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path: root/ThirdParty/TribalMedia/TribalMedia.Framework.Data/ObjectTableMapper.cs (follow)
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* * Renamed a bunch of Data baseclasses for clarity and readabilitylbsa712008-01-151-159/+0
| | | | | (Slowly getting there)
* * Some morw work on specializing the database framework for OpenSimlbsa712008-01-151-5/+4
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* * Added specialization of DatabaseMapper, DataReader and ObjectFieldMapper ↵lbsa712008-01-141-2/+0
| | | | | | | | | to support LLVector3, LLQuaternion and LLUUID * Added PrimitiveBaseShapeTableMapper to show how it's done NOTE: Nothing actually works yet - this code should be considered more of educational value until it's all wired together
* Set svn:eol-style.Jeff Ames2008-01-141-161/+161
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* * Added ThirdParty node for external library sources that are shipped with ↵lbsa712008-01-131-0/+162
the solution. * Added conceptual TribalMedia.Framework.Data library; this is meant as a generic database layer abstraction library, that should be specialized into OpenSim.Framework.Data * OpenSim.Framework.Data should subclass FieldMappers to extend LLVector3 and LLQuaternions