Commit message (Collapse) | Author | Age | Files | Lines | |
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* | workaround potencial memory leak | UbitUmarov | 2016-08-22 | 1 | -1/+3 |
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* | workaround potencial memory leak | UbitUmarov | 2016-08-22 | 1 | -0/+4 |
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* | locking issue | UbitUmarov | 2016-08-22 | 1 | -4/+5 |
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* | minor locking issue | UbitUmarov | 2016-08-22 | 1 | -11/+11 |
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* | remove unnecessary lock | UbitUmarov | 2016-08-22 | 1 | -31/+21 |
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* | locking issue | UbitUmarov | 2016-08-22 | 1 | -2/+2 |
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* | minor locking issue | UbitUmarov | 2016-08-22 | 1 | -13/+3 |
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* | locking issue | UbitUmarov | 2016-08-22 | 1 | -18/+18 |
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* | minor locking issue | UbitUmarov | 2016-08-22 | 1 | -2/+2 |
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* | workaround potencial memory leak | UbitUmarov | 2016-08-22 | 1 | -0/+2 |
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* | workaround potencial memory leak | UbitUmarov | 2016-08-22 | 1 | -2/+2 |
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* | workaround potencial memory leaks | UbitUmarov | 2016-08-22 | 3 | -61/+66 |
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* | workaround potencial memory leak | UbitUmarov | 2016-08-22 | 3 | -36/+43 |
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* | workaround potencial memory leaks | UbitUmarov | 2016-08-22 | 7 | -50/+32 |
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* | (re)fix avatar standup from a child prim on object delete | UbitUmarov | 2016-08-22 | 1 | -1/+1 |
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* | add a missing lock() | UbitUmarov | 2016-08-21 | 1 | -1/+2 |
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* | put back the dangerous resp.ReuseContext = true option, that for some odd ↵ | UbitUmarov | 2016-08-21 | 1 | -2/+2 |
| | | | | reason OSgrid nginx configuration seems to need | ||||
* | remove sceneGraph MoveObject and make it part of ProcessObjectGrabUpdate ( ↵ | UbitUmarov | 2016-08-21 | 3 | -7/+19 |
| | | | | scene.PacketHandlers) where it belongs | ||||
* | in HGAssetBroker do cache all if asset id changed | UbitUmarov | 2016-08-21 | 1 | -5/+7 |
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* | partially apply patch in mantis 8002 | UbitUmarov | 2016-08-21 | 1 | -3/+9 |
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* | limit the scan of terrain EnforceEstateLimits to the area changed. | UbitUmarov | 2016-08-21 | 1 | -2/+23 |
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* | fix llSetText utf8 string size cliping | UbitUmarov | 2016-08-21 | 1 | -12/+2 |
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* | fix terrain BMP image format on SaveStream mantis: 8001 | UbitUmarov | 2016-08-21 | 1 | -1/+1 |
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* | make the case llCollisionSound("",1.0) more clear its retunring to default ↵ | UbitUmarov | 2016-08-21 | 1 | -1/+3 |
| | | | | sounds, ie like a prim that never had this funtion called. | ||||
* | fix llCollisionSound("",0.0) not disabling sounds BUT let ↵ | UbitUmarov | 2016-08-20 | 2 | -22/+50 |
| | | | | llCollisionSound("",value [<=1.0]) play default sounds with selected volume. I really don't care if last part is not like SL | ||||
* | Mantis #8000, don't charge for updating classifieds. Thanks, Cinder! | Melanie Thielker | 2016-08-20 | 1 | -23/+29 |
| | | | | Signed-off-by: Melanie Thielker <melanie@t-data.com> | ||||
* | Allow creation of user appearance from a model avatar. Thank you, | Melanie Thielker | 2016-08-20 | 2 | -4/+215 |
| | | | | | | Cinder, for this patch. Signed-off-by: Melanie Thielker <melanie@t-data.com> | ||||
* | fix GetLandData(...) in land connectors not suporting large regions | UbitUmarov | 2016-08-20 | 2 | -2/+29 |
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* | fix physics sits on child prims | UbitUmarov | 2016-08-19 | 1 | -1/+1 |
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* | fix ubOde prims unlink that got broken fixing sleeping bodies collisions, ↵ | UbitUmarov | 2016-08-19 | 2 | -6/+28 |
| | | | | core removes and adds a prim with same LocalID not giving time for physics to actuly delete, so when it did it LocalID was lost | ||||
* | on sog unlink loose the reference to the deleted physics actor | UbitUmarov | 2016-08-19 | 1 | -0/+3 |
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* | on object delete send a direct kill and a delayed one via updates queue, ↵ | UbitUmarov | 2016-08-19 | 2 | -8/+3 |
| | | | | Until we find why some are missing, (if its not by udp nature). also remove redundant avatar stands | ||||
* | fix updates resend by reEnqueing, that got broken down the line | UbitUmarov | 2016-08-19 | 1 | -15/+13 |
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* | avoid telling a work job to cancel itself | UbitUmarov | 2016-08-19 | 1 | -2/+9 |
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* | do not enqueue next event processing if script is in SelfDelete state | UbitUmarov | 2016-08-19 | 1 | -3/+4 |
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* | catch some NULL refs | UbitUmarov | 2016-08-19 | 1 | -1/+6 |
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* | add cap GroupMemberData | UbitUmarov | 2016-08-19 | 1 | -1/+132 |
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* | Merge branch 'master' of opensimulator.org:/var/git/opensim | UbitUmarov | 2016-08-19 | 2 | -8/+24 |
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| * | Collect any group join fees. Pass group name when applying join/create fees. | Kevin Cozens | 2016-08-18 | 1 | -6/+22 |
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| * | Fixed grammer in a comment | Kevin Cozens | 2016-08-18 | 2 | -2/+2 |
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* | | missed another UserAccounts cache, add a few locks | UbitUmarov | 2016-08-19 | 2 | -13/+69 |
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* | avoid NULL refs | UbitUmarov | 2016-08-18 | 2 | -0/+4 |
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* | allow cap HomeLocation to be disabled setting Cap_HomeLocation = "" | UbitUmarov | 2016-08-18 | 1 | -3/+16 |
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* | add caps HomeLocation ; add client SendAlertMessage(string message, string ↵ | UbitUmarov | 2016-08-18 | 6 | -3/+171 |
| | | | | info), where info in info message field. only minimal testing done | ||||
* | several changes on BunchOfCaps. Move some mesh cost initialization to its ↵ | UbitUmarov | 2016-08-18 | 3 | -129/+78 |
| | | | | class it, change caps path to be plain random UUID (except SEED) | ||||
* | in GetUsersNames(string[] ids) why are empty names in cache? ignore them, ↵ | UbitUmarov | 2016-08-18 | 1 | -8/+19 |
| | | | | cache also information found by GridUserService | ||||
* | Fixed typo in two group messages | Kevin Cozens | 2016-08-17 | 2 | -2/+2 |
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* | in GetUsersNames(string[] ids) dont loose names HGFriends may have cached | UbitUmarov | 2016-08-18 | 1 | -3/+22 |
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* | fix region Allow damage and parcel safe flags handling | UbitUmarov | 2016-08-17 | 1 | -6/+6 |
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* | ubOde reduce collision_start latency in same cases (only one collision ↵ | UbitUmarov | 2016-08-17 | 2 | -10/+8 |
| | | | | happening and more than 50ms since last) |