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* OpenSim changed the way FSAssets directory structure works by default, sort t...onefang2019-07-181-0/+11
* Attempt to render "[LLUDPSERVER]: Malformed data, cannot parse" into somethin...onefang2019-07-081-2/+5
* Use F1 instead of ? as the in command help key.onefang2019-07-041-1/+1
* Log FS asset base and spool directory.onefang2019-07-041-0/+1
* Properly combine Robust.ini path.onefang2019-07-041-1/+1
* Warnings--onefang2019-06-0425-36/+35
* Add DefaultRegionAccess in [AuthorizationService] section.onefang2019-06-031-1/+2
* A little tweaking of log levels.onefang2019-06-013-7/+7
* Have some "avatar has left" mesasge hit the INFO console.onefang2019-05-301-1/+1
* Add [Region] .ini block.onefang2019-05-282-9/+33
* Remove Etcd thing, not used anywhere.onefang2019-05-201-195/+0
* Don't read .ini region files, use .xml instead.onefang2019-05-191-7/+10
* Better archiver console spam.onefang2019-05-191-9/+14
* Remove some script distance limits.onefang2019-05-191-5/+1
* One last big source of script slowness removed.onefang2019-05-192-181/+14
* More script speed ups.onefang2019-05-194-540/+0
* Less Oh Silly Threat detection.onefang2019-05-191-214/+24
* Better sim startup console notification.onefang2019-05-191-2/+6
* ProfileServiceURL not ProfileURLonefang2019-05-191-1/+1
* Various IRC fixes.onefang2019-05-191-16/+23
* Clean up maptile directory creation code.onefang2019-05-191-10/+7
* Upgrade sim height.onefang2019-05-191-1/+1
* Merge Warp3DCachedImageModule from Christopher Latza.onefang2019-05-191-45/+180
* Remove silly 4096 sim TP check for a client bug that was fixed long ago.onefang2019-05-192-109/+0
* White space --onefang2019-05-191-4/+4
* Various logging fix ups.onefang2019-05-197-18/+16
* Update version number stuff, and hack it into the money display.onefang2019-05-193-9/+11
* Remove useless executable bit that Windows adds.onefang2019-05-1954-0/+0
* Move cache, config, logs out of tree, and various related clean ups.onefang2019-05-1913-25/+31
* Move db directory out of tree.onefang2019-05-195-7/+12
* Various database fixups.onefang2019-05-1922-85/+79
* Dump OpenSim 0.9.0.1 into it's own branch.onefang2019-05-191185-44367/+93801
* Stop it from not stopping.root2019-05-192-4/+6
* Various little clean ups.David Walter Seikel2016-12-091-1/+2
* Don't throw exceptions on threat level checks and a few other script function...David Walter Seikel2016-11-223-96/+105
* Actually tell us what the problem object is with sculpties in map generation.David Walter Seikel2016-11-221-4/+15
* Reduce various console spam.David Walter Seikel2016-11-222-5/+7
* Remove zero length XML blob spam.David Walter Seikel2016-11-223-15/+23
* Various random white space clean ups.David Walter Seikel2016-11-224-41/+41
* A bit more sanity in the IRC bridge.David Walter Seikel2016-11-081-16/+23
* Fix file execute permissions, coz Windows.David Walter Seikel2016-11-0753-0/+0
* Adjust OS script functions threat levels, and don't bother wasting time check...David Walter Seikel2016-11-071-139/+39
* Remove silly rezzing distance limits. They just make scripters work around t...David Walter Seikel2016-11-073-11/+1
* More caches directory fixes, including moving console history there.David Walter Seikel2016-11-074-5/+6
* Excess white space removal.David Walter Seikel2016-11-072-12/+12
* Sims are 16 km high now, about the maximum before prim jitter starts getting ...David Walter Seikel2016-11-071-1/+1
* More config path fixes.David Walter Seikel2016-11-053-24/+30
* Fix up maptiles location.David Walter Seikel2016-11-051-12/+8
* White space removal.David Walter Seikel2016-11-051-4/+4
* Sleep is for the weak. No wonder the standard script engines are so slow.David Walter Seikel2016-11-052-170/+0