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My fork of OpenSim for IG and MG, called SledjChisl.
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OpenSim
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Services
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AssetService
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AssetService.cs
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Author
Age
Files
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*
* Minimized the number of times textures are pulled off the priority queue
John Hurliman
2009-10-14
1
-6
/
+11
*
Formatting cleanup.
Jeff Ames
2009-10-01
1
-2
/
+2
*
* Switching IAssetData to follow the new naming schema, removing the separate...
Kunnis
2009-08-19
1
-5
/
+5
*
Add "show digest <id>" console commdn to the ROBUST asset handler
Melanie
2009-08-09
1
-0
/
+75
*
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...
Jeff Ames
2009-06-01
1
-1
/
+1
*
This should make HG asset transfers work much better. It now uses HGUuidGathe...
diva
2009-05-23
1
-2
/
+3
*
HG asset transfers starting to work -- GETs only for now.
diva
2009-05-17
1
-0
/
+1
*
* Resolve bug where save oar would never complete if any assets were missing
Justin Clarke Casey
2009-05-15
1
-0
/
+4
*
Plumb the HG asset broker. More naming changes to clarify things. Lots more
Melanie Thielker
2009-05-11
1
-0
/
+2
*
Connect up the new asset cache and introduce an asynchronous call path
Melanie Thielker
2009-05-10
1
-0
/
+14
*
FInish basic asset server functionality on the new asset server
Melanie Thielker
2009-05-09
1
-3
/
+17
*
The new asset server now actually serves existing assets
Melanie Thielker
2009-05-08
1
-1
/
+7
*
More additions to the nextgen reference UGAIM
Melanie Thielker
2009-05-08
1
-0
/
+94