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* Cleaned UpdatePermissions calls on SOP and SOG to eliminate redundant propert...Dan Lake2011-11-102-19/+15
* Merge branch 'master' of git://opensimulator.org/git/opensimDan Lake2011-11-105-33/+52
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| * Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2011-11-102-10/+15
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| | * convert tabs from commit 3758306 to spacesJustin Clark-Casey (justincc)2011-11-101-3/+6
| | * launch pCampbot shutdown console comand asynchronouslyJustin Clark-Casey (justincc)2011-11-101-2/+5
| | * Remove unused index parameter from BotManager.startupBot(). Rename startupBo...Justin Clark-Casey (justincc)2011-11-101-5/+4
| * | Fix misaligned sit animation on scripted sit caused by the default sitMelanie2011-11-101-2/+6
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| * Allow custom setting for the console promptGuduleLapointe2011-11-101-2/+3
| * minor: Correct misleading method doc on SOG.UpdateRootRotation()Justin Clark-Casey (justincc)2011-11-091-1/+1
| * Use IsConnected status to determine whether all pCampBots have disconnected, ...Justin Clark-Casey (justincc)2011-11-092-16/+22
| * In pCampBot, don't try and pull down Primitive faces or sculpts set to nullJustin Clark-Casey (justincc)2011-11-091-6/+9
* | When updating SOG, a physics taint should not override a full update with a t...Dan Lake2011-11-101-10/+15
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* Remove unused avariable in PollServiceRequestManagerJustin Clark-Casey (justincc)2011-11-071-8/+6
* Correct test failure in sit position check of TestSitAndStandWithNoTarget()Justin Clark-Casey (justincc)2011-11-071-1/+3
* That such a trivial change can be so difficult to get right. Fix it this time.Melanie2011-11-071-1/+1
* Fix build breakMelanie2011-11-071-1/+1
* Fix up failing test to compensate for changed sit target offsetMelanie2011-11-061-2/+2
* Make the AsyncSceneObjectDeleter send a list of kills. This will make largeMelanie2011-11-061-1/+7
* Convert SendKillObject to take a list of uint rather than sending oneMelanie2011-11-0610-51/+52
* Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2011-11-062-2/+19
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| * HUD attachments: Removes some more messages sent to wrong clients.Snoopy Pfeffer2011-11-061-1/+10
| * Damaged assets, especially appearance textures, could crash the region server...Snoopy Pfeffer2011-11-061-1/+9
* | Allow HG and other scene presences not linked to a user account to function.Melanie2011-11-061-1/+4
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* Fix build breakMelanie2011-11-051-1/+1
* Remove spammy autopilot debugMelanie2011-11-051-3/+3
* Remove some left over debug and reverse experimental reordering of ifsMelanie2011-11-051-4/+2
* Remove enableprejump config option and associated code as this is nowMelanie2011-11-051-3/+0
* Porting the ScenePresenceAnimator from Avination. Jump and fall anims now workMelanie2011-11-052-87/+136
* Change puvlic m_ variable to a getter propertyMelanie2011-11-051-1/+5
* ScenePresence part of the Avination animator fixes.Melanie2011-11-051-3/+58
* Chnaging the sit target adjustment to a more precise approximation of SL. Som...Melanie2011-11-051-24/+35
* Fix avatar height, removes the hip offset hacknebadon2011-11-052-27/+12
* Multiple lines in welcome message use '\n' in the welcome message tonebadon2011-11-051-0/+3
* Don't rotate child prims, if only the root prim is rotated.nebadon2011-11-051-2/+2
* refactor: In sit code, compare against Vector3.Zero and Quaternion.Identity i...Justin Clark-Casey (justincc)2011-11-051-12/+12
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2011-11-052-36/+12
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| * Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2011-11-052-1/+4
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| * | Replacing te linking code with the code from Avination. Link sets prims are nowMelanie2011-11-052-36/+12
* | | Fix NPC sitting for prims without a sit target.Justin Clark-Casey (justincc)2011-11-054-14/+61
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* | Add comment for experimental effect of removing the Thread.Sleep(20) in ODEPr...Justin Clark-Casey (justincc)2011-11-042-1/+4
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* On standup, trigger the changed link script event after the avatar has been f...Justin Clark-Casey (justincc)2011-11-041-2/+3
* Stop llPushObject() from causing problems by adding force via a taint rather ...Justin Clark-Casey (justincc)2011-11-041-2/+25
* Rename ForEachAvatar back to ForEachScenePresence. The other changesDan Lake2011-11-0316-35/+35
* Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls toDan Lake2011-11-0323-154/+121
* remove the pointless check of the face texture struct against null in Bot.Obj...Justin Clark-Casey (justincc)2011-11-031-3/+1
* actually remove the sleep from PhysicsBehaviour that I shifted to Bot a coupl...Justin Clark-Casey (justincc)2011-11-031-2/+0
* Rename PhysicsBot => Bot since it doesn't just exercise physics anymoreJustin Clark-Casey (justincc)2011-11-035-12/+12
* Move one of the old physics sleeps out into the main bot loop, so leaving out...Justin Clark-Casey (justincc)2011-11-031-0/+2
* Add click/grab behaviour to pCampbot, which gets bots to randomly click things.Justin Clark-Casey (justincc)2011-11-035-8/+105
* Move PhysicsBehaviour into a spearate behaviours folderJustin Clark-Casey (justincc)2011-11-033-3/+2