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My fork of OpenSim for IG and MG, called SledjChisl.
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BulletSim.dll
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Author
Age
Files
Lines
*
BulletSim: update DLLs and SOs to fix the problem with avatars jumping around...
Robert Adams
2012-08-15
1
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+0
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BulletSim: update DLLs and SOs
Robert Adams
2012-08-15
1
-0
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+0
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BulletSim: actually update the DLLs and SOs
Robert Adams
2012-08-10
1
-0
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+0
*
BulletSim: Added avatar capsule scaling for size of avatar.
Robert Adams
2012-08-07
1
-0
/
+0
*
BulletSim: update SOs and DLLs to run on more Linux versions. Correct multipl...
Robert Adams
2012-08-06
1
-0
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+0
*
BulletSim: update DLLs and SOs
Robert Adams
2012-08-03
1
-0
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+0
*
BulletSim: Debugging log statements added. Reduced size of updata buffer tryi...
Robert Adams
2012-08-02
1
-0
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+0
*
BulletSim: fix problem where resizing a primary shape (cube or sphere) would ...
Robert Adams
2012-07-31
1
-0
/
+0
*
BulletSim: update the DLLs and SOs. This fixes the exception on shutdown
Robert Adams
2012-07-31
1
-0
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+0
*
BulletSim: update BulletSim DLLs and SOs
Robert Adams
2012-07-25
1
-0
/
+0
*
BulletSim: update BulletSim.dlls and so's
Robert Adams
2012-07-23
1
-0
/
+0
*
Update BulletSim DLLs and SOs
Robert Adams
2012-07-20
1
-0
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+0
*
BulletSim: add reference to OpenSim.Region.CoreModules in BSScene.cs attempti...
Robert Adams
2012-07-20
1
-0
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+0
*
BulletSim: update the binaries to the current sources
Robert Adams
2012-07-06
1
-0
/
+0
*
BulletSim: update 64 bit libraries and change Linux configuration to use the ...
Robert Adams
2012-03-28
1
-0
/
+0
*
BulletSim: update BulletSim binaries and configuration fixing a crash which h...
Robert Adams
2012-03-26
1
-0
/
+0
*
BulletSim: update BulletSim.dll and libBulletSim.so with latest versions
Robert Adams
2012-03-26
1
-0
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+0
*
BulletSim: add updated (but not working) BulletSim dlls
Robert Adams
2012-03-23
1
-0
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+0
*
BulletSim: update BulletSim.dll to Bullet 2.80 and add libBulletSim.so to the...
Robert Adams
2012-03-23
1
-0
/
+0
*
Both 32-bit and 64-bit BulletSim.dll must have the same name. Rename the 64 ...
Justin Clark-Casey (justincc)
2012-02-21
1
-0
/
+0