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* ubitODE - again avatar/terrain collision. Reduce new viewers interpolators ef...UbitUmarov2012-04-201-6/+14
* changed - VolumeDetect and phantom setting interaction. Script VD(true) forc...UbitUmarov2012-04-192-13/+40
* Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitworkUbitUmarov2012-04-196-4/+28
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| * Allow setting a specific target velocity on TeleportWithMomentumMelanie2012-04-181-1/+11
| * Allow scripts in attachments owned by the NPC to control the NPCMelanie2012-04-181-1/+7
| * Prevent objects rezzed in sim from being seen as attachments and becoming une...Melanie2012-04-172-0/+8
| * Merge branch 'ubitwork'Melanie2012-04-172-2/+24
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| * \ Merge branch 'ubitwork'Melanie2012-04-162-8/+16
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| * | | Downgrade an error log message to info because there is nothing we can do ifMelanie2012-04-162-2/+2
* | | | ubitODE still retouching character pidUbitUmarov2012-04-181-2/+2
* | | | ubitODE - retouch character PIDsUbitUmarov2012-04-181-4/+4
* | | | ubitODE: prims - update managed dinamic parameters from unmanaged at ODE rate...UbitUmarov2012-04-171-78/+46
* | | | ubitODE: - character managed ode was only getting position etc from unmanaged...UbitUmarov2012-04-172-119/+48
* | | | ubitODE: - made avatar/ground collision pid servo a bit softer since seems a ...UbitUmarov2012-04-172-6/+7
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* | | ubitODE: bug fix let avatars colide with volume detectorsUbitUmarov2012-04-171-0/+1
* | | fix (http://opensimulator.org/mantis/view.php?id=5965) llGetObjectMass was ba...UbitUmarov2012-04-161-2/+23
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* | ubitODE: - fix remove characters from default raycasts filters as older code ...UbitUmarov2012-04-162-8/+16
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* chODE: if character velocity > 50m/s apply breaks. In free fall this will giv...UbitUmarov2012-04-161-1/+10
* chODE bug fixUbitUmarov2012-04-161-7/+9
* Let llCastRay use ubitODE raycast if avaiable plus a few changes/fixes that ...UbitUmarov2012-04-161-22/+86
* added suport funtions for ubitODE raycastFilteredUbitUmarov2012-04-161-0/+13
* ubitODE + physmanager: - Revised use of ODE collisions categories and bits(fl...UbitUmarov2012-04-167-729/+983
* Use chode character actor.SetMomentum() to force full restore Velocity in sce...UbitUmarov2012-04-142-2/+22
* Use presence absolute position to request raycast to camera. Used m_pos maybe...UbitUmarov2012-04-131-3/+11
* don't do Animator.UpdateMovementAnimations() in scenepresence RegionHeartbea...UbitUmarov2012-04-131-2/+3
* make llGetGeometricCenter() work as in current SL. Now this is not real geom ...UbitUmarov2012-04-092-10/+49
* chODE and ubitODE always return prim mass (they where returning object mass o...UbitUmarov2012-04-094-69/+315
* llGetMass and llGetObjectMass (and push estimation) always use object mass a...UbitUmarov2012-04-093-9/+30
* sop.AddToPhysics(..) fixed and in use. For now it seems it needs to set sop....UbitUmarov2012-04-091-263/+147
* Fix a LSL merge artefactMelanie2012-04-081-10/+2
* Merge branch 'master' into careminsterMelanie2012-04-0720-229/+617
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| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2012-04-0610-128/+268
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| | * Rather than having a FromFolderID property on every single prim and only ever...Justin Clark-Casey (justincc)2012-04-074-10/+19
| | * Store FromItemID for attachments once on SOG instead of on every SOP and only...Justin Clark-Casey (justincc)2012-04-078-34/+29
| | * refactor: Eliminate unnecessary SOP.m_physActorJustin Clark-Casey (justincc)2012-04-061-10/+1
| | * Implement PRIM_POS_LOCAL on llSetPrimitiveParams() and other prim params LSL ...Justin Clark-Casey (justincc)2012-04-061-0/+1
| | * refactor: Use clearer part.ParentGroup.IsAttachment in LSL_Api.GetPartLocalPos()Justin Clark-Casey (justincc)2012-04-061-4/+4
| | * Fix llGetLinkPrimParams for PRIM_POS_LOCAL for child prims whether in scene o...Justin Clark-Casey (justincc)2012-04-062-13/+24
| | * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-04-062-0/+82
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| | | * Addition of missing constants for llGetObjectDetails including for Mantis 5502Talun2012-04-062-0/+82
| | * | For llGetMass(), return the mass of the avatar is the object is attached.Justin Clark-Casey (justincc)2012-04-062-3/+40
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| | * Make llGetMass() return total mass of object when called on root prim.Justin Clark-Casey (justincc)2012-04-061-1/+4
| | * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-04-0619-61/+341
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| | * | remove possible PhysActor unexpectedly null race conditions when changing pri...Justin Clark-Casey (justincc)2012-04-032-63/+74
| * | | Moved the inventory manipulation from HGEntityTransferModule to HGInventoryAc...Diva Canto2012-04-064-150/+208
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| * | Deleted the unused and commented code from 2 commits ago.Diva Canto2012-04-061-241/+1
| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2012-04-062-3/+49
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| | * | Added missing refresh of group membership client side cache to the groups mod...Snoopy Pfeffer2012-04-051-1/+2
| | * | Revert last commitSnoopy Pfeffer2012-04-051-22/+25
| | * | Group based access restrictions to parcels require group membership, but not ...Snoopy Pfeffer2012-04-051-25/+22