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* trivial whitespace removal to trigger a panda rebuildJustin Clark-Casey (justincc)2011-04-081-11/+3
* Fix bug where on duplication, the root part local id was continually used in ...Justin Clark-Casey (justincc)2011-04-061-1/+1
* Signal prim count taint if the AbsolutePosition of a scene object changes.Justin Clark-Casey (justincc)2011-04-062-4/+28
* Improve previous ILandObject method doc.Justin Clark-Casey (justincc)2011-04-063-49/+87
* Add method doc to some land bitmap methods in ILandObject.Justin Clark-Casey (justincc)2011-04-062-18/+48
* Change some text to make the autoreturn mechanism more obvious, and align wit...Justin Clark-Casey (justincc)2011-04-052-3/+8
* properly refresh object owner list when refresh button is hit on land parcel ...Justin Clark-Casey (justincc)2011-04-052-9/+14
* remove now unused individual LandData prim counts.Justin Clark-Casey (justincc)2011-04-055-124/+27
* replace magic numbers in llGetParcelPrimCount() with constantsJustin Clark-Casey (justincc)2011-04-051-22/+8
* switch llGetParcelPrimCount() to use new prim counts moduleJustin Clark-Casey (justincc)2011-04-051-46/+39
* If an object is selected, then don't include it in owner/group/others prim co...Justin Clark-Casey (justincc)2011-04-051-13/+18
* Handle the client's parcel info requests asynchronously rather than synchrono...Justin Clark-Casey (justincc)2011-04-051-1/+1
* Make the "All Estates" option work from the client (this makes chosen changes...Justin Clark-Casey (justincc)2011-04-056-11/+183
* Implement rezzing coalesced objectsMelanie2011-04-031-11/+0
* Implement rezzing coalesced objectsMelanie2011-04-031-105/+172
* Implement taking of coalesced objects.Melanie2011-04-033-198/+274
* Make CHANGED_OWNER work for deeding and god-mode in-world changeMelanie2011-04-031-0/+4
* Comment out some startup logging lines to make up for the one I added earlier...Justin Clark-Casey (justincc)2011-04-027-36/+4
* If land is not group owned (group ID is always UUID.Zero) then don't check if...Justin Clark-Casey (justincc)2011-04-021-2/+0
* add test for removing group owned objectsJustin Clark-Casey (justincc)2011-04-021-0/+32
* add test for adding group object, factor out initial zero counts testJustin Clark-Casey (justincc)2011-04-021-7/+45
* add remove others object prim count testJustin Clark-Casey (justincc)2011-04-021-0/+23
* refactor: rename m_dummyUserId to m_otherUserIdJustin Clark-Casey (justincc)2011-04-021-9/+9
* If the land has no group ownership (it is UUID.Zero) then don't put prims in ...Justin Clark-Casey (justincc)2011-04-022-2/+23
* A stab at making CHANGED_OWNER workMelanie2011-04-012-22/+12
* check threat configuration for LSL print()dahlia2011-03-311-1/+6
* implement LSL "print()" API functiondahlia2011-03-313-1/+13
* When asked to join region to existing estate, make first estate name the defa...Justin Clark-Casey (justincc)2011-04-011-5/+2
* Make default answer for 'do you wish to join region to an existing estate' ye...Justin Clark-Casey (justincc)2011-04-011-1/+1
* Log which address and port the UDP listener is configured for. This will mat...Justin Clark-Casey (justincc)2011-04-011-0/+4
* If the prim count gets an object with invalid bounds, don't try to count it.Justin Clark-Casey (justincc)2011-03-312-3/+8
* suspend check that IAR control file is loaded for nowJustin Clark-Casey (justincc)2011-03-311-1/+6
* Put in temporary logging message to find out if scene objects are requesting ...Justin Clark-Casey (justincc)2011-03-311-4/+5
* Remove unused Datastore parameter from RegionInfo (legacy from early 2008)Justin Clark-Casey (justincc)2011-03-312-3/+0
* When a new parcel is created, make sure the prim counts are updated.Justin Clark-Casey (justincc)2011-03-301-2/+2
* (re)implement selected prim count.Justin Clark-Casey (justincc)2011-03-303-26/+69
* Merge branch 'primcounts'Justin Clark-Casey (justincc)2011-03-2913-257/+187
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| * disable prim count debug logging temporarilyJustin Clark-Casey (justincc)2011-03-292-34/+36
| * add save of LLClientView I forgot from last commitJustin Clark-Casey (justincc)2011-03-261-4/+2
| * move total parcel prim calculations into IPrimCounts instead of doing this in...Justin Clark-Casey (justincc)2011-03-262-1/+46
| * When an object is duplicated, add the dupe to the uuid/local id indexes as we...Justin Clark-Casey (justincc)2011-03-262-1/+52
| * Merge branch 'master' into primcountsJustin Clark-Casey (justincc)2011-03-261-28/+48
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| * | Add test for PCM taint. This currently fails due to unexpected behaviour of ...Justin Clark-Casey (justincc)2011-03-263-16/+89
| * | Start using IPrimCounts populated by PrimCountModule instead of LandData coun...Justin Clark-Casey (justincc)2011-03-2511-241/+30
* | | Added code to load a terrain tile of tiff/jpg format. Previously it only work...Diva Canto2011-03-281-2/+13
* | | Fix mantis #5413. WARNING: new config variable in section [GridService] of th...Diva Canto2011-03-281-1/+5
* | | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2011-03-2711-103/+557
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| * | | When an object is duplicated, add it to the full/local id SOG indexes as well...Justin Clark-Casey (justincc)2011-03-261-1/+29
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| * | Make SceneGraph.ForEachSOG() execute once for each SOG, not once for each pri...Justin Clark-Casey (justincc)2011-03-261-5/+25
| * | refactor: rename SOG collections in SceneGraph to make it clearer that they a...Justin Clark-Casey (justincc)2011-03-261-30/+30
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