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* Fixed ScriptEngine config in OpenSim.ini.example that was out of place.Tedd Hansen2008-02-167-64/+156
| | | | | | | Added some info to failure on GridServices listening port so people can see what actually went wrong. Moved most of the function/event execution module to a baseclass so other execution methods (instead of reflection) can be used with custom script modules run by ScriptEngine.Common. + some accumulated patches
* * ODE Stability update 4 :D Teravus Ovares2008-02-156-130/+280
| | | | | | * Changed the way meshing requests get sent to the ODEPlugin * Numerous other fixes
* Resolve mantis #572 - terrain help printed multiple times when change-region ↵Justin Clarke Casey2008-02-151-0/+6
| | | | has not been invoked
* be smarter about the size of dynamic textures that we pull inSean Dague2008-02-151-1/+29
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* allow for 1024x1024 textures through osSetDynamicTextureURL. Follow up patchSean Dague2008-02-151-2/+2
| | | | | | to do smarter resize coming this afternoon.
* * Temporary measure of deleting the Mono addin cache dir of addin-db-000/ on ↵Justin Clarke Casey2008-02-151-0/+7
| | | | every startup to avoid cache corruption problems
* Fixed bug in AvatarFactoryModule that resulted in removing cloth items, not ↵MW2008-02-152-27/+29
| | | | being persisted.
* Moved LaunchSLClient prebuild.xml into main prebuild.xmlJeff Ames2008-02-1513-72/+0
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* Move pCampBot prebuild.xml into main prebuild.xml to fix reference errors. ↵Jeff Ames2008-02-155-105/+44
| | | | Update README.
* Moved pCampBot to OpenSim/ToolsJeff Ames2008-02-157-0/+607
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* Oops. Forgot about Windows users.Jeff Ames2008-02-151-2/+2
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* Minor syncing of copyright notices.Jeff Ames2008-02-151-1/+1
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* Moved LaunchSLClient build system to Prebuild.Jeff Ames2008-02-158-190/+185
| | | | | Refactored LaunchSLClient code a bit.
* Update svn properties.Jeff Ames2008-02-154-398/+398
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* attempt to make our logging at least fail gracefully, we'll see if this helpsSean Dague2008-02-141-26/+33
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* make dynamic textures temporary to try to stop filling up theSean Dague2008-02-141-1/+1
| | | | | | asset db.
* More work on trying to get AvatarFactoryModule to play nicely with multiple ↵MW2008-02-141-63/+80
| | | | threads
* * Fixed accessibility problem on ITerrainChannelAdam Frisby2008-02-141-1/+1
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* Added "better" multi thread handling to AvatarFactoryModule, which uses ↵MW2008-02-141-23/+120
| | | | EventWaitHandles, I'm a bit concerned about what effect this might have on performance in a large grid. But I've spent long enough on this problem for one day and as its valentines day, I will be killed and tortured (most likely not in that order) if I don't stop work for the day soon.
* * Removed some catch-all-ignores from UDPServer in an attempt to look for #305.Adam Frisby2008-02-143-5/+8
| | | | | * Minor work towards abstracting terrain.
* Fix a casting subtlety in moving to constants. Logins should workSean Dague2008-02-141-2/+2
| | | | | | again.
* * Took a stab at getting keys to work as intendedlbsa712008-02-141-2/+2
| | | | | | | [Provided by openlifegrid.com]
* * Added more debugging output to GridManager to pin down the key exchange ↵lbsa712008-02-141-3/+15
| | | | | | | | | weirdness [Provided by openlifegrid.com]
* * Tree Populator Module, use "script tree" to make a growing tree in your sim.Adam Frisby2008-02-141-0/+246
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* * Fixed #564, errors in friend sqllbsa712008-02-141-4/+4
| | | | | | [Provided by openlifegrid.com]
* * Made new Framework.Constants class, added RegionSize member.Adam Frisby2008-02-1426-111/+276
| | | | | | * Converted all instances of "256" spotted to use RegionSize instead. Some approximations used for border crossings (ie 255.9f) are still using that value, but should be updated to use something based on RegionSize. * Moving Terrain to a RegionModule, implemented ITerrainChannel and TerrainModule - nonfunctional, but will be soon.
* * Exposed AddHandlers in response to mantis #534. Thanks, kmeisthax!lbsa712008-02-141-4/+33
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* Revert the index -> Add changes made in AvatarFactoryModule previously. It ↵Justin Clarke Casey2008-02-141-2/+2
| | | | | | | | | appears that in conjunction with MW's locking changes, that two threads may race to create the avatar appearance in the TryGetAvatarAppearance() method. Moving off Add will mean the second replaces the first instead of throwing the exception. This may still not be a good permanent solution - more extensively locking or a code rearrangement could be better. I'm going to leave this in MW's much more familiar hands now.
* * Removed the noise from the console. The last commit seems to have ↵Teravus Ovares2008-02-142-6/+3
| | | | resolved the recent reports of 'argument not a space' on linux. Though, there were about 50 changes :D
* Changed UserServer create user password input to cleartext so we can see ↵Tedd Hansen2008-02-141-1/+2
| | | | | | | what the all the fuzz/blur is about. Make sure that you hide your monitor and that there are no black vans with large antennas parked outside while you type the password. Actually, turn off your monitor while typing password. Then press reset button on your computer.
* * Another ODE Stability update. This might fix the recent Linux issues ↵Teravus Ovares2008-02-142-90/+210
| | | | with the ODEPlugin.
* Update svn properties from a bar ftw. Kanpai!Jeff Ames2008-02-142-54/+54
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* * ODE - This fixes a few things and breaks a few more.Teravus Ovares2008-02-143-26/+19
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* Added a small but maybe important clue that UserServer is not running.Tedd Hansen2008-02-141-1/+1
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* Cleaned up some typos.Jeff Ames2008-02-143-4/+4
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* * Bigisn ODE Stability update 2Teravus Ovares2008-02-144-24/+73
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* * Bigish ODE stability Update. Run PrebuildTeravus Ovares2008-02-1310-175/+380
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* * Fixed another bug in avatarpicker ('surname'/'lastname' mixup)lbsa712008-02-131-4/+4
| | | | | | [Provided by openlifegrid.com]
* * Fixed bug in avatarpicker so now you can search on single wordlbsa712008-02-131-2/+1
| | | | | | [Provided by openlifegrid.com]
* * Added some more comprehensive log entries on region login.lbsa712008-02-131-5/+23
| | | | | | [Provided by openlifegrid.com]
* * Minor guard for null case.lbsa712008-02-131-2/+2
| | | | | | [Provided by openlifegrid.com]
* * Moved insertUserRow into MSSQLUserData so 'create user' works againlbsa712008-02-132-96/+95
| | | | | | [Provided by openlifegrid.com]
* * Moved insertRegionRow into MSSQLGridDatalbsa712008-02-135-188/+193
| | | | | | | | * Split table test and creation into table by table * Debugged table creation Sql * Added missing CreateUserFriendsTable.sql
* *fixed varchar size typo in createuserfriendstable.sqlTeravus Ovares2008-02-131-1/+1
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* * This fixes mantis 553 (It appears that the exception is thrown when there ↵Teravus Ovares2008-02-132-3/+10
| | | | is a collision with a cylinder that is both hollowed and either tapered or cut. The sequence of actions that reproduce the problem for me are: create a cylinder, hollow to 95%, taper X/Y, then collide it with another object or avatar. Note that the cylinder itself is not marked physical. )
* * Patch from Dr Schofld's (IBM). In his own wordsJustin Clarke Casey2008-02-132-4/+6
| | | | | | | | | | | | | all TerrainEngine.LoadFromFileX(string filename) methods don't set the dirty bits in heightmap.diff[,] in contrast to the TerrainEngine.LoadFromFileX(string filename, int dimensionX, int dimensionY, int lowerboundX, int lowerboundY) cousins. this has the unpleasant drawback that the Scene.SendTerrainUpdate(bool) will not send layer data to the client. the attached patch fixes all LoadFromFileX(.) methods. Thanks! * Also small build fix for AvatarFactoryModule
* Added some locks on the cache Dictionary in AvatarFactoryModule.MW2008-02-131-10/+25
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* * Fix for mantis 522. However, I would be a little surprised if this code ↵Justin Clarke Casey2008-02-131-3/+3
| | | | did much anyway, so perhaps it's not currently in use.
* * Make code fix to address prim rotation unlink issues (mantis 383, 454. 369)Justin Clarke Casey2008-02-131-5/+16
| | | | | | * Many thanks to alex_carnell for the necessary information for this
* Added a method to access a named folder in a users inventory, to the ↵MW2008-02-134-0/+36
| | | | inventory Database interfaces. This could be useful for adding a item to a users inventory from say a web front end application or some other third party application. [note the method is only currently implemented in the sqlite provider]