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My fork of OpenSim for IG and MG, called SledjChisl.
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Age
Files
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*
HG: If OutboundPermission is set to false, let's enforce stricter permissions...
Diva Canto
2013-08-03
2
-0
/
+34
*
Making the J2KDecoderModule decoder function async. Could this be the cause o...
Diva Canto
2013-08-03
1
-1
/
+1
*
Amend Justin's last commit regarding the new config var ServiceVersion. The s...
Diva Canto
2013-08-02
1
-1
/
+2
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2013-08-02
12
-96
/
+353
|
\
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*
BulletSim: When converting linkset types, don't try to change the list
Robert Adams
2013-08-02
1
-9
/
+20
|
*
BulletSim: add implementation of 'physSetLinksetType' and 'physGetLinksetType'
Robert Adams
2013-08-02
9
-7
/
+159
|
*
BulletSim: add BSLinkInfo structure to remember link specific information
Robert Adams
2013-08-02
3
-86
/
+174
|
*
Fix problem with modInvoke defined integer constants being build into
Robert Adams
2013-08-02
2
-3
/
+3
|
*
Turn off edit beams when object is derezed while being edited. (mantis #6722)
Diva Canto
2013-08-01
1
-0
/
+6
*
|
Allow older teleport ConnectorProtocolVersion of "SIMULATION/0.1" to be manua...
Justin Clark-Casey (justincc)
2013-08-02
2
-27
/
+27
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/
*
minor: replace veclist.Add(new Vector3(0,0,0)) with Vector3.Zero in Inventory...
Justin Clark-Casey (justincc)
2013-08-02
1
-1
/
+1
*
Move experimental attachments throttling further down the chain so that multi...
Justin Clark-Casey (justincc)
2013-08-02
1
-16
/
+15
*
minor: Add name to debug lludp packet level feedback on console
Justin Clark-Casey (justincc)
2013-08-01
1
-1
/
+1
*
Add experimental "debug attachments throttle <ms>" setting (command line) and...
Justin Clark-Casey (justincc)
2013-08-01
1
-15
/
+87
*
Try a different approach to slow terrain update by always cycling the loop im...
Justin Clark-Casey (justincc)
2013-08-01
1
-1
/
+2
*
Revert "Issue: painfully slow terrain loading. The cause is commit d9d995914c...
Justin Clark-Casey (justincc)
2013-08-01
1
-5
/
+5
*
Issue: painfully slow terrain loading. The cause is commit d9d995914c5fba00d4...
Diva Canto
2013-08-01
1
-5
/
+5
*
Experimental comment to eneralize the handling of Linden caps when the
Mic Bowman
2013-07-31
2
-1
/
+53
*
HGWorldMapModule: unregister event on RemoveRegion
Diva Canto
2013-07-31
1
-1
/
+10
*
HGWorldMapModule: check whether it's enabled or not.
Diva Canto
2013-07-31
1
-0
/
+6
*
Avoid another null ref opportunity.
Diva Canto
2013-07-30
1
-1
/
+1
*
Fix null ref.
Diva Canto
2013-07-30
1
-1
/
+1
*
Doing the HG Map / SimulatorFeatures "the right way": moved it to HGMapModule...
Diva Canto
2013-07-30
2
-14
/
+48
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diva Canto
2013-07-30
8
-70
/
+157
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\
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*
BulletSim: distribute vehicle physical settings to all members of
Robert Adams
2013-07-30
3
-43
/
+61
|
*
BulletSim: test method for debugging of extended physics script operations.
Robert Adams
2013-07-30
1
-8
/
+46
|
*
BulletSim: make density display and return value consistant with how
Robert Adams
2013-07-30
3
-8
/
+22
|
*
minor: Add timeout secs to connection timeout message. Change message to ref...
Justin Clark-Casey (justincc)
2013-07-29
1
-8
/
+9
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*
Fix issue just introduced in 8efe4bfc2ed7086e9fdf4812297e6525f955f6ac where I...
Justin Clark-Casey (justincc)
2013-07-29
1
-1
/
+1
|
*
Make "abnormal thread terminations" into "ClientLogoutsDueToNoReceives" and a...
Justin Clark-Casey (justincc)
2013-07-29
1
-5
/
+21
*
|
After talking to lkalif on the IRC: SimulatorFeatures response: renamed the O...
Diva Canto
2013-07-30
1
-6
/
+7
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/
*
Removed commented lines and useless debug message
Diva Canto
2013-07-28
1
-1
/
+0
*
Added BasicSearchModule.cs which handles OnDirFindQuery events. Removed that ...
Diva Canto
2013-07-28
4
-55
/
+206
*
This makes people search work.
Diva Canto
2013-07-28
1
-0
/
+41
*
Several major improvements to group (V2) chat. Specifically: handle join/drop...
Diva Canto
2013-07-27
3
-5
/
+5
*
Commented out ChatSessionRequest capability in Vivox and Freeswitch. We aren'...
Diva Canto
2013-07-26
2
-18
/
+18
*
Fix regression from 056a6ee7 because the RemoteSimulationConnector uses a cop...
Justin Clark-Casey (justincc)
2013-07-26
1
-2
/
+5
*
Fix failure in TestCreateDuplicateRootScenePresence().
Justin Clark-Casey (justincc)
2013-07-26
1
-0
/
+13
*
Fix regression tests relating to agent transfer by making simulator use last ...
Justin Clark-Casey (justincc)
2013-07-26
3
-4
/
+24
*
Fix NPC regression test failures.
Justin Clark-Casey (justincc)
2013-07-26
3
-2
/
+5
*
Comment debug message
Diva Canto
2013-07-26
1
-2
/
+2
*
Slight improvement: no need to delay the removal of the queues in EQ, because...
Diva Canto
2013-07-26
1
-8
/
+0
*
This should fix all issues with teleports. One should be able to TP as fast a...
Diva Canto
2013-07-25
4
-87
/
+54
*
Return Simulator/0.1 (V1) entity transfer behaviour to waiting only 2 seconds...
Justin Clark-Casey (justincc)
2013-07-26
1
-7
/
+7
*
Reset DoNotClose scene presence teleport flag before pausing. Rename DoNotCl...
Justin Clark-Casey (justincc)
2013-07-26
3
-4
/
+6
*
If a returning teleport starts to reuse a downgraded child connection that wa...
Justin Clark-Casey (justincc)
2013-07-26
3
-12
/
+34
*
Increased the wait time to 15 secs. In a 0.7.5 standalone where the effect wa...
Diva Canto
2013-07-24
1
-2
/
+2
*
Deleted all [ZZZ] debug messages.
Diva Canto
2013-07-24
2
-6
/
+0
*
The previous commit did fix the infinity problem! I'm putting the same time o...
Diva Canto
2013-07-24
1
-7
/
+13
*
Today's wild shot at the infinity problem. Wait on the child agent left behind.
Diva Canto
2013-07-24
1
-1
/
+3
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