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* Merge branch 'avination' into careminsterMelanie2012-08-3111-216/+742
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| * Merge branch 'ubitwork' into avinationMelanie2012-08-303-35/+38
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| | * Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitworkUbitUmarov2012-08-302-12/+128
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| | * | [possible still bad] make use of keyframemotion.copy on sop.copy, replacingUbitUmarov2012-08-303-35/+38
| * | | Sequence inventory descendents requests to reduce inventory server load andMelanie2012-08-302-5/+56
| * | | Allow llList2Key to also act on System.StringMelanie2012-08-291-1/+2
| * | | Merge branch 'ubitwork' into avinationMelanie2012-08-298-151/+565
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| | * | Fix issue with the quit packet being stuck int he queue and a one packet delay.Melanie2012-08-291-2/+8
| | * | Remove Justin's addition to avoid sending incoming packets to inactive clientsMelanie2012-08-291-9/+9
| | * | Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitworkMelanie2012-08-297-137/+435
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| | | * A few more changes to keyframesUbitUmarov2012-08-293-64/+116
| | | * [Potentially broken] keyframes changes.. since it's there, use timer forUbitUmarov2012-08-291-115/+165
| | | * [possible still very broken] mess around keyframes. timer eventsUbitUmarov2012-08-287-114/+310
| | * | Add a queue with two priority levels. This is a drop in replacement forMelanie2012-08-281-2/+111
| | * | Fix a nullref while object is being createdMelanie2012-08-281-1/+2
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| | * fix incoerence btw KFM_TRANSLATION and ROTATION LSL constants and internalUbitUmarov2012-08-261-2/+2
| * | Make llCollisionSprite not throw anymoreMelanie2012-08-251-1/+2
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| * Merge branch 'ubitwork' into avinationMelanie2012-08-242-2/+4
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| | * let setLinkPrimParams terminate even if there are no more parts.UbitUmarov2012-08-161-2/+3
| | * fix vs2010 buildUbitUmarov2012-08-161-0/+1
| * | Remove debug spamMelanie2012-08-241-2/+2
| * | Fix background inventory loading (Viewer 3) so it won't lag out the simMelanie2012-08-241-49/+103
* | | Merge branch 'master' into careminsterMelanie2012-08-2912-149/+617
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| * | | implementing rule trackingSignpostMarv2012-08-291-6/+9
| * | | track originating IScriptApi method for SL-like error messages. Will add rule...SignpostMarv2012-08-293-13/+17
| * | | Fix regression introduced in a0d178b2 (Sat Aug 25 02:00:17 2012) where folder...Justin Clark-Casey (justincc)2012-08-292-34/+66
| * | | Add experimental DynamicTextureModule.ReuseTextures flag, currently only conf...Justin Clark-Casey (justincc)2012-08-285-56/+310
| * | | Add IDynamicTextureManager.ConvertData() to match AsyncConvertData(). Remove...Justin Clark-Casey (justincc)2012-08-283-7/+8
| * | | copying documentation from http://opensimulator.org/wiki/Threat_levelSignpostMarv2012-08-281-0/+59
| * | | formattingSignpostMarv2012-08-271-22/+22
| * | | refactoring to load from self (fixes ChanneDigger being absent)SignpostMarv2012-08-271-5/+11
| * | | refactoring to assign the first argument to a variableSignpostMarv2012-08-271-4/+5
| * | | minor: Simplify return of vector render module name and some very minor remov...Justin Clark-Casey (justincc)2012-08-271-4/+3
| * | | Add VectorRenderModule.TestRepeatSameDrawDifferentExtraParams()Justin Clark-Casey (justincc)2012-08-271-2/+32
| * | | Add VectorRenderModuleTests.TestRepeatDrawContainingImage()Justin Clark-Casey (justincc)2012-08-271-0/+31
| * | | Add VectorRenderModuleTests.TestRepeatDraw()Justin Clark-Casey (justincc)2012-08-271-11/+48
* | | | Merge branch 'master' into careminsterMelanie2012-08-252-41/+82
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| * | | implementing PRIM_LINK_TARGET on GetPrimParams ala SetPrimParamsSignpostMarv2012-08-252-11/+60
| * | | minor formattingSignpostMarv2012-08-251-2/+2
| * | | refactoring to local variable for cleaner codeSignpostMarv2012-08-251-2/+5
| * | | since we will be making the Get return type the remaining ruleset as with the...SignpostMarv2012-08-252-18/+22
| * | | use SceneObjectPart instead of varSignpostMarv2012-08-251-3/+3
| * | | renaming to be similar to equivalent Set commandSignpostMarv2012-08-253-8/+8
* | | | Minor formatting cleanupMelanie2012-08-251-2/+2
* | | | refactoring to local variable for cleaner codeSignpostMarv2012-08-251-2/+5
* | | | since we will be making the Get return type the remaining ruleset as with the...Melanie2012-08-252-137/+139
* | | | Also move the other avatar based overload out of harms wayMelanie2012-08-251-261/+261
* | | | Temprary restructure to avoid conflictsMelanie2012-08-251-183/+183
* | | | use SceneObjectPart instead of varMelanie2012-08-251-10/+8
* | | | renaming to be similar to equivalent Set commandMelanie2012-08-254-11/+11