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* BulletSim: use the new 'setAvatarSize' physics call introduced in 0.9.Robert Adams2016-03-063-91/+129
* Remove unused parameter ShouldUseFireAndForgetForCollisions. It wasRobert Adams2016-03-061-15/+0
* BulletSim: Send out avatar position update if velocity is now zeroRobert Adams2016-03-062-1/+4
* Make mesh upload respect the same parts maximum as what is set for theMelanie Thielker2016-03-052-1/+2
* Fix a couple of typosMelanie Thielker2016-03-052-2/+2
* Introduce UseOsgridFormat config to select the OSGrid specific path nameMelanie Thielker2016-03-051-19/+24
* Port the safer database access and the cure for "Chicken Bones" whichMelanie Thielker2016-03-052-212/+285
* Mantis 7833: Fix a condition where email sent from an object that is inMelanie Thielker2016-03-031-11/+8
* Pushed AssemblyVersion up to VersionInfo, so that we don't need to do global ...Diva Canto2016-02-2158-58/+59
* The old sqlite inventory data interface was still around and causing problems...Diva Canto2016-02-213-960/+0
* SQLite: Removed obsolete migration fileDiva Canto2016-02-211-169/+0
* Flatten migrations for sqliteDiva Canto2016-02-214-605/+193
* MySQL migrations: fix one last migration that had been left behindDiva Canto2016-02-211-0/+7
* Flatten migrations for MySQL.Diva Canto2016-02-2013-1514/+432
* change parcel_owner_is_god configuration option from default from true to fa...UbitUmarov2016-01-301-1/+1
* accept mantis 7785 requests, at least until bullet can be also be used fix l...UbitUmarov2016-01-261-4/+5
* make sure MaxRegionsViewDistance is lower than MaxDrawDistanceUbitUmarov2016-01-261-0/+3
* add option MaxRegionsViewDistance to control the maximum range to tell viewe...UbitUmarov2016-01-263-7/+48
* BulletSim: increase default value of AvatarStopZeroThreshold as this reducesRobert Adams2016-01-201-1/+1
* BulletSim: make collision sounds work most of the time. Seems that collisionsRobert Adams2016-01-193-5/+9
* BulletSim: add stationary suppression on AddForce application. This enablesRobert Adams2016-01-181-0/+4
* BulletSim: fix problem of not zeroing motion when stationary (drift problem fromRobert Adams2016-01-181-66/+40
* BulletSim: change method signatures for internal AddForce methods to removeRobert Adams2016-01-186-17/+21
* BulletSim: revert avatar stationary testing for having slight velocity.Robert Adams2016-01-181-5/+14
* Code cleanup to terse update sending as given in a patch in Mantis 7813.Robert Adams2016-01-181-25/+10
* BulletSim: fix Mantis 7798: land collisions not working.Robert Adams2016-01-101-2/+6
* BulletSim: tweaking so avatar can be pushed. In particular, llPushObject,Robert Adams2016-01-105-18/+57
* Fix region data range selection in the PGSQL backend.TomDataworks2016-01-101-11/+53
* add npc create option OS_NPC_OBJECT_GROUP. with it the npc will be created w...UbitUmarov2016-01-014-67/+102
* stop avatar move to target on parcel ban enforceUbitUmarov2016-01-011-0/+2
* Add locking around stats record fetch to resolve Mantis 7793.Robert Adams2015-12-271-18/+21
* ubMeshmerizer: remove some wrong faces still present in taper cases, some cod...UbitUmarov2015-12-263-210/+234
* fix cilinder and cone physics meshUbitUmarov2015-12-261-0/+2
* fix html encapsulation for MSIE was doing nothingUbitUmarov2015-12-251-1/+1
* assume direct string.replace is good enought to avoid a stringbuild useUbitUmarov2015-12-251-5/+1
* try to implement HTTP_BODY_MAXLENGTH. Make it limit body input bytes. Read en...UbitUmarov2015-12-251-16/+33
* Merge branch 'master' of opensimulator.org:/var/git/opensimUbitUmarov2015-12-252-0/+36
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| * The configger tool hadn't been updated since the introduction of OpenSimDefau...Diva Canto2015-12-242-0/+36
* | a few code cosmetic changesUbitUmarov2015-12-251-21/+30
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* enable the upload region map texture asset for large regions for large region...UbitUmarov2015-12-241-5/+26
* add prim estimated center of mass correction also for tortured prims meshs. ...UbitUmarov2015-12-241-0/+4
* fix avatar movetotarget that got broken with changes on significant movement....UbitUmarov2015-12-232-25/+54
* physics landing: don't land on top of volume detectorsUbitUmarov2015-12-221-3/+1
* a few changes to physics new root avatar position height estimationUbitUmarov2015-12-221-18/+61
* drop attachments to ground a bit in front of the avatar, not on his locationUbitUmarov2015-12-211-2/+5
* clean a bitUbitUmarov2015-12-211-8/+2
* add physics help on root agent arrival via some login types and if not under ...UbitUmarov2015-12-211-4/+46
* revert the setting of phantom flag on attachment drop to ground, since it can...UbitUmarov2015-12-211-7/+0
* simplify avatar updates throotle control, this possible needs to get more com...UbitUmarov2015-12-211-79/+41
* drop attachments to ground with phantom active. We should not do this, but fo...UbitUmarov2015-12-201-4/+7