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* Log old position and region information when an orphaned child prim is foundJustin Clark-Casey (justincc)2009-12-021-1/+3
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* Add position and region of prim items with missing assets in log reportsJustin Clark-Casey (justincc)2009-12-021-10/+15
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* * Terrain uploads via the Estate Tools now support a multitude of file ↵Adam Frisby2009-12-031-19/+31
| | | | | | formats. Specifically: . bmp, .raw, .r32 & .r64. (in ascending order of precision) * It uses file length as the detection routine (as each of these formats has a distinct size in bytes for a 256x256 array.) - more formats should be possible to add.
* handle a condition where the http headers apparently have multiple remote ↵dahlia2009-12-021-1/+9
| | | | ports designated
* Change default destination of deleted items to the trash folder. EverythingMelanie2009-12-021-3/+12
| | | | else still goes to L&F
* * Test Autoconvert line ending on my repo..Teravus Ovares (Dan Olivares)2009-12-011-1/+1
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* * Fix Inconsistent line ending style on SceneTeravus Ovares (Dan Olivares)2009-12-011-27/+27
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* * Fix Inconsistent line ending style on ScenePresenceAnimatorTeravus Ovares (Dan Olivares)2009-12-011-3/+3
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* * Fix Inconsistent line ending style on SimStatsReporterTeravus Ovares (Dan Olivares)2009-12-011-1/+1
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* * Fix Inconsistent line ending style in UtilTeravus Ovares (Dan Olivares)2009-12-011-24/+24
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* * Fix Inconsistent line ending style in LLUDPClientTeravus Ovares (Dan Olivares)2009-12-011-2/+2
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* * Fix Inconsistent line ending style in ScenePresenceTeravus Ovares (Dan Olivares)2009-12-011-28/+28
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* * Add a close method to the ScenePresenceAnimator that dereferences the ↵Teravus Ovares (Dan Olivares)2009-11-302-1/+9
| | | | class variables and make the ScenePresence Close method call it.
* * Modified ScenePresence to use the Util version of the EnvironmentTickCount ↵Teravus Ovares (Dan Olivares)2009-11-301-67/+43
| | | | method (and it's subtract method). Remove redundant EnvironmentTickCount definitions in ScenePresence.
* Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2009-11-301-4/+5
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| * Merge branch 'master' of ssh://dahlia@myConnection01/var/git/opensimdahlia2009-11-3046-754/+602
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| * | add agent position to output of "show users" console commanddahlia2009-11-301-4/+5
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* | | Add "shutdown" command to ROBUST shellMelanie2009-11-301-0/+4
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* | * Patch from Misterblue to fix Environment.TickCount for statistics ↵Teravus Ovares (Dan Olivares)2009-11-295-82/+132
| | | | | | | | | | | | purposes. Resolves the wrap-around of the 32 bit uint. * Teravus moved the Environment methods to the Util class
* | Add some conditionals to references to the WorldComm module, so that theMelanie2009-11-282-8/+18
| | | | | | | | module can be disabled without crashing the sim
* | Merge branch 'master' of ssh://MyConnection/var/git/opensimTeravus Ovares (Dan Olivares)2009-11-2716-183/+84
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| * | Rename TestAssetDataPlugin to MockAssetDataPluginJustin Clark-Casey (justincc)2009-11-271-2/+2
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| * | Remove unused GetDefaultAppearance() static function that is also available ↵Justin Clark-Casey (justincc)2009-11-271-10/+0
| | | | | | | | | | | | on AvatarFactoryModule
| * | Remove stub Python module and DLLs since this was never fully implementedJustin Clark-Casey (justincc)2009-11-272-119/+0
| | | | | | | | | | | | | | | | | | | | | It may be possible to reintroduce this if someone wants to implement a Python hookup for OpenSim scripting (I'm sure it can't be too hard). Might be possible to import wholesale from modrex See http://opensimulator.org/mantis/view.php?id=4395 Thanks mpallari
| * | minor: remove mono compiler warningJustin Clark-Casey (justincc)2009-11-271-1/+1
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| * | Implement god mode user freezing and unfreezingJustin Clark-Casey (justincc)2009-11-272-28/+45
| | | | | | | | | | | | | | | | | | See http://opensimulator.org/mantis/view.php?id=4356 Thanks Revolution I performed a subsequent probable bug fix in this patch
| * | Make locking of timers and listeners in script related functions consistentJustin Clark-Casey (justincc)2009-11-272-4/+10
| | | | | | | | | | | | | | | See http://opensimulator.org/mantis/view.php?id=4316 Thanks KittyLiu!
| * | Apply patch that fixes the failing T013_eStateSettingsRandomStorage testJustin Clark-Casey (justincc)2009-11-271-3/+4
| | | | | | | | | | | | | | | See http://opensimulator.org/mantis/view.php?id=3993 Thanks Kunnis
| * | Apply patch to reduce git revision text length if running sim directly from ↵Justin Clark-Casey (justincc)2009-11-271-1/+1
| | | | | | | | | | | | | | | | | | | | | a git tree See http://opensimulator.org/mantis/view.php?id=4030 Thanks ChrisDown (and Bruce for reporting)
| * | Apply patch to stop failure of llParcelMediaCommandList() on group deeded landJustin Clark-Casey (justincc)2009-11-271-8/+9
| | | | | | | | | | | | See http://opensimulator.org/mantis/view.php?id=3999
| * | remove stringent content type checking to make it easier to load oars ↵Justin Clark-Casey (justincc)2009-11-271-2/+5
| | | | | | | | | | | | directly from urls
| * | minor: make irc bridge logging less verbose if it isn't actually enabledJustin Clark-Casey (justincc)2009-11-271-4/+5
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| * | Reset update flag when a SOG is deleted. This fixes llDie();Melanie2009-11-271-0/+1
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| * | Make llDie virtual, since it's functionality is engine specificMelanie2009-11-271-1/+1
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* | | * Re-enable lightweight packet tracking stats on a 3000 ms interval.Teravus Ovares (Dan Olivares)2009-11-272-5/+14
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* | Merge branch 'master' of ssh://MyConnection/var/git/opensimTeravus Ovares (Dan Olivares)2009-11-2628-476/+339
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| * \ Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2009-11-261-1/+1
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| | * \ Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2009-11-2617-468/+249
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| | * | | Bump trunk version number to 0.6.9.Justin Clark-Casey (justincc)2009-11-261-1/+1
| | | | | | | | | | | | | | | | | | | | This is a place holder name and not necessarily the version number that will be used
| * | | | Added osGetRegionStats() function, to return a number of sim statisticsJeff Lee2009-11-261-1/+8
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| * | | | Added osGetRegionStats() function, to return a number of sim statisticsJeff Lee2009-11-267-0/+61
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| * | | Fix a small bug. Trusted script crossings now work againMelanie2009-11-261-1/+1
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| * | | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2009-11-266-9/+34
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| | * | minor: reduce region ready logging verbosityJustin Clark-Casey (justincc)2009-11-261-5/+4
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| | * | Resolve issue where an iar load fails to preserve original item creatorsJustin Clark-Casey (justincc)2009-11-263-2/+17
| | | | | | | | | | | | | | | | | | | | See http://opensimulator.org/mantis/view.php?id=4394 This change preserves the uuid when a profile is found rather than the ospa
| * | | Remove the old (Remoting) region crossing code. Fix the new code toMelanie2009-11-2614-138/+160
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | pass script state and assembly again properly. Reintroduce respecting tht TrustBinaries flag. Changes the interregion protocol! No version bump because it was broken anyway, so with a version mismatch it will simply stay broken, but not crash. Region corssing still doesn't work because there is still monkey business with both rezzed prims being pushed across a border and attached prims when walking across a border. Teleport is untested by may work.
| * | | Remove the old remoting-type interregion code for prim/script crossingMelanie2009-11-264-198/+0
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| * | | Remove GetAssemblyName and friends from the SE interface. It's now handledMelanie2009-11-265-134/+91
| | | | | | | | | | | | | | | | internally
* | | | * Fixes a case of d.BodyEnable with IntPtr.Zero passed as the parameter in ↵Teravus Ovares (Dan Olivares)2009-11-261-1/+4
| |/ / |/| | | | | | | | linkset where EnableBody was called and the body is immediately disabled. The previous functionality assumed that a body was received in EnableBody but.. in some cases, it wasn't.
* | | * Re-enable the AbsolutePosition = AbsolutePosition in the LSL_Api in the ↵Teravus Ovares (Dan Olivares)2009-11-261-0/+12
| |/ |/| | | | | | | | | | | | | | | SetRot method if the object is not active physical. This is important for scripted rotating doors. without AbsolutePosition = AbsolutePosition, the door won't rotate. It's also important that we do not use AbsolutePosition = AbsolutePosition if the object is active physical because that would cause a complete rebuild of the object which would break vehicles. This is the best of both worlds right now. Doors as child prim should work again so long as you don't check the Physical box. * Thanks talentraspel * Thanks NixNerd * Thanks KittoFlora * Thanks lockd