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path: root/OpenSim/Tests/Common/Helpers/SceneHelpers.cs (follow)
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* Use a fully stubbed out MockConsole for unit tests rather than inheriting fro...Justin Clark-Casey (justincc)2012-03-011-1/+1
* Add a regression test to compile and start a script. Remove Path.GetDirector...Justin Clark-Casey (justincc)2012-02-071-3/+20
* Split up test SceneHelpers to provide an AddChildScenePresence() callJustin Clark-Casey (justincc)2011-12-031-10/+25
* Add beginning of ScenePresenceAgentTests.TestCreateChildScenePresence()Justin Clark-Casey (justincc)2011-12-031-0/+3
* move see_into_this_sim_from_neighbor [Startup] flag parsing into Scene with t...Justin Clark-Casey (justincc)2011-10-151-1/+1
* fetch physical_prim switch from [Startup] config from inside scene, as is don...Justin Clark-Casey (justincc)2011-10-151-1/+1
* get rid of appearance null checks - this is never nullJustin Clark-Casey (justincc)2011-08-311-0/+1
* Fix bug in persisting saved appearances for npcsJustin Clark-Casey (justincc)2011-08-301-5/+30
* Stop NPC's getting hypergrid like names in some circumstances.Justin Clark-Casey (justincc)2011-08-191-0/+1
* Don't try to save changed attachment states when an NPC with attachments is r...Justin Clark-Casey (justincc)2011-08-181-1/+1
* When an NPC is created, stop telling neighbouring regions to expect a child a...Justin Clark-Casey (justincc)2011-08-091-1/+1
* refactor: Change SceneHelpers.AddClient() to AddScenePresence().Justin Clark-Casey (justincc)2011-08-061-4/+4
* rename test SceneSetupHelpers -> SceneHelpers for consistencyJustin Clark-Casey (justincc)2011-08-061-0/+483