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* Merge branch 'master' into careminsterMelanie2013-11-0316-251/+435
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| * Call ScriptSleep() instead of llSleep() in routine for llEmail.Kevin Cozens2013-10-181-1/+1
| * After finishing to edit an attachment, let other avatars see the changes. (Th...Oren Hurvitz2013-10-172-8/+4
| * BulletSim: implement the SL bug where VEHICLE_HOVER_UP_ONLY disablesRobert Adams2013-10-151-0/+12
| * Fixed rezzing coalesced objects from a prim's inventoryOren Hurvitz2013-10-155-134/+188
| * Added support for attachments to group notices when using Flotsam groups.Kevin Cozens2013-10-151-50/+122
| * Made terrain uploads thread-safeOren Hurvitz2013-10-154-22/+45
| * BulletSim: Fix snap back from edge of region problem. Mantis 6794.Robert Adams2013-10-111-2/+13
| * * Refactorteravus2013-10-072-4/+4
| * * Added a Basic DOS protection container/base object for the most common HTTP...teravus2013-10-072-3/+30
* | Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into ...Melanie2013-10-065-6/+33
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| * | * Fixes cases where Last Attachment Point gets overwritten with 0 when it sho...teravus2013-10-053-4/+11
| * | Merge branch 'master' of careminster:/var/git/careminsterteravus2013-10-0458-653/+2616
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| * \ \ Merge branch 'master' of careminster:/var/git/careminsterteravus2013-09-1610-75/+91
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| * | | | * This fixes the border crossing offsets by storing the final keyframe locati...teravus2013-09-161-2/+22
| * | | | * Fix a null ref that causes a stack unwind when crossing borders. Less stac...teravus2013-09-163-12/+49
* | | | | Merge branch 'master' into careminsterMelanie2013-10-0621-25/+76
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| * | | Added SimulatorFeatures/OpenSimExtras: say-range, whisper-range, shout-range,...Diva Canto2013-10-041-0/+37
| * | | Bump OPenSimulator version and assembly versions up to 0.8.0 DevJustin Clark-Casey (justincc)2013-10-0419-19/+19
| * | | Add OnChatToNPC and OnInstantMessageToNPC messages to NPCAvatar to allow regi...Justin Clark-Casey (justincc)2013-10-041-6/+21
* | | | Merge branch 'master' into careminsterMelanie2013-10-0458-653/+2616
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| * | minor: Disable logging left active on regression test TestSameSimulatorIsolat...Justin Clark-Casey (justincc)2013-09-271-1/+1
| * | refactor: Rename Scene.AddNewClient() to AddNewAgent() to make it obvious in ...Justin Clark-Casey (justincc)2013-09-279-17/+18
| * | refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make ...Justin Clark-Casey (justincc)2013-09-2715-48/+36
| * | minor code formatting for the sake of consistency and readabilitydahlia2013-09-261-18/+36
| * | minor: correct attachment spelling mistake in log message in HGEntityTransfer...Justin Clark-Casey (justincc)2013-09-261-1/+1
| * | minor: Comment out windlight log message about sending scene data for now.Justin Clark-Casey (justincc)2013-09-261-1/+2
| * | minor: Add scene name to baked textures in cache log messageJustin Clark-Casey (justincc)2013-09-261-1/+1
| * | minor: log MaxOutgoingTransferVersion at EntityTransferModule startupJustin Clark-Casey (justincc)2013-09-261-0/+4
| * | minor: correct spelling of Initialized in LSC connector version messageJustin Clark-Casey (justincc)2013-09-251-1/+1
| * | Move adding UUID.Zero -> Unknown User binding to UMM.Init() so that it's also...Justin Clark-Casey (justincc)2013-09-251-2/+1
| * | Reinsert client.SceneAgent checks into LLUDPServer.HandleCompleteMovementInto...Justin Clark-Casey (justincc)2013-09-252-11/+29
| * | Reinsert 200ms sleep accidentally removed in commit 7dbc93c (Wed Sep 18 21:41...Justin Clark-Casey (justincc)2013-09-251-2/+2
| * | Instead of swallowing any socket begin/end receive exceptions, log them for d...Justin Clark-Casey (justincc)2013-09-251-7/+32
| * | Preserve attachment point & position when attachment is rezzed in worldAleric Inglewood2013-09-227-1/+52
| * | minor: Recomment out log message uncommented in previous cbdfe969Justin Clark-Casey (justincc)2013-09-211-4/+4
| * | When giving items between avatars in different simulators, only add the item ...Oren Hurvitz2013-09-211-9/+44
| * | minor: Add prefix to log message in LureModuleJustin Clark-Casey (justincc)2013-09-211-1/+1
| * | minor: Correct minor spelling mistake Reseting -> Resetting in HG Map module ...Justin Clark-Casey (justincc)2013-09-201-1/+1
| * | Make UUID.Zero resolve to "Unknown User" in user cache.Justin Clark-Casey (justincc)2013-09-201-0/+2
| * | Lock around read/write of ScenePresence.m_originRegionID to make sure that al...Justin Clark-Casey (justincc)2013-09-201-5/+33
| * | Change some message log levels in Scene.IncomingUpdateChildAgent() for debugg...Justin Clark-Casey (justincc)2013-09-201-3/+3
| * | BulletSim: reduce avatar walking stopped threshold.Robert Adams2013-09-202-0/+4
| * | BulletSim: zero velocity when avatar not moving.Robert Adams2013-09-201-0/+1
| * | UUID Gatherer: find assets used in Light Projection, Particle Systems, and Co...Oren Hurvitz2013-09-191-1/+14
| * | For debug purposes, allow simulators to force use of earlier SIMULATION/0.1 t...Justin Clark-Casey (justincc)2013-09-192-5/+50
| * | minor: Make SP.MakeRootAgent() private - no external code has any business ca...Justin Clark-Casey (justincc)2013-09-191-1/+1
| * | minor: Make log message at top of ScenePresence.CompleteMovement info level a...Justin Clark-Casey (justincc)2013-09-191-5/+5
| * | minor: Stop debug logging whenever an npc is moved, other npc log related for...Justin Clark-Casey (justincc)2013-09-191-16/+15
| * | Revert "Also check user authorization if looking to upgrade from a child to a...Justin Clark-Casey (justincc)2013-09-191-13/+0