Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Add instrumentation to log finalizer being called. Suppressed for backup | Melanie | 2012-07-11 | 2 | -6/+12 |
| | | | | | interim copies to avoid spammage. Not for release to the grid, must be reverted first! | ||||
* | Change order of operations on backup to ensure keyframe motions are backed | Melanie | 2012-07-11 | 1 | -2/+6 |
| | | | | up properly | ||||
* | be paranoic (?) | UbitUmarov | 2012-07-11 | 1 | -0/+6 |
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* | Replace a Multicast Delegate by a simple list of delegates in access Get | UbitUmarov | 2012-07-11 | 1 | -5/+23 |
| | | | | | Can't seen more than one evocation on the multicast on this case, even expanding its evocation list (as it should be used in case one fails). With the list i do see what we want. | ||||
* | remove expensive and leaked ( in Xengine at least) SayShout timer and | UbitUmarov | 2012-07-11 | 1 | -5/+23 |
| | | | | | replace it by a simpler function that should do the same (?) (don't like much those 10 + 1 bursts) | ||||
* | ubitODE leaks | UbitUmarov | 2012-07-11 | 3 | -25/+33 |
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* | stop keeping references to objects on released items | UbitUmarov | 2012-07-11 | 1 | -1/+10 |
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* | Make sure handles stay intact when removing from the MinHeap | Melanie | 2012-07-11 | 1 | -5/+8 |
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* | Melanie fix: detach SOGs from backup on linking | UbitUmarov | 2012-07-11 | 1 | -0/+2 |
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* | clear released minheap items so they don't keep holding references to | UbitUmarov | 2012-07-11 | 1 | -0/+1 |
| | | | | objects. | ||||
* | add some more memory information to StatsCollector | UbitUmarov | 2012-07-10 | 1 | -4/+20 |
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* | console region restart: Let Xengine not cry all over the place with | UbitUmarov | 2012-07-10 | 1 | -6/+10 |
| | | | | errors also. May not be that good, but is not in use in AVN (i hope). Still safer to do a full shutdown and refire the region from a OS tool like a script, monit, etc etc | ||||
* | Merge branch 'avination' into ubitwork | UbitUmarov | 2012-07-10 | 1 | -5/+7 |
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| * | Reinstate parallel fetching of residents and remove a left over return from ↵ | Melanie | 2012-07-08 | 1 | -5/+7 |
| | | | | | | | | debugging | ||||
* | | lltargetomega efective spinrate now multiplied by gain ( need check ) | UbitUmarov | 2012-07-10 | 1 | -0/+1 |
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* | | let SOP AngularVelocity set physics actor angular velocity if it's | UbitUmarov | 2012-07-10 | 1 | -1/+9 |
| | | | | | | | | | | | | | | physical root prim and not a vehicle. With this llSetAngularVelocity should work and also llTargetOmega will do the same in this case. but for now this llTargetOmega is being a normal physical rotation with damping, and stops with selection. Thats not like SL apparently | ||||
* | | more work on llSetAngularVelocity() | UbitUmarov | 2012-07-10 | 2 | -4/+29 |
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* | | let rotationVelocity or AngularVelocity be setted on prims. Limited to | UbitUmarov | 2012-07-10 | 1 | -19/+46 |
| | | | | | | | | 12rad/s | ||||
* | | retry fixing ode getconfiguration() | UbitUmarov | 2012-07-09 | 1 | -1/+8 |
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* | | fix ode getconfiguration | UbitUmarov | 2012-07-09 | 2 | -2/+2 |
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* | | log ODE lib configuration | UbitUmarov | 2012-07-09 | 1 | -3/+7 |
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* | | fix ODE dispose plus minor clean. On regions restart ode.dispose seems | UbitUmarov | 2012-07-09 | 1 | -15/+43 |
|/ | | | | | to be called with scene still calling simulation, that should be changed, for now added a check for a valid world in ode simulation | ||||
* | Revamp map block sending to eliminate overload of the grid server connection | Melanie | 2012-07-08 | 2 | -98/+204 |
| | | | | and the sim's http client | ||||
* | Instead of sending 20 records in 2 packets, send just one as we intended in ↵ | Melanie | 2012-07-08 | 1 | -1/+1 |
| | | | | the first place. | ||||
* | Address map lag issue seen with non-avination viewers | Melanie | 2012-07-08 | 3 | -262/+271 |
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* | Change semantics of FromXML on vehicle data to make the serializer a bit cleaner | Melanie | 2012-07-07 | 2 | -7/+19 |
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* | fix vehicle to XML string | UbitUmarov | 2012-07-07 | 1 | -7/+13 |
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* | Merge branch 'avination' into ubitwork | UbitUmarov | 2012-07-07 | 4 | -27/+73 |
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| * | Fix storing vehicle data | Melanie | 2012-07-07 | 1 | -2/+2 |
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| * | Add saving vehicle physics data to the database | Melanie | 2012-07-07 | 4 | -27/+73 |
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* | | ODE turn off material dependent friction while vehicle linear motor is ↵ | UbitUmarov | 2012-07-07 | 3 | -5/+9 |
|/ | | | | Effective. Increase a bit world damping of velocities | ||||
* | added llSetVelocity. will refuse to work on vehicles and on attachments ( ↵ | UbitUmarov | 2012-07-06 | 4 | -1/+57 |
| | | | | this last may need fix) added also some code for llSetAngularVelocity but not working still | ||||
* | Changed GetTexture error code RequestedRangeNotSatisfiable to NotFound, ↵ | UbitUmarov | 2012-07-06 | 1 | -1/+3 |
| | | | | since viewers don't seem to handle that and keep retrying | ||||
* | Convert the slow request queue into a regular queue and add some cleanup | Melanie | 2012-07-06 | 1 | -4/+18 |
| | | | | and locking. | ||||
* | Fix the boo-boo | Melanie | 2012-07-05 | 1 | -3/+3 |
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* | Add an EventType enum and Type field to the poll service event args. This allows | Melanie | 2012-07-05 | 4 | -16/+39 |
| | | | | | the manager to tell what type of event it is. All events except for lsl http in go to the "slow queue" which is run once per second as before. | ||||
* | use the pollEvent timeout paramenter on pooling | UbitUmarov | 2012-07-04 | 1 | -4/+7 |
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* | added a timeout paramenter to PollServiceEventArgs, so each type can define ↵ | UbitUmarov | 2012-07-04 | 4 | -5/+8 |
| | | | | it's timeout | ||||
* | *test2* http poll: increased again the pool rate do 10/s but increased ↵ | UbitUmarov | 2012-07-04 | 1 | -2/+2 |
| | | | | timeout to 1s. So data there is less delay when there is new data, but enought waiting time for it to be avaiable | ||||
* | *test* slow http retries pool rate to original 1s | UbitUmarov | 2012-07-04 | 1 | -1/+1 |
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* | Merge branch 'ubitwork' into avination | Melanie | 2012-07-02 | 3 | -11/+244 |
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| * | *TO CHECK/REVIEW/REVERT/TEST whatever* pollService new requests get enqueued ↵ | UbitUmarov | 2012-07-01 | 2 | -0/+206 |
| | | | | | | | | to unified requests queue directly. Retries get into that every 100ms. 3 working threads as before plus another that only does retries timming. | ||||
| * | Merge branch 'avination' into ubitwork | UbitUmarov | 2012-07-01 | 2 | -4/+3 |
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| * | | ubitode: create and use 4 off world collision spaces for offworld static prims | UbitUmarov | 2012-06-30 | 1 | -11/+38 |
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* | | | Implement the buggy version of llXorBase64Strings() for compatibility's sake | Melanie | 2012-07-02 | 1 | -3/+84 |
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* | | | Bring casing of llSHA1String in line with SL | Melanie | 2012-07-01 | 1 | -1/+1 |
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* | | Remove spammy debug | Melanie | 2012-06-29 | 1 | -1/+1 |
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* | | Merge branch 'ubitwork' into avination | Melanie | 2012-06-29 | 1 | -0/+3 |
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| * | in CreateAvatarUpdateBlock() change updateflags to 0. Original flags seem ↵ | UbitUmarov | 2012-06-29 | 1 | -0/+3 |
| | | | | | | | | prim related only. This does fix the wrong viewer side move of a avatar in prim edition mode (anv mantis 854), with no apparent side effects .. may need more testing | ||||
* | | Merge branch 'ubitwork' into avination | Melanie | 2012-06-29 | 1 | -2/+8 |
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