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path: root/bin/assets/TexturesAssetSet/TexturesAssetSet.xml (follow)
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* Make UUID 3a367d1c-bef1-6d43-7595-e88c1e3aadb3 reference a full alpha texture.Justin Clark-Casey (justincc)2011-02-031-0/+9
* Rename the new default texture to be consistent with the othersMelanie2010-10-291-1/+1
* Add my work on top of cmickeyb'sMelanie2010-10-291-0/+6
* Revert "Preliminary work on appearance layers. No user functionality yet."Melanie2010-10-291-6/+0
* Preliminary work on appearance layers. No user functionality yet.Melanie2010-10-291-0/+6
* One more go at GetExternalIpOf(user). Addresses mantis #4955 and #4943.Diva Canto2010-08-181-307/+307
* Add textures no longer shipped with newer viewers to OpenSim's standard asset...Justin Clark-Casey (justincc)2010-08-181-0/+316
* Added image for hyperlink map tiles.Diva Canto2010-01-251-0/+6
* * Rewrote LLImageManager to use a real priority queue and hold minimal stateJohn Hurliman2009-10-011-0/+7
* Implement missing LSL TEXTURE_xxx constants including two new textures.idb2009-01-221-0/+14
* Add the "Blank" texture, too.Homer Horwitz2009-01-051-0/+7
* Added viewer's default terrain textures.Homer Horwitz2009-01-051-0/+25
* Fixed the missing reference to a texture in TexturesAssetSet.xml , reported i...MW2008-07-291-0/+8
* * elminate now pointless inv type fields from OpenSim library xmlJustin Clarke Casey2008-07-021-66/+0
* Set svn:eol-style.Jeff Ames2008-01-091-416/+416
* More inventory work for CharlieO. Final patch to make it all work yet to come.Brian McBee2008-01-071-0/+416