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My fork of OpenSim for IG and MG, called SledjChisl.
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Age
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Merge branch 'master' into careminster
Melanie
2013-01-16
11
-63
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+243
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Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2013-01-16
33
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+833
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Changed a couple of debug messages at the request of osgrid.
Diva Canto
2013-01-16
1
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+2
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BulletSim: add the editting children in linkset going phantom bug to TODO list.
Robert Adams
2013-01-15
1
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+2
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BulletSim: don't modify angular parameters when doing LIMIT_MOTOR_UP.
Robert Adams
2013-01-15
5
-28
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+30
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BulletSim: add debugging messages to know when assets for physical
Robert Adams
2013-01-15
4
-17
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+51
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BulletSim: reduce maximum force a script can apply (like in llApplyImpulse)
Robert Adams
2013-01-15
1
-3
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+3
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Implement co-operative script termination if termination comes during a scrip...
Justin Clark-Casey (justincc)
2013-01-16
18
-54
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+327
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Revert "Implement co-operative script termination if termination comes during...
Justin Clark-Casey (justincc)
2013-01-16
7
-289
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+13
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2013-01-16
11
-31
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+372
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Implement co-operative script termination if termination comes during a scrip...
Justin Clark-Casey (justincc)
2013-01-16
7
-13
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+289
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Instead of passing separate engine, part and item components to script APIs, ...
Justin Clark-Casey (justincc)
2013-01-15
15
-79
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+109
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Complete removal of the now unused state queue
Melanie
2013-01-16
3
-19
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+4
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Merge branch 'avination' into careminster
Melanie
2013-01-16
3
-6
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+39
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Add admin_refresh_search command to RemoteAdmin
Melanie
2013-01-16
1
-0
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+29
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Add Refresh() Method to ISerachModule to allow forcing a sim to resend it's
Melanie
2013-01-15
1
-1
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+1
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Fix llSetRegionPos and detail behaviors of llSet[Link]PrimitiveParams[Fast]()
Melanie
2013-01-15
1
-5
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+9
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JustinCC's core re-merge
Melanie
2013-01-16
18
-91
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+231
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Merge commit 'f54b398540698e6e09022fe77b6405624b532f5c' into careminster
Melanie
2013-01-16
16
-51
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+413
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Merge branch 'master' of /home/opensim/var/repo/opensim
BlueWall
2013-01-15
29
-335
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+662
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BulletSim: tweeks to improve hover.
Robert Adams
2013-01-15
1
-5
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+21
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BulletSim: temporarily disable banking and direction deflection
Robert Adams
2013-01-15
2
-10
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+29
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BulletSim: fix logic for enabling unmanaged code debug messages.
Robert Adams
2013-01-15
1
-1
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+14
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Merge branch 'master' of git://opensimulator.org/git/opensim
Robert Adams
2013-01-15
2
-12
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+7
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move resit fix to ScenePresence.cs and allow for requesting sit on objects ot...
dahlia
2013-01-14
2
-12
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+7
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BulletSim: by default, turn on continuious collision detection (CCD)
Robert Adams
2013-01-15
1
-3
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+3
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Print full stacktrace from plugin loading failure to help determine what went...
Justin Clark-Casey (justincc)
2013-01-15
1
-2
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+5
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2013-01-15
26
-246
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+554
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BulletSim: fix not moving physical objects below terrain to over terrain.
Robert Adams
2013-01-14
5
-18
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+36
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refactor: Simplify ScriptInstance by retaining reference to SceneObjectPart i...
Justin Clark-Casey (justincc)
2013-01-14
1
-72
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+55
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Add Json-Rpc 2.0 To Registered Handlers
BlueWall
2013-01-15
5
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+298
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Merge commit '8bf0a9f85dda4b1831630b65620d5c6868196c11' into careminster
Melanie
2013-01-16
25
-227
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+507
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BulletSim: disable center-of-mass computation for linksets until debugged. Mo...
Robert Adams
2013-01-14
2
-25
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+36
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BulletSim: move center of gravity of linkset to its geometric center.
Robert Adams
2013-01-11
10
-32
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+106
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BulletSim: add osGetPhysicsEngineType() LSL function and update
Robert Adams
2013-01-11
12
-22
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+82
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BulletSim: Add IsSelected attribute to physical objects. Have vehicles check ...
Robert Adams
2013-01-11
4
-50
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+162
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Fix exception reporting in SceneObjectPart so it logs what the exception is r...
Robert Adams
2013-01-11
1
-2
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+2
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BulletSim: Redo linear function coding so they can better interact. New algor...
Robert Adams
2013-01-11
2
-62
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+91
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BulletSim: remove double application of buoyancy. Centralize computation of b...
Robert Adams
2013-01-11
4
-65
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+59
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Merge branch 'avination' into careminster
Melanie
2013-01-13
4
-32
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+42
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add some sanity checking to HandleAgentRequestSit handler
dahlia
2013-01-13
1
-2
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+12
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make sure keyframe rotations are normalized
UbitUmarov
2013-01-11
1
-1
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+3
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go back bypassing sog updates control (test)
UbitUmarov
2013-01-11
1
-12
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+12
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update the last information sent in terse updates where they are sent to all
UbitUmarov
2013-01-11
1
-10
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+19
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remove redundant lastPhysGroupPos and lastPhysGroupRot checks
UbitUmarov
2013-01-11
1
-16
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+3
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same for AngularVelocity. Use normal terse updates in place of sending
UbitUmarov
2013-01-11
1
-10
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+18
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keyframe. Don't use group UpdateRotation since this enqueues a terse
UbitUmarov
2013-01-11
1
-2
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+6
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Merge branch 'master' into careminster
Melanie
2013-01-13
2
-3
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+13
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BulletSim: fix the 'No recognised physics mesh found ...' error spew by remem...
Robert Adams
2013-01-11
1
-1
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+1
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add some sanity checking to HandleAgentRequestSit handler
dahlia
2013-01-10
1
-2
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+12
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