| Commit message (Expand) | Author | Age | Files | Lines |
* | Merge branch 'ubitwork' into avination | Melanie | 2012-08-29 | 8 | -151/+565 |
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| * | Fix issue with the quit packet being stuck int he queue and a one packet delay. | Melanie | 2012-08-29 | 1 | -2/+8 |
| * | Remove Justin's addition to avoid sending incoming packets to inactive clients | Melanie | 2012-08-29 | 1 | -9/+9 |
| * | Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork | Melanie | 2012-08-29 | 7 | -137/+435 |
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| | * | A few more changes to keyframes | UbitUmarov | 2012-08-29 | 3 | -64/+116 |
| | * | [Potentially broken] keyframes changes.. since it's there, use timer for | UbitUmarov | 2012-08-29 | 1 | -115/+165 |
| | * | [possible still very broken] mess around keyframes. timer events | UbitUmarov | 2012-08-28 | 7 | -114/+310 |
| * | | Add a queue with two priority levels. This is a drop in replacement for | Melanie | 2012-08-28 | 1 | -2/+111 |
| * | | Fix a nullref while object is being created | Melanie | 2012-08-28 | 1 | -1/+2 |
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| * | fix incoerence btw KFM_TRANSLATION and ROTATION LSL constants and internal | UbitUmarov | 2012-08-26 | 1 | -2/+2 |
* | | Make llCollisionSprite not throw anymore | Melanie | 2012-08-25 | 1 | -1/+2 |
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* | Merge branch 'ubitwork' into avination | Melanie | 2012-08-24 | 2 | -2/+4 |
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| * | let setLinkPrimParams terminate even if there are no more parts. | UbitUmarov | 2012-08-16 | 1 | -2/+3 |
| * | fix vs2010 build | UbitUmarov | 2012-08-16 | 1 | -0/+1 |
* | | Remove debug spam | Melanie | 2012-08-24 | 1 | -2/+2 |
* | | Fix background inventory loading (Viewer 3) so it won't lag out the sim | Melanie | 2012-08-24 | 1 | -49/+103 |
* | | Fix bad child prim permissions that can make objects change perms after rezzing | Melanie | 2012-08-23 | 3 | -3/+39 |
* | | Make terrain save every 1000 frames instead of every 50. Database load is a s... | Melanie | 2012-08-22 | 1 | -1/+1 |
* | | Fix group return stuff | Melanie | 2012-08-21 | 1 | -1/+1 |
* | | Allow updates sent for right pec to go to the client | Melanie | 2012-08-21 | 1 | -1/+1 |
* | | Implement seeing busy status in LSL | Melanie | 2012-08-21 | 1 | -0/+7 |
* | | Cause a persistence save if prim flags change | Melanie | 2012-08-21 | 1 | -0/+2 |
* | | Add Camera Offsets to serialization | Melanie | 2012-08-21 | 1 | -0/+14 |
* | | Fix scripted detach of temp attachments | Melanie | 2012-08-20 | 1 | -6/+2 |
* | | Make the console output from the reigon console hookable | Melanie | 2012-08-18 | 2 | -0/+11 |
* | | Fix a typo | Melanie | 2012-08-18 | 1 | -1/+1 |
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* | Merge branch 'master' into careminster | Melanie | 2012-08-16 | 13 | -218/+440 |
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| * | Do a proper null check to avoid the overloaded operator == trap | Melanie | 2012-08-16 | 1 | -1/+1 |
| * | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | Melanie | 2012-08-15 | 12 | -217/+439 |
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| | * | Don't enable the thread watchdog until all regions are ready. | Justin Clark-Casey (justincc) | 2012-08-15 | 1 | -2/+7 |
| | * | adding ATTACH_*_PEC constants | SignpostMarv | 2012-08-15 | 1 | -0/+2 |
| | * | BulletSim: add hinge constraint. | Robert Adams | 2012-08-15 | 3 | -6/+126 |
| | * | BulletSim: add locking to constraintCollection and rename some of the public ... | Robert Adams | 2012-08-15 | 2 | -147/+197 |
| | * | BulletSim: clean up detail logging by adding many more debug log statements a... | Robert Adams | 2012-08-15 | 5 | -34/+44 |
| | * | BulletSim: don't recreate mesh unless it needs it when rebuilding the hull. M... | Robert Adams | 2012-08-15 | 1 | -15/+15 |
| | * | BulletSim: fix problem of a null reference exception on shutdown if there wer... | Robert Adams | 2012-08-15 | 1 | -12/+13 |
| | * | BulletSim: Refactor BSConstraintCollection to add a new RemoveAndDestroyConst... | Robert Adams | 2012-08-15 | 1 | -4/+12 |
| | * | BulletSim: add BSConstraint.RecomputConstraintVariables for the recomputation... | Robert Adams | 2012-08-15 | 1 | -0/+17 |
| | * | BulletSim: Add the class BSCharacter to the DetailLog output | Robert Adams | 2012-08-15 | 1 | -6/+10 |
| | * | BulletSim: rework physics FPS calculation to make a more realistic number. | Robert Adams | 2012-08-15 | 1 | -3/+8 |
| * | | Implementing PRIM_LINK_TARGET in a non-recursive fashion | SignpostMarv | 2012-08-15 | 1 | -49/+74 |
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| * | Let the temp attachment module add a command to allow attaching without permi... | Melanie | 2012-08-15 | 2 | -34/+77 |
| * | Add support for the extra params to scene and the event manager | Melanie | 2012-08-15 | 2 | -0/+62 |
| * | Add a skeleton for a name value storage associated with regions | Melanie | 2012-08-15 | 3 | -0/+15 |
| * | Actually add the module | Melanie | 2012-08-14 | 1 | -0/+234 |
| * | Allow the use of the region debug console found in recent viewers. This console | Melanie | 2012-08-14 | 1 | -0/+39 |
* | | Remove AreUpdatesSuspended flag because it does nothing | Melanie | 2012-08-16 | 3 | -36/+0 |
* | | Change case of areUpdatesSuspended to upper case as is proper for a property | Melanie | 2012-08-16 | 3 | -20/+20 |
* | | Fix casts and calls for link primitive param setting for avatars | Melanie | 2012-08-16 | 1 | -4/+14 |
* | | Remove XML debug spam from vivox voice | Melanie | 2012-08-16 | 1 | -12/+12 |