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* Thanks Kevin Cozens for a patch that:BlueWall2011-03-172-5/+5
* When setting media on a prim values, use generic object permissions instead o...Justin Clark-Casey (justincc)2011-03-141-2/+2
* factor inventory file loading into its own methodJustin Clark-Casey (justincc)2011-03-121-57/+80
* factor out iar asset load code into its own methodJustin Clark-Casey (justincc)2011-03-121-29/+40
* refactor: make boolean load indicators on load iars instance fieldsJustin Clark-Casey (justincc)2011-03-121-8/+11
* introduce iar load checks which make sure archive.xml comes first, then inven...Justin Clark-Casey (justincc)2011-03-121-1/+32
* Change how map blocks are encoded to make map searchMic Bowman2011-03-101-2/+4
* Add test for simple case where creator account with appropriate uuid exists o...Justin Clark-Casey (justincc)2011-03-101-0/+32
* refactor: rename test user account fieldsJustin Clark-Casey (justincc)2011-03-103-35/+35
* factor out common scene setup code in InventoryArchiveTestCaseJustin Clark-Casey (justincc)2011-03-102-41/+33
* extend TestLoadIarV0_1AbsentCreator() to check serialized object CreatorId as...Justin Clark-Casey (justincc)2011-03-101-0/+6
* re-enable item.CreatorId check in TestLoadIarV0_1AbsentCreator()Justin Clark-Casey (justincc)2011-03-102-5/+6
* For objects loaded from an IAR, make sure the CreatorID points towards the OS...Justin Clark-Casey (justincc)2011-03-103-10/+48
* When setting up default iar for testing, use iar archiving code rather than c...Justin Clark-Casey (justincc)2011-03-103-13/+17
* Change existing users load iar test so that it fulfills it's original intenti...Justin Clark-Casey (justincc)2011-03-102-11/+15
* Split the inventory path testing parts of TestLoadIarV0_1ExistingUsers() into...Justin Clark-Casey (justincc)2011-03-102-23/+46
* Make the item created in the default test iar an object rather than a scriptJustin Clark-Casey (justincc)2011-03-091-2/+27
* minor: change the order of some default iar setup in test caseJustin Clark-Casey (justincc)2011-03-091-5/+7
* Upgrade nunit.framework.dll to version 2.5.9. Fix up tests appropriately.Justin Clark-Casey (justincc)2011-03-0921-21/+0
* Add log messages on teleport failure to better pin down the cause.Justin Clark-Casey (justincc)2011-03-091-3/+9
* Split out path tests from InventoryArchiveTests. Factor common code into tes...Justin Clark-Casey (justincc)2011-03-093-531/+562
* Simplify TestLoadIarV0_1AbsentUsers() to use common IAR test setup. Make sta...Justin Clark-Casey (justincc)2011-03-092-50/+17
* Make -m shortcut option for --merge on load iar specific. Correct some log m...Justin Clark-Casey (justincc)2011-03-081-7/+7
* factor out SetPartMediaFlags() function in MoapModule.Justin Clark-Casey (justincc)2011-03-051-11/+20
* Construct test load iar only once and reuse for each test, rather than recrea...Justin Clark-Casey (justincc)2011-03-051-8/+18
* Fold ClearMediaEntry() back into SetMediaEntry()Justin Clark-Casey (justincc)2011-03-051-21/+9
* Change MoapModule.ClearMediaEntry to set TextureEntryFace.MediaFlags back to ...Justin Clark-Casey (justincc)2011-03-052-8/+67
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimMic Bowman2011-03-043-8/+8
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| * minor: remove some mono compiler warningsJustin Clark-Casey (justincc)2011-03-053-8/+8
* | Changed order of checks for local regions when processingMic Bowman2011-03-041-16/+6
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* minor: Make MoapModule namespace consistent with other modulesJustin Clark-Casey (justincc)2011-03-052-2/+2
* add test for MoapModule.SetMediaUrl()Justin Clark-Casey (justincc)2011-03-051-0/+72
* Fix bug where llSetPrimMediaParams() reported success but never set the media...Justin Clark-Casey (justincc)2011-03-051-3/+14
* Fix a few little thingsMelanie2011-02-272-0/+5
* change some log messages from info to debugJustin Clark-Casey (justincc)2011-02-253-3/+3
* Make the file expiration defaults the same whether the whole [FLOTSAM ASSET C...Justin Clark-Casey (justincc)2011-02-251-3/+3
* instead of using different default memory expiration depending on whether the...Justin Clark-Casey (justincc)2011-02-251-11/+2
* log actual cache directory for FlotsamAssetCache instead of always logging th...Justin Clark-Casey (justincc)2011-02-251-1/+1
* Fix bug where having no maximum memory cache timeout would cause the flotsam ...Justin Clark-Casey (justincc)2011-02-251-1/+1
* Fix bug where avatars in other regions would not always show up on the mini-mapJustin Clark-Casey (justincc)2011-02-241-1/+2
* Forces the owner of a rezzed object to be the "rezzer" of theMic Bowman2011-02-221-0/+2
* Parameterizes the view distance used to compute and manageMic Bowman2011-02-224-18/+56
* Remove test T020_TestMakeRootAgent() which hasn't been active for ages anywayJustin Clark-Casey (justincc)2011-02-191-19/+0
* Put some CapabilitiesModule null checks in SceneJustin Clark-Casey (justincc)2011-02-181-4/+11
* If GridService.GetNeighbours() could not find the region then log a warning r...Justin Clark-Casey (justincc)2011-02-181-2/+5
* minor: remove mono compiler warningJustin Clark-Casey (justincc)2011-02-181-1/+1
* extend TestChildAgentEstablished() test slightly to put in EntityTransferModu...Justin Clark-Casey (justincc)2011-02-182-3/+12
* On SceneSetupHelpers, go back to calling ScenePresence.CompleteMovement() for...Justin Clark-Casey (justincc)2011-02-181-19/+41
* remove another unused test teardown methodJustin Clark-Casey (justincc)2011-02-181-6/+0
* remove unused test teardown methodJustin Clark-Casey (justincc)2011-02-181-8/+2