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* Add back parts of reverted changes that were not concerned with child agent c...Justin Clark-Casey (justincc)2012-03-291-1/+1
* Revert "Simplify friends caching by only doing this for root agents - no func...Justin Clark-Casey (justincc)2012-03-291-1/+1
* Simplify friends caching by only doing this for root agents - no functions re...Justin Clark-Casey (justincc)2012-03-281-1/+1
* Instead of loading default avatar animations in both SLUtil and AvatarAnimati...Justin Clark-Casey (justincc)2012-03-211-5/+0
* minor: remove some mono compiler warningsJustin Clark-Casey (justincc)2012-03-201-1/+1
* minor: make NPC tests run in a given order, comment out log lines in mock reg...Justin Clark-Casey (justincc)2012-03-071-11/+11
* Stop individually deleting objects at the end of each ObjectTortureTest.Justin Clark-Casey (justincc)2012-03-071-1/+1
* Use a fully stubbed out MockConsole for unit tests rather than inheriting fro...Justin Clark-Casey (justincc)2012-03-011-1/+1
* In ObjectTortureTests, run garbage collector on Teardown and run scene loop u...Justin Clark-Casey (justincc)2012-02-151-1/+2
* Add start GC memory and end GC memory to object stress test printouts.Justin Clark-Casey (justincc)2012-02-071-0/+5
* Add TestAddTaskInventoryItem()Justin Clark-Casey (justincc)2012-02-071-3/+9
* Add a regression test to compile and start a script. Remove Path.GetDirector...Justin Clark-Casey (justincc)2012-02-071-3/+20
* Fix: Covenant changed time not set http://opensimulator.org/mantis/view.php?i...PixelTomsen2012-02-031-1/+1
* Replace ParcelAccessEntry with a new struct, LandAccessEntry, which moreMelanie2012-02-021-1/+1
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimBlueWall2012-01-201-0/+6
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| * Add image not in database test for LLImageManagerJustin Clark-Casey (justincc)2012-01-191-0/+6
* | Telehub Support:BlueWall2012-01-201-0/+5
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* Add basic request and send image regression tests for LLImageManagerJustin Clark-Casey (justincc)2012-01-191-5/+8
* Implement handler for TeleportCancel inbound packetMelanie2011-12-101-0/+1
* On a new client circuit, send the initial reply ack to let the client know it...Justin Clark-Casey (justincc)2011-12-081-2/+5
* Add test for not found response from GetTexture cap handler.Justin Clark-Casey (justincc)2011-12-051-0/+179
* Implement IOSHttpRequest and IOSHttpResponse http interfaces and use instead ...Justin Clark-Casey (justincc)2011-12-051-15/+97
* Split up test SceneHelpers to provide an AddChildScenePresence() callJustin Clark-Casey (justincc)2011-12-031-10/+25
* Add beginning of ScenePresenceAgentTests.TestCreateChildScenePresence()Justin Clark-Casey (justincc)2011-12-031-0/+3
* Add test for removing a friendship.Justin Clark-Casey (justincc)2011-11-141-6/+9
* Add very simple FriendsModuleTests.TestNoFriends()Justin Clark-Casey (justincc)2011-11-141-2/+9
* Convert SendKillObject to take a list of uint rather than sending oneMelanie2011-11-061-1/+1
* Get UUIDGatherer to scan notecards in the graph for asset uuids.Justin Clark-Casey (justincc)2011-10-221-3/+14
* redirect UserInventoryHelpers to use a different CreateNotecardAsset() so we ...Justin Clark-Casey (justincc)2011-10-222-12/+19
* correct misleading method doc on CreateNotecardAsset()Justin Clark-Casey (justincc)2011-10-221-1/+1
* in AssetHelpers, store the actual text passed in to the method, not the strin...Justin Clark-Casey (justincc)2011-10-221-2/+2
* encode notecard assets in proper format for tests, rather than just using wha...Justin Clark-Casey (justincc)2011-10-221-1/+6
* refactor: rename some AssetHelpers.CreateAsset() methods to CreateNotecardAss...Justin Clark-Casey (justincc)2011-10-222-5/+5
* refactor: Make IClientAPI.DebugPacketFormat a property rather than a setter w...Justin Clark-Casey (justincc)2011-10-171-3/+1
* move see_into_this_sim_from_neighbor [Startup] flag parsing into Scene with t...Justin Clark-Casey (justincc)2011-10-152-5/+5
* fetch physical_prim switch from [Startup] config from inside scene, as is don...Justin Clark-Casey (justincc)2011-10-152-3/+3
* refactor: rename IClientAPI.SendPrimUpdate() to SendEntityUpdate() since it s...Justin Clark-Casey (justincc)2011-10-141-1/+1
* Reinstate option to land an npc when it reaches a target.Justin Clark-Casey (justincc)2011-09-221-1/+1
* When calling osNpcMoveTo(), rotate the avatar in the direction of travel.Justin Clark-Casey (justincc)2011-09-211-0/+82
* Fix unit tests from RegionSettings commitJustin Clark-Casey (justincc)2011-09-091-0/+4
* Use scene presence agent id for rezzed object ownership rather than item owner.Justin Clark-Casey (justincc)2011-09-081-2/+1
* get rid of appearance null checks - this is never nullJustin Clark-Casey (justincc)2011-08-311-0/+1
* Fix bug in persisting saved appearances for npcsJustin Clark-Casey (justincc)2011-08-301-5/+30
* Stop NPC's getting hypergrid like names in some circumstances.Justin Clark-Casey (justincc)2011-08-191-0/+1
* Don't try to save changed attachment states when an NPC with attachments is r...Justin Clark-Casey (justincc)2011-08-182-2/+2
* Add new regression TestRezAttachmentsOnAvatarEntrance() to do simple attachme...Justin Clark-Casey (justincc)2011-08-172-9/+36
* early code to allow scripts to force npcs not to fly when moving to targetJustin Clark-Casey (justincc)2011-08-101-1/+1
* Stop trying to deregister caps or close child agents when an NPC is removedJustin Clark-Casey (justincc)2011-08-101-1/+1
* When an NPC is created, stop telling neighbouring regions to expect a child a...Justin Clark-Casey (justincc)2011-08-092-4/+5
* refactor: Change SceneHelpers.AddClient() to AddScenePresence().Justin Clark-Casey (justincc)2011-08-061-4/+4