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* That didn't actually do anything for Simian, and it broke the locahostDiva Canto2015-11-141-5/+6
| | | | | | | case Revert "Also restoring proper function for Simian external GetTexture functionality." This reverts commit 366e81b977e7fcad4b19aeedc6f3674612b7587b.
* minor: reset character collision flags, even if without a BodyUbitUmarov2015-11-121-2/+6
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* add some safeguard checksUbitUmarov2015-11-121-3/+4
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* Add some values to the SimulatorFeatures cap's OpenSimExtras section:Melanie Thielker2015-11-121-0/+29
| | | | | | | | SimulatorFPS: The actual optimal FPS of the simulator, un-fudged SimulatorFPSFactor: The fudge factor that is applied to the stats sent to the viewer SimulatorFPSWarnPercent: The percentage below which a lag meter should go to amber SimulatorFPSCritPercent: The percentage below which a lag meter should go to red To display the real values, a viewer would divide the reported FPS by the SimulatorFPSFactor and use that to calculate the percentage of SimulatorFPS. E.g. reported is 55fps, SimulatorFPSFactor is 5.0 and SimulatorFPS is 11.
* Move a call to RequestModuleInterface to a new scene callback functionMelanie Thielker2015-11-121-1/+9
| | | | because the current implementation would have always returned null
* dont abort llDialog if buttons labels are longer than 24bytes, let udp ↵UbitUmarov2015-11-111-0/+2
| | | | truncate. This is not as spec but allows old scripts or with minor bugs to still work
* limit llDialog buttons text to 24 bytes (at lludp level)UbitUmarov2015-11-111-1/+1
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* reduce the small MTU violation sending terrain compressed patchsUbitUmarov2015-11-101-1/+1
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* increase the number of packets in Land queue that force terrain to delay ↵UbitUmarov2015-11-101-1/+1
| | | | patchs sending.
* check if a packet can be sent imediatly without accounting it as sent on ↵UbitUmarov2015-11-101-1/+3
| | | | throttles when it is enqueued for later send.
* make m_minimumDripRate a bit larger than mtu. Add a bucket space check that ↵UbitUmarov2015-11-101-1/+6
| | | | does not consume avaiable space, so reducing bandwidth
* fix silly bugUbitUmarov2015-11-101-3/+3
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* start TerrainCheckUpdates on heartbeat thread, but do it async; fix a bug ↵UbitUmarov2015-11-101-18/+33
| | | | on slow terrain send limits check
* fix/add lldialog and llTextBox message size error checks, aborting if error ↵UbitUmarov2015-11-101-2/+11
| | | | as spec. (we can change this to silent truncate and execute the larger ones since llUdp now does it. But doing as spec now)
* change lldialog and llTextBox maximum message lenght to 512 bytes as ↵UbitUmarov2015-11-101-3/+3
| | | | specification.
* replace StatisticsFPSfactor that needed to be changed with FrameTime to a ↵UbitUmarov2015-11-092-166/+179
| | | | simpler true or false Normalized55FPS that is now TRUE by default. Incorrectly this commit also contains changes that should had their own commits: changes to heartbeat time control ant to gathering and calculation of related statistics.
* rename MinFrameTime as FrameTime, since it is not a minimum but a target ↵UbitUmarov2015-11-083-22/+29
| | | | value; retune its value a bit so reported FPS is closer to integer value; change ode step size acording to reduce jitter in phys FPS; Make Statistics Scaling factor (fludge factor) configurable. (legacy default of 5.0 in code)
* change maximum angular velocity to a value derived from heartbeat rate and ↵UbitUmarov2015-11-082-7/+11
| | | | Nyquist.
* fix wrong condition to set low angular velocity as Zero.UbitUmarov2015-11-081-4/+4
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* send the estimation of time dilation at packet build time, not the one at ↵UbitUmarov2015-11-061-10/+15
| | | | unknown past.
* change OfflineMessageModule from new avination code to original master, for ↵UbitUmarov2015-11-061-4/+20
| | | | compatibility with current web servers php scripts. This may change after current test phase
* add a console/log warning about large physics meshs on ubOde that can have ↵UbitUmarov2015-11-051-0/+6
| | | | negative impact on region load
* fix get/set parameters on avatarsUbitUmarov2015-11-051-39/+38
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* apply OtakuMegane code changes to irc channel chat so some characters are ↵UbitUmarov2015-11-021-1/+4
| | | | not lost
* Merge branch 'avinationmerge' of opensimulator.org:/var/git/opensim into ↵Melanie Thielker2015-11-011-1/+7
|\ | | | | | | avinationmerge
| * Don't crash the sim if the map image is null.Diva Canto2015-11-011-1/+7
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* | More EntityTransferContext plumbingMelanie Thielker2015-11-011-1/+2
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* | More plumbing of the EntityTransferContext (not yet complete)Melanie Thielker2015-11-018-35/+47
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* fix more merge issuesUbitUmarov2015-11-011-5/+5
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* fix merge issuesUbitUmarov2015-11-011-8/+9
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* Merge branch 'master' into avinationmergeUbitUmarov2015-11-0112-87/+75
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Framework/AvatarAppearance.cs OpenSim/Framework/Servers/ServerBase.cs OpenSim/Framework/VersionInfo.cs OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs OpenSim/Region/Framework/Scenes/SceneObjectPart.cs OpenSim/Region/PhysicsModules/ConvexDecompositionDotNet/Properties/AssemblyInfo.cs OpenSim/Region/PhysicsModules/Ode/ODEPrim.cs OpenSim/Region/PhysicsModules/Ode/OdeScene.cs OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs OpenSim/Services/HypergridService/GatekeeperService.cs OpenSim/Services/Interfaces/IAvatarService.cs OpenSim/Services/LLLoginService/LLLoginService.cs
| * fix typo reported on mantis 7735UbitUmarov2015-10-311-1/+1
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| * fix internal support for non square regionsUbitUmarov2015-10-311-2/+3
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| * Introduce an EntityTransferContext carrying the version numbers to passMelanie Thielker2015-10-315-33/+37
| | | | | | | | | | to all interested functions. Should fix the varregion conditional. Still a testing version, do NOT use in production!
| * Remove testing cruft that is blocking the new protocols. Unit tests noMelanie Thielker2015-10-313-8/+8
| | | | | | | | | | longer test TP v1 now. TP v1 will be removed within 6 months anyway.
| * fix mantis 7734, Thanks Garmin for the reportUbitUmarov2015-10-311-2/+2
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| * let silly tests override version on local connectionsUbitUmarov2015-10-313-5/+6
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| * Merge branch 'master' of opensimulator.org:/var/git/opensimMelanie Thielker2015-10-312-9/+6
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| | * fix mantis 7733, reverting setting of IsAttachment on first call to full ↵UbitUmarov2015-10-292-9/+6
| | | | | | | | | | | | check. Replace instead same simple IsAttachment tests by full checks
| * | Testing stage of the new versioning system. Use at own risk. May notMelanie Thielker2015-10-315-50/+28
| |/ | | | | | | work. Will eat your babies. Yada. Yada.
| * set SOG.IsAttachment when doing a full check, so future gets see the right ↵UbitUmarov2015-10-251-1/+6
| | | | | | | | value
| * On to 0.8.3!Diva Canto2015-10-1813-13/+13
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| * Added warning in RegionCombinerModule about it being considered obsolete and ↵Diva Canto2015-10-181-0/+2
| | | | | | | | encouraging people to switch to varregions.
| * Clean up of simulation version, the number that rules the compatibility of ↵Diva Canto2015-10-182-61/+10
| | | | | | | | | | | | | | | | teleports: - It's not configurable anymore, it's fixed in code. Each number means an increase in features of the teleport procedure - Its definition moved to the global VersionInfo class As of now it's still 0.3.
| * fix GetTerrainHeightAtXY also on master. Fix wrong active angularlock ↵UbitUmarov2015-10-172-281/+9
| | | | | | | | detection (it was only burning cpu), stop trying to add a amotor to each child part and fix a typo.
| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2015-09-111-12/+8
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| | * Make sure the chat module doesn't deactivate just because the sectionMelanie Thielker2015-09-091-12/+8
| | | | | | | | | | | | heading is missing
| * | Mantis #7720: AssetXferUploader was setting AssetID to UUID.Zero. Before ↵Diva Canto2015-09-111-5/+7
| | | | | | | | | | | | that wouldn't matter (item would be a terminal object) but with the introduction of the item cache, it matters, because the object in the cache was being modified to have AssetID=UUID.Zero. Also keeping the item cache consistent when item properties change.
| * | Typos in commentsDiva Canto2015-09-062-2/+2
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* | dont tell clients that we can edit a friend's attachments when we do forbid itUbitUmarov2015-10-271-1/+1
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