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* Dump OpenSim 0.9.0.1 into it's own branch.onefang2019-05-198-77/+85
* Initial update to OpenSim 0.8.2.1 source code.David Walter Seikel2016-11-037-103/+520
* minor: Add some explanative method doc to SceneHelpers.SetupSceneModules()Justin Clark-Casey (justincc)2012-11-131-0/+4
* Remove the old style module loader and all references to itMelanie2012-11-121-1/+1
* Remove IRegionModule support from the test setup helperMelanie2012-11-121-23/+5
* Fix issues with the DynamicTextureModule and corresponding unit tests.Diva Canto2012-11-111-5/+5
* One more module converted: GodsModule.Diva Canto2012-11-101-3/+3
* Fix Unit tests -- the module contract was not being honored in the set up of ...Diva Canto2012-11-101-6/+6
* Fix regression introduced in a0d178b2 (Sat Aug 25 02:00:17 2012) where folder...Justin Clark-Casey (justincc)2012-08-292-2/+4
* extend regression TestDetachScriptedAttachementToInventory() to check correct...Justin Clark-Casey (justincc)2012-07-241-2/+20
* Add EventManager.OnRegionLoginsStatusChange fired whenever logins are enabled...Justin Clark-Casey (justincc)2012-07-191-1/+1
* Add regression TestDetachScriptedAttachmentToInventory()Justin Clark-Casey (justincc)2012-07-111-1/+1
* Add regression TestRezScriptedAttachmentsFromInventory() though this currentl...Justin Clark-Casey (justincc)2012-07-112-22/+59
* Do not allow a script to attach a prim if its being sat upon.Justin Clark-Casey (justincc)2012-07-092-17/+67
* Remove redundant SetScene() function in Scene.AddSceneObject()Justin Clark-Casey (justincc)2012-07-071-3/+20
* Add OSSL function osForceAttachToAvatarFromInventory()Justin Clark-Casey (justincc)2012-07-052-10/+47
* refactor: Remove unnecessary AttachmentModuleTests.m_userId in favour of loca...Justin Clark-Casey (justincc)2012-06-261-0/+5
* Fix bug where an avatar that had an object they owned attached through llAtta...Justin Clark-Casey (justincc)2012-05-231-3/+4
* Fix issue where loading OARs could sometimes result in link numbers being reo...Justin Clark-Casey (justincc)2012-05-151-4/+4
* Fix mono compiler warning.Justin Clark-Casey (justincc)2012-05-121-1/+1
* Add regression test for teleporting between neighbouring regions on the same ...Justin Clark-Casey (justincc)2012-05-011-4/+68
* Add regression test for teleporting an agent between separated regions on the...Justin Clark-Casey (justincc)2012-04-271-90/+128
* Add TestSetPhysics() to SOP status testsJustin Clark-Casey (justincc)2012-04-211-1/+1
* Add simple login test with online friends. Add IFriendsModule.GrantRights() ...Justin Clark-Casey (justincc)2012-03-301-3/+9
* Stop individually deleting objects at the end of each ObjectTortureTest.Justin Clark-Casey (justincc)2012-03-071-1/+1
* Use a fully stubbed out MockConsole for unit tests rather than inheriting fro...Justin Clark-Casey (justincc)2012-03-011-1/+1
* Add TestAddTaskInventoryItem()Justin Clark-Casey (justincc)2012-02-071-3/+9
* Add a regression test to compile and start a script. Remove Path.GetDirector...Justin Clark-Casey (justincc)2012-02-071-3/+20
* Split up test SceneHelpers to provide an AddChildScenePresence() callJustin Clark-Casey (justincc)2011-12-031-10/+25
* Add beginning of ScenePresenceAgentTests.TestCreateChildScenePresence()Justin Clark-Casey (justincc)2011-12-031-0/+3
* Get UUIDGatherer to scan notecards in the graph for asset uuids.Justin Clark-Casey (justincc)2011-10-221-3/+14
* redirect UserInventoryHelpers to use a different CreateNotecardAsset() so we ...Justin Clark-Casey (justincc)2011-10-222-12/+19
* correct misleading method doc on CreateNotecardAsset()Justin Clark-Casey (justincc)2011-10-221-1/+1
* in AssetHelpers, store the actual text passed in to the method, not the strin...Justin Clark-Casey (justincc)2011-10-221-2/+2
* encode notecard assets in proper format for tests, rather than just using wha...Justin Clark-Casey (justincc)2011-10-221-1/+6
* refactor: rename some AssetHelpers.CreateAsset() methods to CreateNotecardAss...Justin Clark-Casey (justincc)2011-10-222-5/+5
* move see_into_this_sim_from_neighbor [Startup] flag parsing into Scene with t...Justin Clark-Casey (justincc)2011-10-151-1/+1
* fetch physical_prim switch from [Startup] config from inside scene, as is don...Justin Clark-Casey (justincc)2011-10-151-1/+1
* Use scene presence agent id for rezzed object ownership rather than item owner.Justin Clark-Casey (justincc)2011-09-081-2/+1
* get rid of appearance null checks - this is never nullJustin Clark-Casey (justincc)2011-08-311-0/+1
* Fix bug in persisting saved appearances for npcsJustin Clark-Casey (justincc)2011-08-301-5/+30
* Stop NPC's getting hypergrid like names in some circumstances.Justin Clark-Casey (justincc)2011-08-191-0/+1
* Don't try to save changed attachment states when an NPC with attachments is r...Justin Clark-Casey (justincc)2011-08-181-1/+1
* Add new regression TestRezAttachmentsOnAvatarEntrance() to do simple attachme...Justin Clark-Casey (justincc)2011-08-172-9/+36
* When an NPC is created, stop telling neighbouring regions to expect a child a...Justin Clark-Casey (justincc)2011-08-091-1/+1
* refactor: Change SceneHelpers.AddClient() to AddScenePresence().Justin Clark-Casey (justincc)2011-08-061-4/+4
* rename test SceneSetupHelpers -> SceneHelpers for consistencyJustin Clark-Casey (justincc)2011-08-062-2/+2
* Get osNpcCreate appearance working with avatars that are currently in the scene.Justin Clark-Casey (justincc)2011-08-011-3/+3
* Rename SceneSetupHelpers.AddRootAgent to AddClient() to better represent its ...Justin Clark-Casey (justincc)2011-07-091-3/+3
* Add basic flotsam asset cache test for retrieved cached asset.Justin Clark-Casey (justincc)2011-07-041-0/+9