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* Prevent double slashes, try #4UbitUmarov2012-09-061-1/+1
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* Prevent double slashes, try #3Melanie2012-09-061-0/+3
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* Revert "Change string concatenation to Path.Combine to eliminate extra slashes."Melanie2012-09-061-8/+6
| | | | This reverts commit b9d026666dbabb210cc013d29eb79fe214594dd9.
* Merge branch 'ubitwork' into avinationMelanie2012-09-061-6/+8
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| * Change string concatenation to Path.Combine to eliminate extra slashes.Melanie2012-09-061-6/+8
| | | | | | | | Windoze barfs on them.
| * Revert " remove extra '/' in assets url"Melanie2012-09-061-13/+6
| | | | | | | | This reverts commit 041fcd6a72e1822656d58f87a398e3a0f065a486.
| * remove extra '/' in assets urlUbitUmarov2012-09-061-6/+13
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* | Make friend notifies and closing child agents async because both canMelanie2012-09-042-42/+47
|/ | | | block the heartbeat thread if the sim being contacted is unresponsive
* fix vs2010 buildUbitUmarov2012-08-161-0/+1
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* Add a real_id field to the login response if impersonation is used. The wrapperMelanie2012-08-152-0/+12
| | | | script needs this for proper logging.
* Add a skeleton for a name value storage associated with regionsMelanie2012-08-151-0/+15
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* Add a reason message for a code path that lacks oneMelanie2012-08-031-0/+1
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* Merge branch 'master' into careminsterMelanie2012-08-011-9/+8
|\ | | | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/Physics/Manager/PhysicsScene.cs
| * Change exception log messages in XInventoryService connector to error rather ↵Justin Clark-Casey (justincc)2012-08-011-9/+8
| | | | | | | | | | | | than debug, since these signal real problems. Also outputs full exception instead of just the message to aid diagnostics.
* | Merge branch 'master' into careminsterMelanie2012-08-011-1/+1
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| * If we're fetching active gestures via the XInventoryServiceConnector, then ↵Justin Clark-Casey (justincc)2012-07-301-1/+1
| | | | | | | | properly look at the ITEMS dictionary already returned rather than the level above this.
* | Merge branch 'avination' into careminsterMelanie2012-07-161-5/+29
|\ \ | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs OpenSim/Region/Framework/Scenes/Scene.cs
| * | be paranoic (?)UbitUmarov2012-07-111-0/+6
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| * | Replace a Multicast Delegate by a simple list of delegates in access GetUbitUmarov2012-07-111-5/+23
| | | | | | | | | | | | | | | Can't seen more than one evocation on the multicast on this case, even expanding its evocation list (as it should be used in case one fails). With the list i do see what we want.
* | | Merge branch 'master' into careminsterMelanie2012-07-131-2/+1
|\ \ \ | | |/ | |/| | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/Scene.cs
| * | Rather than instantiating a UTF8 encoding everywhere when we want to supress ↵Justin Clark-Casey (justincc)2012-07-131-2/+1
| | | | | | | | | | | | | | | | | | the BOM, use a single Util.UTF8NoBomEncoding. This class is thread-safe (as evidenced by the provision of the system-wide Encoding.UTF8 which does not suppress BOM on output).
* | | Merge branch 'master' into careminsterMelanie2012-06-121-21/+7
|\ \ \ | |/ / | | | | | | | | | | | | Conflicts: OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
| * | OnConnectionClosed listeners, retrieve data from IClientAPI.SceneAgent ↵Justin Clark-Casey (justincc)2012-06-121-21/+7
| | | | | | | | | | | | | | | | | | | | | rather than scanning all scene for the presence with the right id Stop checking IsLoggingOut on these listeners, if called with a root agent then we always want to perform these actions. This covers cases where the client is closed due to manual kick, simulator shutdown, etc.
* | | Merge branch 'avination' into careminsterMelanie2012-06-111-0/+4
|\ \ \ | | |/ | |/| | | | | | | | | | | | | Conflicts: OpenSim/Region/Framework/Interfaces/ISimulationDataService.cs OpenSim/Services/Connectors/Simulation/SimulationDataService.cs OpenSim/Tests/Common/Mock/MockRegionDataPlugin.cs
| * | Add the ability to query the MYSQL databse for a list of the stored prim UUIDsMelanie2012-06-071-0/+5
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* | | Merge branch 'master' into careminsterMelanie2012-05-272-14/+41
|\ \ \ | | |/ | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Data/MySQL/MySQLSimulationData.cs OpenSim/Data/MySQL/Resources/RegionStore.migrations OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
| * | Fix bug where a failed QueryAccess to a remove region would always have the ↵Justin Clark-Casey (justincc)2012-05-251-13/+20
| | | | | | | | | | | | reason "Communications failure" no matter what the destination region actually returned
| * | In remote QueryAccess, also receive the actual status (true|false) instead ↵Justin Clark-Casey (justincc)2012-05-251-0/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | of always true no matter what the callee actually returned. This was due to two things 1) SimulationServiceConnector.QueryAccess was always looking to the outer result["success"]. But if a "_Result" map is returned (which is certainly the case right now), then the true success is _Result["success"], result["success"] is always true no matter what 2) If QueryAccess was false at the destination, then AgentHandlers.DoQueryAccess() was never putting this in the result. The default action of SerializeJsonString() is not to put false booleans in the JSON!!!, so this has to be explicitly set.
| * | Make ISimulationScene.GetScene() used the more efficient region id for ↵Justin Clark-Casey (justincc)2012-05-241-1/+1
| | | | | | | | | | | | lookup rather than the region handle.
| * | Environment Module - allows Environment settings for Viewer3 warning: ↵PixelTomsen2012-05-231-0/+16
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | includes database region store migrations for mssql, mysql, sqlite enable/disable this module: Cap_EnvironmentSettings = "localhost" (for enable) Cap_EnvironmentSettings = "" (for disable) at ClientStack.LindenCaps section (OpenSimDefaults.ini file) or owerwrite in OpenSim.ini mantis: http://opensimulator.org/mantis/view.php?id=5860 Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
* | | Merge branch 'master' into careminsterMelanie2012-05-1015-0/+0
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| * | Where necessary, rename OpenSim/Services/Connectors/*.cs files to reflect ↵Justin Clark-Casey (justincc)2012-05-0915-0/+0
| | | | | | | | | | | | | | | | | | | | | | | | the actual class names. This is usually because the file name was singular (*Service*) but the class name was plural (*Services*). This is to make configuration easier rather than having to look in the c# code itself to find the slightly different name of the connector. This does not affect existing configuration since the files are being renamed rather than the classes.
* | | Merge branch 'master' into careminsterMelanie2012-04-201-5/+20
|\ \ \ | |/ / | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Lure/LureModule.cs OpenSim/Region/ScriptEngine/XEngine/XEngine.cs OpenSim/Services/Connectors/Hypergrid/GatekeeperServiceConnector.cs
| * | Remember to dispose of the bitmap opened from a file in ↵Justin Clark-Casey (justincc)2012-04-201-4/+11
| | | | | | | | | | | | GatekeeperServiceConnector.GetMapImage()
* | | Merge branch 'master' into careminsterMelanie2012-04-111-8/+15
|\ \ \ | |/ / | | / | |/ |/| Conflicts: OpenSim/Region/Framework/Interfaces/IEstateModule.cs
| * Add uri to various log messages when region registration fails. Upgrade ↵Justin Clark-Casey (justincc)2012-04-101-8/+15
| | | | | | | | some debug log messages to error.
* | Merge branch 'master' into careminsterMelanie2012-04-071-8/+39
|\ \ | |/ | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs OpenSim/Region/CoreModules/World/Land/LandObject.cs OpenSim/Region/Framework/Scenes/Scene.Inventory.cs OpenSim/Region/Framework/Scenes/SceneObjectPart.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
| * Finish the implementation of GetUserInventory, even though it's still not used.Diva Canto2012-04-061-8/+39
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* | Merge branch 'master' into careminsterMelanie2012-03-223-1/+61
|\ \ | |/ | | | | | | | | Conflicts: OpenSim/Region/CoreModules/World/Land/LandObject.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
| * Updated the UserAccountsClient a little bit, plus some more sanity checks on ↵Diva Canto2012-03-211-1/+8
| | | | | | | | the service connector.
| * HG Friends: reroute the status notifications to the HGFriends service, so ↵Diva Canto2012-03-212-0/+53
| | | | | | | | that they can scale better. They were previously being handled by the UAS; that is still there, but it's now obsolete and will be removed in a future release.
* | Merge branch 'master' into careminsterMelanie2012-03-213-12/+136
|\ \ | |/ | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs
| * HG Friends: allow the establishment of HG friendships without requiring ↵Diva Canto2012-03-202-11/+76
| | | | | | | | co-presence in the same sim. Using avatar picker, users can now search for names such as "first.last@grid.com:9000", find them, and request friendship. Friendship requests are stored if target user is offline. TESTED ON STANDALONE ONLY.
| * Added GetUUID(first, last) on UserAgentsService so that we can finally make ↵Diva Canto2012-03-171-1/+60
| | | | | | | | direct user connections.
* | Merge branch 'master' into careminsterMelanie2012-03-141-1/+1
|\ \ | |/ | | | | | | | | Conflicts: OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
| * Rename the stream extension method WebUtil.CopyTo() to WebUtil.CopyStream().Robert Adams2012-03-121-1/+1
| | | | | | | | | | | | | | | | | | | | .NET 4.0 added the method Stream.CopyTo(stream, bufferSize). For .NET 3.5 and before, WebUtil defined an extension method for Stream with the signature Stream.CopyTo(stream, maxBytesToCopy). The meaning of the second parameter is different in the two forms and depending on which compiler and/or runtime you use, you could get one form or the other. Crashes ensue. This change renames the WebUtil stream copy method to something that cannot be confused with the new CopyTo method defined in .NET 4.0.
* | Merge branch 'master' into careminsterMelanie2012-03-091-3/+7
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| * More on inventory transfer hold ups:Diva Canto2012-03-091-3/+7
| | | | | | | | | | | | - Added an inventory cache for caching root and system folders - Synchronized the remote inventory connector, so that all the remote inventory calls are serialized This will not make much difference in the hold ups. We'd have to move the FireAndForget high up to AddInventoryItem, but that opens up a can of worms regarding the notification of the recipient... the recipient would be notified of the offer before the items are effectively in his inventory, which could lead to surprises.
* | Merge branch 'master' into careminsterMelanie2012-03-091-1/+20
|\ \ | |/ | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/ScenePresence.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
| * HG inventory/asset transfers: serialize asset posts. I'm using the same ↵Diva Canto2012-03-081-1/+20
| | | | | | | | pattern as suggested in the patch mantis #5921. Testing it in this smaller context to see how it works.