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* Update settings loading in AvatarFactoryModule which should have been in last...Justin Clark-Casey (justincc)2012-08-031-4/+4
* Consolidate PersistBakedTextures, DelayBeforeAppearanceSend and DelayBeforeAp...Justin Clark-Casey (justincc)2012-08-032-4/+9
* Restore SOG constructor chaining removed in recent 513b77b. This is not a fu...Justin Clark-Casey (justincc)2012-08-031-1/+1
* Fix the recent windows compile error by putting newFont for case "R" in Vecto...Justin Clark-Casey (justincc)2012-08-031-3/+8
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-08-031-2/+2
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| * attempting to fix a build issueSignpostMarv2012-08-031-2/+2
* | Move previously unadvertised SendPeriodicAppearanceUpdates setting from [Star...Justin Clark-Casey (justincc)2012-08-031-1/+7
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* refactor: rename SOG.RezzingObjectID to SOG.FromPartID to match FromFolderID,...Justin Clark-Casey (justincc)2012-08-033-3/+3
* Don't bothre setting RezzingObjectID to UUID.Zero in SOG constructor - this i...Justin Clark-Casey (justincc)2012-08-031-3/+4
* ImprovedTerseObjectUpdate packet does not support shape updates, thus schedul...SignpostMarv2012-08-031-1/+1
* Fixed a rare bug that caused Save OAR to fail because it thought it had timed...Oren Hurvitz2012-08-031-5/+11
* Save membership fee to the database when a group is created.Kevin Cozens2012-08-031-25/+25
* BulletSim: Debugging log statements added. Reduced size of updata buffer tryi...Robert Adams2012-08-022-6/+27
* minor: Comment out "Deleting asset" log messages for nowJustin Clark-Casey (justincc)2012-08-032-2/+4
* Delete old blank SOGSpamTestJustin Clark-Casey (justincc)2012-08-031-37/+0
* Properly dispose of all GDI+ entities used in VectorRenderModule for dynamic ...Justin Clark-Casey (justincc)2012-08-031-253/+316
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-08-028-4/+55
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| * Initialize the Rezzing object to UUID.ZeroMelanie2012-08-021-3/+4
| * reduced-complexity implementation of function to get rezzing object keySignpostMarv2012-08-025-1/+29
| * Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2012-08-011-0/+3
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| * | Create the ability for physics modules to request assets on demand byMelanie2012-08-013-0/+22
* | | Add simple draw test for the VectorRenderModuleJustin Clark-Casey (justincc)2012-08-021-0/+75
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* | Fix a bug in pCampbot grabbing behaviour where an exception would be thrown i...Justin Clark-Casey (justincc)2012-08-011-0/+3
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* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-08-013-12/+14
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| * BulletSim: fix problem where resizing a primary shape (cube or sphere) would ...Robert Adams2012-07-312-5/+3
| * BulletSim: change boolean parameters in the shape data from int's to float's ...Robert Adams2012-07-312-7/+11
* | Look up the NPC module when the SensorRepeat class is created, rather than on...Justin Clark-Casey (justincc)2012-08-011-5/+6
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* Change exception log messages in XInventoryService connector to error rather ...Justin Clark-Casey (justincc)2012-08-011-9/+8
* Resolve a deadlock between INPCModule and SensorRepeat by replacing the Senso...Justin Clark-Casey (justincc)2012-07-311-35/+43
* Fix bug in SoundModule.TriggerSound() where every sound update to an avatar w...Justin Clark-Casey (justincc)2012-07-311-3/+6
* Adds support to ScriptModuleComms for region modules to exportMic Bowman2012-07-313-2/+74
* BulletSim: add parameters and API calls for setting ERP and CFM.Robert Adams2012-07-316-29/+164
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-07-301-1/+11
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| * Return world rotation on llGetObjectDetails()'s OBJECT_ROTMelanie2012-07-291-1/+11
* | If we're fetching active gestures via the XInventoryServiceConnector, then pr...Justin Clark-Casey (justincc)2012-07-301-1/+1
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* LSL/OSSL lacks Math.Min & Math.Max implementations.SignpostMarv2012-07-283-0/+54
* Avoid a race condition between the scene shutdown thread and the update threa...Justin Clark-Casey (justincc)2012-07-271-3/+5
* making first run more resilient to bad input (loop until good input, rather t...SignpostMarv2012-07-271-7/+19
* Remove the LandGeom checks in OdeScene - these are pointless since LandGeom i...Justin Clark-Casey (justincc)2012-07-271-4/+2
* minor: Comment out unused MemoryWatchdog.m_churnRatePerMillisecond - this is ...Justin Clark-Casey (justincc)2012-07-271-1/+1
* Remove duplicated IScenePresence.PresenceType. This is already in ISceneAgen...Justin Clark-Casey (justincc)2012-07-271-2/+0
* Remove a couple of compiler warnings pointed out by SignpostMarvJustin Clark-Casey (justincc)2012-07-272-3/+0
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-07-276-235/+427
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| * BulletSim: fix a recursive loop when fetching the mass of the root of a linkset.Robert Adams2012-07-262-4/+4
| * BulletSim: refactor all the linkset logic out of the prim classRobert Adams2012-07-264-235/+409
| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimRobert Adams2012-07-262-25/+49
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| * | Add check so Ode does not try to simulate after it has been Dispose()'ed. Fix...Robert Adams2012-07-261-0/+9
| * | Add a Dispose() of the physics engine when a scene is being shutdown.Robert Adams2012-07-261-0/+9
* | | Fix issue where RegionCombinerModule was not removing regions from its dictio...Justin Clark-Casey (justincc)2012-07-271-0/+2
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* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-07-265-276/+778
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