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* Dump OpenSim 0.9.0.1 into it's own branch.onefang2019-05-191-0/+0
* Initial update to OpenSim 0.8.2.1 source code.David Walter Seikel2016-11-034-3/+21
* Changed duplicate Asset ID's to unique ID's in CollisionSoundsAssetSet.xmlOren Hurvitz2012-10-251-6/+6
* Add collision sounds to the asset setMelanie2012-06-0759-0/+355
* Get rid of the 'lolcat' library asset.Justin Clark-Casey (justincc)2011-12-122-6/+0
* Fix base_hair.dat to actually contain the base hair asset rather than base ey...Justin Clark-Casey (justincc)2011-09-161-6/+94
* Write code to create minimum necessary body parts/clothing and avatar entries...Justin Clark-Casey (justincc)2011-09-157-140/+204
* Make UUID 3a367d1c-bef1-6d43-7595-e88c1e3aadb3 reference a full alpha texture.Justin Clark-Casey (justincc)2011-02-031-0/+9
* Rename the new default texture to be consistent with the othersMelanie2010-10-292-1/+1
* Add a default alpha layerMelanie2010-10-291-0/+0
* Add my work on top of cmickeyb'sMelanie2010-10-291-0/+6
* Revert "Preliminary work on appearance layers. No user functionality yet."Melanie2010-10-291-6/+0
* Preliminary work on appearance layers. No user functionality yet.Melanie2010-10-291-0/+6
* One more go at GetExternalIpOf(user). Addresses mantis #4955 and #4943.Diva Canto2010-08-182-327/+327
* Add textures no longer shipped with newer viewers to OpenSim's standard asset...Justin Clark-Casey (justincc)2010-08-1845-0/+338
* Added image for hyperlink map tiles.Diva Canto2010-01-252-0/+6
* * Rewrote LLImageManager to use a real priority queue and hold minimal stateJohn Hurliman2009-10-012-0/+7
* Deleted assets/OpenSimAssetSet, because it had 6M of data that was not being ...Diva Canto2009-09-0674-707/+0
* Thanks jonc for a new and better cloud image (for classic clouds).Homer Horwitz2009-04-041-0/+0
* Implement missing LSL TEXTURE_xxx constants including two new textures.idb2009-01-223-0/+14
* * Apply http://opensimulator.org/mantis/view.php?id=2913Justin Clarke Casey2009-01-1217-2/+747
* Add the "Blank" texture, too.Homer Horwitz2009-01-052-0/+7
* Added viewer's default terrain textures.Homer Horwitz2009-01-055-0/+25
* * minor: Stop startup complaining about a missing MyAssetSet.xml all the time...Justin Clarke Casey2008-11-281-0/+2
* From: Alan Webb (alan_webb@us.ibm.com)Dr Scofield2008-10-2016-0/+0
* From: Alan Webb (alan_webb@us.ibm.com)Dr Scofield2008-10-202-14/+125
* Mantis#1971. Thank you kindly, ChrisDown for a patch that:Charles Krinke2008-08-171-1/+1
* Mantis#1971. Thank you kindly, BlueWall for a patch that:Charles Krinke2008-08-161-3/+3
* Fixed the missing reference to a texture in TexturesAssetSet.xml , reported i...MW2008-07-291-0/+8
* remove void keyword for osWeatherMap.lsl. Update asset and inventorySean Dague2008-07-282-4/+4
* * Try new ruth avatar settings correction suggested by jenni in http://opensi...Justin Clarke Casey2008-07-181-1/+1
* Make scripts LSL compliant.Mike Mazur2008-07-183-80/+81
* * elminate now pointless inv type fields from OpenSim library xmlJustin Clarke Casey2008-07-028-152/+0
* Update svn properties.Jeff Ames2008-06-231-74/+74
* content fridays. A whole bunch of new stock animations from Mo HaxSean Dague2008-06-2012-1/+90
* Mantis#1566. Thank you kindly for a number ofCharles Krinke2008-06-1921-1/+189
* typo in xmlSean Dague2008-06-181-3/+3
* commit justin's grafitti board to the base OpenSim scriptSean Dague2008-06-182-0/+82
* contribute weather map cycling script using osDynamicTextures.Sean Dague2008-06-182-0/+50
* prune all the empty script directories. ContributeSean Dague2008-06-182-0/+54
* the first pass at Asset Fridays. Contribution of a handshakeSean Dague2008-06-133-4/+10
* rename to index.xml just to make this more consistantSean Dague2008-06-131-0/+0
* * Applied patch #681 from tyrelbsa712008-03-073-0/+0
* Rewrote svn properties handling script in python. Added more file types.Jeff Ames2008-01-2634-1392/+1392
* Changed URL in example to avoid RIAA issues.alondria2008-01-121-1/+1
* Minor spelling change on NotecardsAssetSet.xml. The example notecard should ...Justin Clarke Casey2008-01-101-0/+0
* Set svn:eol-style.Jeff Ames2008-01-0915-706/+706
* Third part of CharlieO's library rework. We now have library organization! Th...Brian McBee2008-01-093-423/+73
* More inventory work for CharlieO. Final patch to make it all work yet to come.Brian McBee2008-01-0754-0/+1917
* For CharlieO: new folders created for new asset set stuff. Mantis 313Brian McBee2008-01-0662-0/+40