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* * Added some locking to help race conditions in the neighbors listsTeravus Ovares2007-12-111-30/+42
* force a flush before client shutdown, so no important packets are lostSean Dague2007-12-112-7/+48
* minor restructure of ClientView.cs to get all the attributesSean Dague2007-12-111-105/+93
* Couple of more small changesMW2007-12-112-9/+20
* Minor cleanup/refactoring of ScenePresence.Jeff Ames2007-12-111-76/+47
* A few minor changes/additions/fixes.MW2007-12-114-3/+17
* * The 'Create' functions should be called to factor up a new, otherwise empty...lbsa712007-12-112-0/+14
* Implementing updateinventoryfolder: Should now be able to rename folders in i...Brian McBee2007-12-113-0/+16
* refactor SunModule a bit to make more sensibleSean Dague2007-12-111-7/+12
* added copyright noticesJeff Ames2007-12-1114-3/+395
* default day's to a more sensible 24 hrs instead of 0.5. YouSean Dague2007-12-101-1/+1
* Great Salutations to Alondria for providing implementations for:Charles Krinke2007-12-102-27/+271
* * Added comments to many methods in the listed files.Teravus Ovares2007-12-103-64/+184
* * More refactoring to prepare for draw distance based agent sim notification.Teravus Ovares2007-12-102-11/+28
* Changed how TextureDownloadModule is initialised, due to some weird behaviour...MW2007-12-101-4/+10
* Refactored animation handling in ScenePresence. Now maintains a list of curre...Jeff Ames2007-12-105-91/+124
* more work on texture downloading.MW2007-12-104-106/+180
* added musings on llInstantMessageJeff Ames2007-12-101-0/+8
* saved OpenSim source code from the giant rampaging unterminated copyright not...Jeff Ames2007-12-1087-160/+160
* refactored ChatModule a bit.Jeff Ames2007-12-106-103/+55
* * Hooked up the GridComm event ChildDataUpdate to the scene.Teravus Ovares2007-12-106-6/+115
* Added a call to m_host.SendFullUpdateToAllClients().Charles Krinke2007-12-091-4/+5
* Some progress on 4 of the llParticleSystem membersCharles Krinke2007-12-091-4/+4
* "list" becomes "List" in LSL2CSConverter and (f,3) becomes (f,0) in llRound. ...Charles Krinke2007-12-092-2/+2
* removed old debugging code from IM and chat modulesJeff Ames2007-12-092-7/+0
* * Added more info to ChildAgentDataUpdate Teravus Ovares2007-12-091-0/+22
* change PacketQueue to take the byte[] throttle insteadSean Dague2007-12-092-5/+3
* * Added some inter-region comms glue for allowing sims to chat amongst themse...Teravus Ovares2007-12-093-0/+134
* added more packet handling stubsJeff Ames2007-12-091-0/+12
* hackish code to allow emptying of trash. This really should be done on the in...Brian McBee2007-12-083-1/+11
* Allow moving, deleting, and restoring objects in inventory.Brian McBee2007-12-084-0/+53
* * Added back the regionup code so people in nearby sims can see a downed sim ...Teravus Ovares2007-12-081-3/+3
* * All remoting calls are now using Serializable valuesTeravus Ovares2007-12-072-9/+9
* Enabled the TextureDownloadModule, so that hopefully I might get some feedbac...MW2007-12-074-34/+30
* move to PacketQueue for throttling. This has been tested with a coupleSean Dague2007-12-072-621/+50
* further screwing around with the PacketQueue data structure.Sean Dague2007-12-071-39/+149
* * Serialized data properly for the InterRegionSingleton InformRegionChild methodTeravus Ovares2007-12-072-3/+3
* Avatar Appearance refactoring /changes. Added a AvatarAppearance class, each ...MW2007-12-076-188/+291
* * miniscule changes just to keep myself in synchlbsa712007-12-071-1/+3
* Updates to LibSL revision 1498. Thanks Johan!Adam Johnson2007-12-078-45/+42
* * Added hacked support for 'anyone can move' and 'anyone can copy'.Teravus Ovares2007-12-075-152/+186
* added one more command to the console help.Jeff Ames2007-12-074-39/+17
* added a lock to prevent multiple Timer popping racesSean Dague2007-12-061-67/+67
* reversing the r2599 patch, as this started causing CreateThread errors for Sean Dague2007-12-062-302/+271
* removed obsolete Verbose() functionJeff Ames2007-12-068-38/+57
* more minor cleanup. added some command descriptions to region server help.Jeff Ames2007-12-063-21/+24
* * now the throttle timer is stopped whilst processing Queue so that it won't ...lbsa712007-12-062-271/+302
* * Removed lots of scurrilous uses of ASCII/UTF8.GetBytes for making packet st...Adam Frisby2007-12-062-20/+14
* minor cleanup of Scene.cs (parameter naming, function documentation stubs, du...Jeff Ames2007-12-061-95/+225
* removed some duplicate hard-coded port numbers. changed ports to uint.Jeff Ames2007-12-066-15/+14