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* * Added Object count to sim stats (it's incorrect, however, it'll be fixed)Teravus Ovares2007-12-123-7/+24
* * Fixed agent counts on the Simulator stats paneTeravus Ovares2007-12-121-1/+1
* * Killed hard coded heart after stats updateTeravus Ovares2007-12-122-3/+10
* * Added some simstats to fill the simulator pane of the Statistics monitor.Teravus Ovares2007-12-1210-34/+335
* * Patch from justincc to fix Inconsistent automatic mysql table creation - se...Teravus Ovares2007-12-126-0/+183
* * Temporarily sisabled neighbour cache for regions in the SceneCommunicationS...Teravus Ovares2007-12-121-0/+5
* * Start listening for client connections immediately after a region initializ...Teravus Ovares2007-12-124-15/+34
* put in a try block to catch the ForEach loop dying.Sean Dague2007-12-112-4/+11
* debug to catch any users of the stop interfaceSean Dague2007-12-111-1/+1
* consolidate client view exit paths, this seems toSean Dague2007-12-112-37/+33
* * Added some locking to help race conditions in the neighbors listsTeravus Ovares2007-12-111-30/+42
* force a flush before client shutdown, so no important packets are lostSean Dague2007-12-112-7/+48
* minor restructure of ClientView.cs to get all the attributesSean Dague2007-12-111-105/+93
* Fix possible array indexing exception in inventory serverJeff Ames2007-12-111-4/+2
* Couple of more small changesMW2007-12-112-9/+20
* Minor cleanup/refactoring of ScenePresence.Jeff Ames2007-12-111-76/+47
* A few minor changes/additions/fixes.MW2007-12-115-3/+18
* * The 'Create' functions should be called to factor up a new, otherwise empty...lbsa712007-12-113-0/+20
* Implementing updateinventoryfolder: Should now be able to rename folders in i...Brian McBee2007-12-115-0/+40
* refactor SunModule a bit to make more sensibleSean Dague2007-12-111-7/+12
* added copyright noticesJeff Ames2007-12-1131-9/+877
* default day's to a more sensible 24 hrs instead of 0.5. YouSean Dague2007-12-101-1/+1
* enable autocreation of mysql inventory tables again. I thinkSean Dague2007-12-101-7/+9
* Great Salutations to Alondria for providing implementations for:Charles Krinke2007-12-102-27/+271
* * Added comments to many methods in the listed files.Teravus Ovares2007-12-104-64/+187
* * More refactoring to prepare for draw distance based agent sim notification.Teravus Ovares2007-12-103-11/+48
* Changed how TextureDownloadModule is initialised, due to some weird behaviour...MW2007-12-101-4/+10
* Refactored animation handling in ScenePresence. Now maintains a list of curre...Jeff Ames2007-12-106-92/+129
* more work on texture downloading.MW2007-12-109-436/+295
* added musings on llInstantMessageJeff Ames2007-12-101-0/+8
* saved OpenSim source code from the giant rampaging unterminated copyright not...Jeff Ames2007-12-10210-381/+381
* totally gratuitous svn:eol-style settingJeff Ames2007-12-101-25/+25
* refactored ChatModule a bit.Jeff Ames2007-12-107-105/+74
* * Hooked up the GridComm event ChildDataUpdate to the scene.Teravus Ovares2007-12-108-7/+117
* Added a call to m_host.SendFullUpdateToAllClients().Charles Krinke2007-12-091-4/+5
* Some progress on 4 of the llParticleSystem membersCharles Krinke2007-12-091-4/+4
* "list" becomes "List" in LSL2CSConverter and (f,3) becomes (f,0) in llRound. ...Charles Krinke2007-12-092-2/+2
* From Justin Casey (IBM)Sean Dague2007-12-091-1/+1
* removed old debugging code from IM and chat modulesJeff Ames2007-12-092-7/+0
* * Added more info to ChildAgentDataUpdate Teravus Ovares2007-12-092-0/+23
* change PacketQueue to take the byte[] throttle insteadSean Dague2007-12-092-5/+3
* * Added some inter-region comms glue for allowing sims to chat amongst themse...Teravus Ovares2007-12-097-0/+172
* added more packet handling stubsJeff Ames2007-12-091-0/+12
* Adding an explicit close() and dispose() in the hope that it might help with ...Brian McBee2007-12-081-0/+3
* hackish code to allow emptying of trash. This really should be done on the in...Brian McBee2007-12-085-2/+36
* Allow moving, deleting, and restoring objects in inventory.Brian McBee2007-12-085-0/+57
* * Added back the regionup code so people in nearby sims can see a downed sim ...Teravus Ovares2007-12-081-3/+3
* This patch fixes mantis 105. Basically, it stops the index exception whenSean Dague2007-12-086-47/+75
* set svn:eol-styleJeff Ames2007-12-081-25/+25
* * All remoting calls are now using Serializable valuesTeravus Ovares2007-12-075-10/+36