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* HG: If OutboundPermission is set to false, let's enforce stricter permissions...Diva Canto2013-08-032-0/+34
* Making the J2KDecoderModule decoder function async. Could this be the cause o...Diva Canto2013-08-031-1/+1
* Amend Justin's last commit regarding the new config var ServiceVersion. The s...Diva Canto2013-08-021-1/+2
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2013-08-0212-96/+353
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| * BulletSim: When converting linkset types, don't try to change the listRobert Adams2013-08-021-9/+20
| * BulletSim: add implementation of 'physSetLinksetType' and 'physGetLinksetType'Robert Adams2013-08-029-7/+159
| * BulletSim: add BSLinkInfo structure to remember link specific informationRobert Adams2013-08-023-86/+174
| * Fix problem with modInvoke defined integer constants being build intoRobert Adams2013-08-022-3/+3
| * Turn off edit beams when object is derezed while being edited. (mantis #6722)Diva Canto2013-08-011-0/+6
* | Allow older teleport ConnectorProtocolVersion of "SIMULATION/0.1" to be manua...Justin Clark-Casey (justincc)2013-08-022-27/+27
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* minor: replace veclist.Add(new Vector3(0,0,0)) with Vector3.Zero in Inventory...Justin Clark-Casey (justincc)2013-08-021-1/+1
* Move experimental attachments throttling further down the chain so that multi...Justin Clark-Casey (justincc)2013-08-021-16/+15
* minor: Add name to debug lludp packet level feedback on consoleJustin Clark-Casey (justincc)2013-08-011-1/+1
* Add experimental "debug attachments throttle <ms>" setting (command line) and...Justin Clark-Casey (justincc)2013-08-011-15/+87
* Try a different approach to slow terrain update by always cycling the loop im...Justin Clark-Casey (justincc)2013-08-011-1/+2
* Revert "Issue: painfully slow terrain loading. The cause is commit d9d995914c...Justin Clark-Casey (justincc)2013-08-011-5/+5
* Issue: painfully slow terrain loading. The cause is commit d9d995914c5fba00d4...Diva Canto2013-08-011-5/+5
* Experimental comment to eneralize the handling of Linden caps when theMic Bowman2013-07-312-1/+53
* HGWorldMapModule: unregister event on RemoveRegionDiva Canto2013-07-311-1/+10
* HGWorldMapModule: check whether it's enabled or not.Diva Canto2013-07-311-0/+6
* Avoid another null ref opportunity.Diva Canto2013-07-301-1/+1
* Fix null ref.Diva Canto2013-07-301-1/+1
* Doing the HG Map / SimulatorFeatures "the right way": moved it to HGMapModule...Diva Canto2013-07-302-14/+48
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2013-07-308-70/+157
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| * BulletSim: distribute vehicle physical settings to all members ofRobert Adams2013-07-303-43/+61
| * BulletSim: test method for debugging of extended physics script operations.Robert Adams2013-07-301-8/+46
| * BulletSim: make density display and return value consistant with howRobert Adams2013-07-303-8/+22
| * minor: Add timeout secs to connection timeout message. Change message to ref...Justin Clark-Casey (justincc)2013-07-291-8/+9
| * Fix issue just introduced in 8efe4bfc2ed7086e9fdf4812297e6525f955f6ac where I...Justin Clark-Casey (justincc)2013-07-291-1/+1
| * Make "abnormal thread terminations" into "ClientLogoutsDueToNoReceives" and a...Justin Clark-Casey (justincc)2013-07-291-5/+21
* | After talking to lkalif on the IRC: SimulatorFeatures response: renamed the O...Diva Canto2013-07-301-6/+7
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* Removed commented lines and useless debug messageDiva Canto2013-07-281-1/+0
* Added BasicSearchModule.cs which handles OnDirFindQuery events. Removed that ...Diva Canto2013-07-284-55/+206
* This makes people search work.Diva Canto2013-07-281-0/+41
* Several major improvements to group (V2) chat. Specifically: handle join/drop...Diva Canto2013-07-273-5/+5
* Commented out ChatSessionRequest capability in Vivox and Freeswitch. We aren'...Diva Canto2013-07-262-18/+18
* Fix regression from 056a6ee7 because the RemoteSimulationConnector uses a cop...Justin Clark-Casey (justincc)2013-07-261-2/+5
* Fix failure in TestCreateDuplicateRootScenePresence().Justin Clark-Casey (justincc)2013-07-261-0/+13
* Fix regression tests relating to agent transfer by making simulator use last ...Justin Clark-Casey (justincc)2013-07-263-4/+24
* Fix NPC regression test failures.Justin Clark-Casey (justincc)2013-07-263-2/+5
* Comment debug messageDiva Canto2013-07-261-2/+2
* Slight improvement: no need to delay the removal of the queues in EQ, because...Diva Canto2013-07-261-8/+0
* This should fix all issues with teleports. One should be able to TP as fast a...Diva Canto2013-07-254-87/+54
* Return Simulator/0.1 (V1) entity transfer behaviour to waiting only 2 seconds...Justin Clark-Casey (justincc)2013-07-261-7/+7
* Reset DoNotClose scene presence teleport flag before pausing. Rename DoNotCl...Justin Clark-Casey (justincc)2013-07-263-4/+6
* If a returning teleport starts to reuse a downgraded child connection that wa...Justin Clark-Casey (justincc)2013-07-263-12/+34
* Increased the wait time to 15 secs. In a 0.7.5 standalone where the effect wa...Diva Canto2013-07-241-2/+2
* Deleted all [ZZZ] debug messages.Diva Canto2013-07-242-6/+0
* The previous commit did fix the infinity problem! I'm putting the same time o...Diva Canto2013-07-241-7/+13
* Today's wild shot at the infinity problem. Wait on the child agent left behind.Diva Canto2013-07-241-1/+3