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* Attempt to fix mantis issue #82, taking prims into inventory and then rezzing...MW2007-12-025-5/+29
* Added some error handling (and console output) to BaseHttpServer.MW2007-12-024-29/+33
* Very partial Avatar Appearance (ie, clothes/body parts) "storage". In standal...MW2007-12-025-41/+104
* Fixes a bug that my last commit introduced.MW2007-12-021-1/+1
* Some refactoring , mainly on Inventory code. MW2007-12-0210-219/+152
* New Inventory folder should now be stored to the inventory server/database. T...MW2007-12-022-1/+9
* Rezzing multiple copies of a inventory prim should now work.MW2007-12-012-0/+12
* attempt to fix sitting-related bugs #3 and #67Jeff Ames2007-12-011-14/+17
* Due to popular demand, a rezzed prim should no longer delete the original inv...MW2007-12-011-2/+2
* as a Test, attempted to disable mysql inventory table auto creation.MW2007-12-011-1/+1
* Attempt to fix mantis issue # 73MW2007-12-011-8/+12
* On login, if a set of inventory folders doesn't exist for the user then a new...MW2007-12-012-1/+10
* Initial working Grid Inventory server. Only been tested on a very small grid,...MW2007-12-0115-28/+431
* Attempt to fix mantis issue # 65, seems like it is a race condition between t...MW2007-12-011-4/+7
* Attempted fix for mantis issue# 66MW2007-12-011-2/+11
* small bit of refactoringMW2007-12-011-1/+11
* the fix, so that trunk works againMW2007-12-012-5/+1
* Part 1 of a commit. This revision will not compile, part 2 will be added in a...MW2007-12-015-32/+104
* mod packetqueue to use the throttle class containerSean Dague2007-11-301-75/+52
* the packet throttle stuff is duped enough that aSean Dague2007-11-301-0/+95
* starting to fill out PacketQueue, refactoring as I go. ThisSean Dague2007-11-301-0/+252
* * Fixed a bug in my 'user already logged in' fix that could cause a null refe...Teravus Ovares2007-11-301-2/+4
* Patch for mantis 0000015: Textures don't display in the objectSean Dague2007-11-305-13/+45
* *Refactored the initial raytracer so it doesn't use the Parent reference.Teravus Ovares2007-11-303-23/+48
* return of the inv-lib-root patch from Justin Casey (IBM)Sean Dague2007-11-302-1/+16
* added support for a console command script to be ran every 20 minutes (will m...MW2007-11-301-0/+20
* small change to OnSceneGroupMove event (in SceneEvents.cs)MW2007-11-302-10/+14
* * Refactored away permissions and physics flag duplicationslbsa712007-11-301-31/+5
* * Made RegionUp virtuallbsa712007-11-301-1/+1
* * Removed permissions flag appliance from Xml deserializationlbsa712007-11-305-48/+66
* * Extended our semi-stupid implementation of in world object permissions to s...Teravus Ovares2007-11-306-13/+206
* * This extends my first hack to clear out the useragent table for that specif...Teravus Ovares2007-11-301-1/+1
* * Here's the issue, on log-off, the routine sets up a null useragent member a...Teravus Ovares2007-11-302-1/+22
* * Temporary fix for 'User already online' issue in standalone mode.Teravus Ovares2007-11-303-1/+17
* revert r2510, this seems to break normal logins, at least fromSean Dague2007-11-292-16/+1
* return an appropriate inv_lib_root, which the libsl folks haveSean Dague2007-11-292-1/+16
* add a few more parens to make sure that throttling conditionSean Dague2007-11-291-1/+1
* * Fixed neighbour range buglbsa712007-11-299-58/+57
* * Thanks to _SomeOne_, Server side permissions on object editing. Be aware, ...Teravus Ovares2007-11-294-92/+110
* *Added more information about the sim that you're connecting to in remoting d...Teravus Ovares2007-11-291-5/+15
* * Added a 50 second restart notify timer that gets reset when new regions com...Teravus Ovares2007-11-292-28/+32
* fixed duplicate login in standalone mode (mostly untested in grid mode)Jeff Ames2007-11-293-7/+6
* * minor refactoringslbsa712007-11-292-7/+7
* * Locking on local scope variable does not make sense - every thread will hav...lbsa712007-11-291-28/+22
* Changed to doing only 1 request to the grid server from main map. Hopefully w...Brian McBee2007-11-291-9/+1
* * Fixed about 7 issues with restarting sims and resolved interRegion comms is...Teravus Ovares2007-11-296-134/+206
* set svn:eol-styleJeff Ames2007-11-291-195/+195
* I believe this turns throttling back on. I had expectedSean Dague2007-11-281-8/+8
* merged ClientView into a non partial class. WillSean Dague2007-11-285-3246/+3090
* Moved the m_sceneGridService.RegisterRegion(RegionInfo); call out of LoadWorl...MW2007-11-286-37/+31