Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | *Renamed OGS1 XmlRpcLoginToSimulatorMethod to the more appropriate ↵ | mingchen | 2007-07-03 | 1 | -1/+1 | |
| | | | | | | | XmlRpcSimulatorLoginMethod *Attempt to fix the "sim not found" issue by adding sim if...well...not found (OGS1) | |||||
* | * Optimized usings (the 'LL ate my scripts' commit) | lbsa71 | 2007-07-03 | 88 | -641/+366 | |
| | | | | | * added some licensing info | |||||
* | * Completed conceptual LlsdMethod - everything resides in SimpleApp pending ↵ | lbsa71 | 2007-07-03 | 5 | -23/+70 | |
| | | | | guru approval. | |||||
* | You can now substitute %name% in the filename argument for terrain save & ↵ | Adam Frisby | 2007-07-02 | 2 | -2/+4 | |
| | | | | load commands to input the sims name. Useful for sugilite regions where you are running multiple sims in a single instance and need to get them to load or save in a pattern. (Needs cleaning & expansion) | |||||
* | Attempted workaround for Mono's insistence on compiling BasicTerrain incorrectly | Adam Frisby | 2007-07-02 | 2 | -21/+13 | |
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* | *OGS1 Key2Name/Name2Key works | mingchen | 2007-07-02 | 1 | -11/+11 | |
| | | | | | *OGS1 doesnt crash on startup anymore | |||||
* | * Added conceptual LlsdMethod Demo to SimpleApp (work in progress) | lbsa71 | 2007-07-02 | 3 | -0/+14 | |
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* | Applied Darok's PhysicsVector ToString patch | MW | 2007-07-02 | 1 | -0/+5 | |
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* | * Added "HiRAW" mode export for generating as precise outputs as possible in ↵ | Adam Frisby | 2007-07-02 | 1 | -1/+80 | |
| | | | | the .RAW format. Ideal for exporting a heightmap to a simulator only capable of reading the RAW format. If you are exporting between OpenSim regions, use F64 instead. | |||||
* | * Started working on LlsdMethod for BaseHttpServer | lbsa71 | 2007-07-02 | 1 | -1/+9 | |
| | | | | | *Renamed IRestHandler.cs to RestMethod.cs which is the correct name. | |||||
* | * Added support for SL-style RAW export similar to the official simulators ↵ | Adam Frisby | 2007-07-02 | 1 | -0/+68 | |
| | | | | operation (low resolution) | |||||
* | * Fixed Issue #161 by using PhysicsScene.Null instead of BasePhysicsScene | lbsa71 | 2007-07-02 | 5 | -47/+40 | |
| | | | | | | | * Hid NullPhysicsScene for great justice * Fixed broken Grid build | |||||
* | Just committing this because I want my commit to be on the front page of ↵ | MW | 2007-07-01 | 2 | -6/+15 | |
| | | | | www.opensimulator.org rather than lbsa71's being there. | |||||
* | * removed try-catchall from scene constructor | lbsa71 | 2007-07-01 | 4 | -39/+52 | |
| | | | | | | | * added reference server-side addnewprim prototype to Scene - not implementet yet though. | |||||
* | More work on SceneObject/Primitive and building (Linking is a work in ↵ | MW | 2007-07-01 | 5 | -18/+125 | |
| | | | | progress as is all). Committing now as I've finished for the night and will be continued tomorrow. | |||||
* | Can change the name and description of a prim. | MW | 2007-07-01 | 9 | -10/+109 | |
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* | Started change to having SceneObject and then that having child Primitives ↵ | MW | 2007-07-01 | 16 | -637/+1036 | |
| | | | | which in turn have a Shape object (currently PrimitiveBaseShape). The plan is only for the SceneObject to interface with the physics engines. As a physics Entity should be able to have mulitple shapes connected to it. | |||||
* | * now saves ExternalHostName in config | lbsa71 | 2007-07-01 | 1 | -6/+0 | |
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* | MAJOR IP RESTRUCTURING | lbsa71 | 2007-07-01 | 10 | -38/+53 | |
| | | | | | | * moving towards IPEndPoints all over the place * trying to make the internal/external division | |||||
* | Fixed SimpleApp - aka thankgoditssundaycommit | lbsa71 | 2007-07-01 | 23 | -140/+148 | |
| | | | | | | | | | | | | | | * Updated SimpleApp with various introduced dependencies * Extracted ScenePrescence creation in Scene * removed try-catchall from UserManagerBase (that actually hid a bug) * Refactored RegionInfo * handle is calculated * it will explode upon accessing x,y,ip,port,externalip if not explicitly initialized * Removed superfluous 'ref' keywords * Removed a shitload of 'catch Exception e' that causes build warnings * Lots of small refactorings, renames et c * Ignored some bins | |||||
* | * Fixed scripting engine with a few minor updated namespace issues. | Adam Frisby | 2007-07-01 | 2 | -0/+2 | |
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* | * Experimental patch: Replaced IPAddress.Any with IPAddress.Parse("0.0.0.0") ↵ | Adam Frisby | 2007-06-29 | 1 | -3/+3 | |
| | | | | to force IPv4 | |||||
* | * Applying Danx0r's BasicPhysics update. | Adam Frisby | 2007-06-29 | 1 | -16/+23 | |
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* | *Deleted Logger.cs from OpenSim.Framework | mingchen | 2007-06-29 | 14 | -73/+73 | |
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* | *Hopefully fixed the empty dialog box error on client when logging in on ↵ | mingchen | 2007-06-29 | 2 | -2/+1 | |
| | | | | sandbox mode | |||||
* | * Removed J# language support because it has issues with Mono. | Adam Frisby | 2007-06-28 | 16 | -194/+78 | |
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* | *Added UUIDNameRequest packet support (untested, but should work -- at least ↵ | mingchen | 2007-06-28 | 16 | -61/+64 | |
| | | | | | | | in sandbox mode) *Various small renamings | |||||
* | enabled physics plugin flying flags. | MW | 2007-06-28 | 2 | -2/+3 | |
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* | *Renamed GridCommsManager to CommunicationsOGS1 to match CommunicationsLocal ↵ | mingchen | 2007-06-28 | 4 | -26/+33 | |
| | | | | -- its sandbox mode counterpart | |||||
* | *Master User is now set up | mingchen | 2007-06-28 | 18 | -82/+161 | |
| | | | | | | *Added support for getting user profile information from remote grid server (untested) *Updated prebuild.xml | |||||
* | Applied ScenePresence movement patch from Darok. | MW | 2007-06-28 | 2 | -33/+60 | |
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* | *User Profile requests on OGS UserServer now uses XMLRPC instead of REST | mingchen | 2007-06-28 | 2 | -1/+41 | |
| | | | | | *Added base support for setting up a master user | |||||
* | Finished removing the old scripting code, Scene.Scripting.cs and ↵ | MW | 2007-06-28 | 10 | -195/+78 | |
| | | | | OpenSim.Framework.Interfaces.Scripting. | |||||
* | Imported the scripting changes, so now should be up to date with sugilite. | MW | 2007-06-28 | 41 | -405/+1422 | |
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* | should now work. | MW | 2007-06-28 | 1 | -1/+1 | |
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* | *Fixed UserServer and OpenSim so now they start without crashing. | mingchen | 2007-06-28 | 4 | -5/+5 | |
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* | *Moved all the classes into their own file from LLSDHelpers.cs | mingchen | 2007-06-27 | 39 | -400/+639 | |
| | | | | | | *Some folder renaming to follow project Name *Updated prebuild.xml | |||||
* | *Moved VersionInfo.cs to its correct place in OpenSim.csproj | mingchen | 2007-06-27 | 14 | -29/+29 | |
| | | | | | | *Added OpenSim.Region.Caps *Updated prebuild.xml and ran prebuild | |||||
* | *More compile fixes (should be it on OpenSim.sln) | mingchen | 2007-06-27 | 5 | -65/+58 | |
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* | *Updated prebuild.xml and ran prebuild again | mingchen | 2007-06-27 | 20 | -309/+120 | |
| | | | | | | *Removed .user, .suo, and unneccessary files in /bin/Physics/ *OpenSim.sln should compile with nant and on windows now | |||||
* | *Added some missing files I forgot to add...OpenSim.sln should compile now | mingchen | 2007-06-27 | 11 | -0/+1096 | |
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* | *Some more restructuring/fixing -- should compile, but high chance I forgot ↵ | mingchen | 2007-06-27 | 57 | -770/+220 | |
| | | | | to add/remove something | |||||
* | Some work on restructuring the namespaces / project names. Note this doesn't ↵ | MW | 2007-06-27 | 110 | -0/+17721 | |
compile yet as not all the code has been changed to use the new namespaces. Am committing it now for feedback on the namespaces. |