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* Revert "Merge master into teravuswork", it should have been avination, not ma...teravus2012-11-153-0/+533
* Renaming existing 'torture' tests to 'performance' tests instead, since this ...Justin Clark-Casey (justincc)2012-08-293-533/+0
* Add regression test for teleporting an agent between separated regions on the...Justin Clark-Casey (justincc)2012-04-273-3/+3
* Move frame loop entirely within Scene.Update() for better future performance ...Justin Clark-Casey (justincc)2012-03-201-1/+1
* minor: make NPC tests run in a given order, comment out log lines in mock reg...Justin Clark-Casey (justincc)2012-03-073-9/+14
* Stop individually deleting objects at the end of each ObjectTortureTest.Justin Clark-Casey (justincc)2012-03-073-6/+14
* In ObjectTortureTests, run garbage collector on Teardown and run scene loop u...Justin Clark-Casey (justincc)2012-02-151-2/+19
* Add NPC torture tests for 100, 1000 and 2000 create and delete NPC calls.Justin Clark-Casey (justincc)2012-02-091-0/+185
* Add start GC memory and end GC memory to object stress test printouts.Justin Clark-Casey (justincc)2012-02-072-3/+15
* Add TestCompileAndStart100Scripts() torture test.Justin Clark-Casey (justincc)2012-02-072-1/+158
* Add stress tests for simple object add of 100 prim objects. Add time taken t...Justin Clark-Casey (justincc)2012-02-021-14/+37
* Add torture tests to test adding 10,000, 100,000 and 200,000 single prim scen...Justin Clark-Casey (justincc)2012-01-311-0/+126