2012-09-201-2/+1
| * Update libopenjpeg libraries used by libopenmetaverse back up to 1.5, this ti...Justin Clark-Casey (justincc)2012-09-205-0/+0
* | More HG2.0: Added permission policies in HGAsset Service based on asset types...Diva Canto2012-09-202-0/+21
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* Downgrade libopenjpeg back to 1.3 from 1.5.Justin Clark-Casey (justincc)2012-09-195-0/+0
* Add openmetaverse_data from libopenmetaverse to allow testing of texture baki...Justin Clark-Casey (justincc)2012-09-1860-0/+12308
* Update libopenmetaverse components to commit f5cecaajustincc2012-09-1815-5/+3
* Cleanup from prev. commitBlueWall2012-09-181-2/+2
* Fix some inconsistencies in configurartion: NonPhys primsBlueWall2012-09-182-6/+6
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2012-09-155-7/+0
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| * BulletSim: update DLLs and SOs and remove some debugging code.Robert Adams2012-09-154-0/+0
| * For FlotsamAssetCache, always update access times of cached scene assets befo...Justin Clark-Casey (justincc)2012-09-151-7/+0
* | More on HG2.0: added the possibility of controlling the appearance that avies...Diva Canto2012-09-151-0/+1
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* Fix indentation and issues where tabs were used instead of spaces in commit 7...Justin Clark-Casey (justincc)2012-09-122-7/+7
* implementing per-region configuration of limits on the number of prims one ca...SignpostMarv2012-09-092-0/+9
* BulletSim: update the DLLs and SOsRobert Adams2012-09-074-0/+0
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2012-09-071-0/+7
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| * If reusing dynamic textures, do not reuse small data length textures that fal...Justin Clark-Casey (justincc)2012-09-061-0/+7
* | Moved the new vars in Robust.HG.ini to the proper section.Diva Canto2012-09-071-5/+6
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* Added missing configs, and deleted the [Profile] part on the Hypergrind config.Diva Canto2012-09-062-2/+9
* BulletSim: update the SOs and DLLsRobert Adams2012-08-314-0/+0
* Remove the unused Newtonsoft.Json dllsMic Bowman2012-08-313-5827/+0
* Make ReuseDynamicTextures an experimental config setting in [Textures]. Defa...Justin Clark-Casey (justincc)2012-08-301-0/+11
* Add an [HGAssetService] section to SQLiteStandalone.ini with the same connect...Justin Clark-Casey (justincc)2012-08-231-0/+10
* BulletSim: update DLLs and SOs to eliminate terrain update crash which manife...Robert Adams2012-08-214-0/+0
* Add information to ThreadStackSize about possibly increasing if suffering Sta...Justin Clark-Casey (justincc)2012-08-171-1/+3
* BulletSim: add parameters and functionality to specify the meshRobert Adams2012-08-171-0/+3
* BulletSim: update DLLs and SOs to fix the problem with avatars jumping around...Robert Adams2012-08-154-0/+0
* enables configurable minimum sizes for physical & non-physical primsSignpostMarv2012-08-151-0/+8
* BulletSim: update DLLs and SOsRobert Adams2012-08-154-0/+0
* BulletSim: add physics logging parameters to OpenSimDefaults.ini. Remove trai...Robert Adams2012-08-151-12/+17
* Merge branch 'bulletsim7'Robert Adams2012-08-101-1/+1
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| * BulletSim: add avatar code to keep avatars from ending up trapped under the t...Robert Adams2012-08-081-1/+1
* | BulletSim: actually update the DLLs and SOsRobert Adams2012-08-104-0/+0
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* BulletSim: Added avatar capsule scaling for size of avatar.Robert Adams2012-08-074-0/+0
* BulletSim: update SOs and DLLs to run on more Linux versions. Correct multipl...Robert Adams2012-08-064-0/+0
* BulletSim: update DLLs and SOsRobert Adams2012-08-034-0/+0
* Consolidate PersistBakedTextures, DelayBeforeAppearanceSend and DelayBeforeAp...Justin Clark-Casey (justincc)2012-08-031-19/+14
* Move previously unadvertised SendPeriodicAppearanceUpdates setting from [Star...Justin Clark-Casey (justincc)2012-08-031-1/+8
* BulletSim: Debugging log statements added. Reduced size of updata buffer tryi...Robert Adams2012-08-025-1/+1
* BulletSim: fix problem where resizing a primary shape (cube or sphere) would ...Robert Adams2012-07-314-0/+0
* BulletSim: update the DLLs and SOs. This fixes the exception on shutdownRobert Adams2012-07-314-0/+0
* Update OpenMetaverse libraries at commit 6212cbd, this time built on Windowsjustincc2012-07-275-0/+0
* Replace libopenmetaverse commit 6212cbd with the same libraries but this time...Justin Clark-Casey (justincc)2012-07-274-0/+0
* Update libopenmetaverse to commit 6212cbd (Wed Jul 25 20:11:47 2012)Justin Clark-Casey (justincc)2012-07-274-0/+0
* BulletSim: refactor all the linkset logic out of the prim classRobert Adams2012-07-261-2/+2
* BulletSim: update BulletSim DLLs and SOsRobert Adams2012-07-254-0/+0
* BulletSim: add parameters for setting linkset constraint factorsRobert Adams2012-07-251-0/+6
* BulletSim: update BulletSim.dlls and so'sRobert Adams2012-07-234-0/+0
* Update BulletSim DLLs and SOsRobert Adams2012-07-202-0/+0