Commit message (Collapse) | Author | Age | Files | Lines | ||
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| | * | minor: fix error inserting field in log message | Justin Clark-Casey (justincc) | 2010-02-17 | 1 | -1/+1 | |
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| | * | Disable Data.BasicRegioNTest.T016_RandomSogWithSceneParts() temporarily ↵ | Justin Clark-Casey (justincc) | 2010-02-16 | 1 | -1/+1 | |
| | | | | | | | | | | | | since it's making the tests fail but the cause is not obvious (wrapped up in layers of reflection) | |||||
| | * | Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2010-02-16 | 57 | -396/+1684 | |
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| | | * | Formatting cleanup. | Jeff Ames | 2010-02-15 | 24 | -196/+193 | |
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| | | * | Fixes a bug in the previous patch. | Revolution | 2010-02-15 | 1 | -18/+13 | |
| | | | | | | | | | | | | | | | | Signed-off-by: Melanie <melanie@t-data.com> | |||||
| | * | | minor: Make SOG.DelinkFromGroup() return the newly delinked scene object ↵ | Justin Clark-Casey (justincc) | 2010-02-16 | 2 | -11/+26 | |
| | | | | | | | | | | | | | | | | instead of void | |||||
| * | | | One more test running. | Diva Canto | 2010-02-21 | 3 | -8/+37 | |
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| * | | | Small bug fixes for making tests work. | Diva Canto | 2010-02-21 | 5 | -38/+46 | |
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| * | | | MySQL tests pass, except T016_RandomSogWithSceneParts. Total mystery as to ↵ | Diva Canto | 2010-02-21 | 1 | -0/+6 | |
| | | | | | | | | | | | | | | | | why that test doesn't show in panda. | |||||
| * | | | Deleted obsolete files in the Data layer. Compiles. | Diva Canto | 2010-02-21 | 32 | -9201/+103 | |
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| * | | | Bug fixes on field names in order to make data import work from old users ↵ | Diva Canto | 2010-02-21 | 1 | -1/+1 | |
| | | | | | | | | | | | | | | | | table to new UserAccounts table. | |||||
| * | | | * Added SQlite connector for AvatarData. Tested -- works. | Diva Canto | 2010-02-21 | 3 | -1/+84 | |
| | | | | | | | | | | | | | | | | | | | | * Small bug fix in debug message * Set default standalone configs to use SQLite across the board | |||||
| * | | | SQLite connector for UserAccounts and Auth works. Yey! | Diva Canto | 2010-02-21 | 4 | -53/+69 | |
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| * | | | Restored mising m_Connection. | Diva Canto | 2010-02-20 | 2 | -4/+7 | |
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| * | | | Fix SQLite locking and make it more fascist for now | Melanie | 2010-02-21 | 1 | -14/+22 | |
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| * | | | Reverted SQLite/SQLiteGenericTableHandler to what it was + singleton. | Diva Canto | 2010-02-20 | 1 | -6/+6 | |
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| * | | | SQLite connector better, but access to tables still doesn't work. | Diva Canto | 2010-02-20 | 4 | -32/+71 | |
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| * | | | Added UserAccountData and auth to the SQLite connector. Compiles, runs, but ↵ | Diva Canto | 2010-02-20 | 9 | -9/+362 | |
| | | | | | | | | | | | | | | | | access to these tables doesn't work. | |||||
* | | | | * Adds CreatorID to asset metadata. This is just the plumbing to support ↵ | John Hurliman | 2010-02-22 | 34 | -78/+74 | |
|/ / / | | | | | | | | | | CreatorID, it doesn't modify database backends or OAR files to support storing/loading it | |||||
* | | | * Added a sanity check for missing asset data in LLClientView | John Hurliman | 2010-02-20 | 5 | -181/+212 | |
| | | | | | | | | | | | | | | | * Moved the SL asset type to content type conversion methods from ServerUtils to OpenSim.Framework.SLUtil * Linked content type to asset type in AssetMetadata | |||||
* | | | * Fixed SL asset type enum to mime type conversion and added more helper ↵ | John Hurliman | 2010-02-19 | 1 | -31/+166 | |
| | | | | | | | | | | | | functions for going back and forth between enums and mime types | |||||
* | | | Merge branch 'master' into presence-refactor | Melanie | 2010-02-15 | 59 | -578/+1665 | |
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| * | | Plug a small hole | Melanie | 2010-02-14 | 1 | -0/+3 | |
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| * | | Revolution is on the roll again! :) | Revolution | 2010-02-14 | 39 | -220/+1424 | |
| | | | | | | | | | | | | | | | | | | | | | | | | Fixes: Undo, T-pose of others on login, modifiedBulletX works again, feet now stand on the ground instead of in the ground, adds checks to CombatModule. Adds: Redo, Land Undo, checks to agentUpdate (so one can not fall off of a region), more vehicle parts. Finishes almost all of LSL (1 function left, 2 events). Direct flames and kudos to Revolution, please Signed-off-by: Melanie <melanie@t-data.com> | |||||
| * | | * SQLite match code casing with regionsettings table field casing (what's ↵ | Teravus Ovares (Dan Olivares) | 2010-02-13 | 1 | -1/+1 | |
| | | | | | | | | | | | | | | | | | | with the upper case S in Sandbox while the rest is lower case 0.o) * It's doubtful that this will have any effect on mantis http://opensimulator.org/mantis/view.php?id=4577 . Sqlite 3 is required, Sqlite 2 was reported. | |||||
| * | | * This is an attempt to resolve mantis 4437 by using SqliteAdapter type ↵ | Teravus Ovares (Dan Olivares) | 2010-02-13 | 1 | -11/+100 | |
| |/ | | | | | | | | | | | | | statements instead of blanket SQL statements. The hope is that this makes SQLite work on Linux/Mono again. Re: http://opensimulator.org/mantis/view.php?id=4437 * Added a 'Create Update Statement' method that takes two fields for a primary key * Added an Update and Delete command for parcels and land access list table rows. | |||||
| * | Apply last two patches from http://opensimulator.org/mantis/view.php?id=3522 | Justin Clark-Casey (justincc) | 2010-02-12 | 15 | -85/+86 | |
| | | | | | | | | | | | | These patch should allow people using systems that do not have their locale set to En_US or similar to use OpenSim without suffering effects such as being a million miles up in the air on login. The problem was caused by parsing strings without forcing that parse to be En_US (hence different decimal and digit group symbols were causing problems). Thanks very much to VikingErik for doing the legwork on this fix and phacelia for spotting it in the first place. | |||||
| * | minor: remove completely commented out and unused class | Justin Clark-Casey (justincc) | 2010-02-12 | 1 | -226/+0 | |
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| * | Fix http://opensimulator.org/mantis/view.php?id=4224 | Justin Clark-Casey (justincc) | 2010-02-12 | 13 | -72/+82 | |
| | | | | | | | | | | | | | | This resolves the problem where eyes and hair would turn white on standalone configurations When a client receives body part information, for some insane reason or other it always ends up uploading this back to the server and then immediately re-requesting it. This should have been okay since we stored that asset in cache. However, the standalone asset service connector was not checking this cache properly, so every time the client made the request for the asset it has just loaded it would get a big fat null back in the face, causing it to make clothes and hair white. This bug did not affect grids since they use a different service connector. | |||||
| * | Add license header and change branded namespace to generic | Melanie | 2010-02-08 | 3 | -3/+84 | |
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* | | Extraneous debug messages removed | Diva Canto | 2010-02-14 | 1 | -4/+0 | |
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* | | Added UserAccount, Avatar and Authentication to Data.Null, so that OpenSim ↵ | Diva Canto | 2010-02-14 | 5 | -28/+353 | |
| | | | | | | | | can run out-of-the-box. #WaitingForSQLite | |||||
* | | Implement the methods needed for the login service to populate the friendslist | Melanie | 2010-02-09 | 2 | -4/+29 | |
| | | | | | | | | on the friends service | |||||
* | | Add the friends service skel and correct some namespace issues | Melanie | 2010-02-09 | 4 | -2/+146 | |
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* | | Add license header and change branded namespace to generic | Melanie | 2010-02-08 | 3 | -3/+84 | |
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* | | Deleted unused class that came back because of merge conflicts. | Diva Canto | 2010-02-08 | 1 | -755/+0 | |
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* | | Merge branch 'master' into presence-refactor | Melanie | 2010-02-08 | 6 | -30/+133 | |
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| * | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | Melanie | 2010-02-08 | 7 | -27/+133 | |
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| | * | Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2010-02-08 | 20 | -2650/+2689 | |
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| | * | | add some method doc to IDynamicTextureManager | Justin Clark-Casey (justincc) | 2010-02-08 | 1 | -2/+59 | |
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| | * | | refactor: Reuse SceneObjectGroup.IsAttachmentCheckFull() in ↵ | Justin Clark-Casey (justincc) | 2010-02-08 | 2 | -5/+12 | |
| | | | | | | | | | | | | | | | | Scene.AddSceneObject since this wraps a check that is much less clear | |||||
| | * | | Add EventManager.OnIncomingSceneObject event which is triggered by an ↵ | Justin Clark-Casey (justincc) | 2010-02-08 | 4 | -17/+58 | |
| | | | | | | | | | | | | | | | | | | | | | | | | incoming scene object Add a read-only Attachments property to ScenePresence | |||||
| | * | | minor: log what kind of wearable cannot be found | Justin Clark-Casey (justincc) | 2010-02-05 | 2 | -5/+6 | |
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| * | | | Bug fix in configger | Melanie | 2010-02-08 | 1 | -2/+2 | |
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* | | | Convert null presence data to a singleton as well. Standalone logins now work | Melanie | 2010-02-08 | 1 | -0/+34 | |
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* | | | Convert NullRegionData to a singleton pattern, since that is required | Melanie | 2010-02-08 | 1 | -2/+53 | |
| | | | | | | | | | | | | for a standalone | |||||
* | | | Create root inventory folder with proper type (9) instead of -1 | Melanie | 2010-02-08 | 1 | -1/+1 | |
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* | | | Make an exception report more clear. Fix a database access in Presence to | Melanie | 2010-02-08 | 2 | -16/+23 | |
| | | | | | | | | | | | | conform to the changes in the generic table handler. | |||||
* | | | Bug fix in configger | Melanie | 2010-02-08 | 1 | -2/+2 | |
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* | | | Merge branch 'master' into presence-refactor | Melanie | 2010-02-08 | 59 | -3470/+5563 | |
|\ \ \ | |/ / | | | | | | | | | | This was a large, heavily conflicted merge and things MAY have got broken. Please check! |