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authorRobert Adams2012-03-12 10:07:04 -0700
committerRobert Adams2012-03-12 10:07:04 -0700
commite0dd38f6722e891cfc91c8d795604b7b78c0bc81 (patch)
tree9e2b7f094df639c32ca0157944e78431c6982349 /OpenSim/Services/Connectors
parentChange OpenSim.ini.example to reflect how to actually enable prim limits, (diff)
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Rename the stream extension method WebUtil.CopyTo() to WebUtil.CopyStream().
.NET 4.0 added the method Stream.CopyTo(stream, bufferSize). For .NET 3.5 and before, WebUtil defined an extension method for Stream with the signature Stream.CopyTo(stream, maxBytesToCopy). The meaning of the second parameter is different in the two forms and depending on which compiler and/or runtime you use, you could get one form or the other. Crashes ensue. This change renames the WebUtil stream copy method to something that cannot be confused with the new CopyTo method defined in .NET 4.0.
Diffstat (limited to 'OpenSim/Services/Connectors')
-rw-r--r--OpenSim/Services/Connectors/SimianGrid/SimianAssetServiceConnector.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Services/Connectors/SimianGrid/SimianAssetServiceConnector.cs b/OpenSim/Services/Connectors/SimianGrid/SimianAssetServiceConnector.cs
index 99523a1..6bfc5cc 100644
--- a/OpenSim/Services/Connectors/SimianGrid/SimianAssetServiceConnector.cs
+++ b/OpenSim/Services/Connectors/SimianGrid/SimianAssetServiceConnector.cs
@@ -477,7 +477,7 @@ namespace OpenSim.Services.Connectors.SimianGrid
477 // Grab the asset data from the response stream 477 // Grab the asset data from the response stream
478 using (MemoryStream stream = new MemoryStream()) 478 using (MemoryStream stream = new MemoryStream())
479 { 479 {
480 responseStream.CopyTo(stream, 4096); 480 responseStream.CopyStream(stream, Int32.MaxValue);
481 asset.Data = stream.ToArray(); 481 asset.Data = stream.ToArray();
482 } 482 }
483 } 483 }