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* * Started the ardous task to rename the TribalMedia.Framework.Data to ↵lbsa712008-03-031-66/+0
| | | | | | | | | OpenSim.Framework.Data.Base It's you !! How are you gentlemen !!
* * vs croaked on strong name keylbsa712008-01-151-4/+2
| | | | | * updated disclaimer
* * Mother of all commits:Adam Frisby2008-01-151-0/+28
| | | | | | | * Cleaned up copyright notices in AssemblyInfo.cs's * Added Copyright headers to a bunch of files missing them * Replaced several common string instances with a static constant to prevent reallocation of the same strings thousands of times. "" -> String.Empty is the first such candidate.
* Set svn:eol-style.Jeff Ames2008-01-141-39/+39
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* * Added ThirdParty node for external library sources that are shipped with ↵lbsa712008-01-131-0/+40
the solution. * Added conceptual TribalMedia.Framework.Data library; this is meant as a generic database layer abstraction library, that should be specialized into OpenSim.Framework.Data * OpenSim.Framework.Data should subclass FieldMappers to extend LLVector3 and LLQuaternions