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* Mantis #1999Melanie Thielker2008-08-191-0/+3
| | | | | | Allow the sim owner to add estate managers to any estate on the sim
* Packet type exclusion (Mantis #2004)Melanie Thielker2008-08-191-2/+4
| | | | | | Exclude SimStats packets from ack appending.
* Attachment persistence (Mantis #1711)Melanie Thielker2008-08-191-10/+19
| | | | | | | | | Change user server to handle attachment assets record properly. Ensure that attachments are not re-rezzed on region crossing. Persistence will NOT WORK with earliser UGAI!! Change region server to match.
* Moves one file to it's proper locationMelanie Thielker2008-08-191-0/+43
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* Fix region crossings and access to inventory after changing regions withinMelanie Thielker2008-08-194-7/+50
| | | | | | the same simulator
* Update svn properties, minor formatting cleanup.Jeff Ames2008-08-194-9/+8
| | | | | Remove old comment in SnapshotStore pointed out by ChrisDown (bug #2000)
* Attachment persistence!!! Patch #9170 (Mantis #1171)Melanie Thielker2008-08-192-11/+45
| | | | | | Attachments now persist across logouts. Mostly untested.
* * This reverts a change where m_regions[RegionHandle] was replaced instead ↵Teravus Ovares2008-08-191-2/+7
| | | | of removed in LocalBackEndServices It used to be like the change above a long long time ago but we found that it caused intermittent neighbor connectivity issues. I added comments above it so that it's looked at more closely next time.
* Sync OpenSim/Region/ScriptEngine/{Common,Shared}/LSL_Types.cs.Mike Mazur2008-08-192-91/+106
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* Apply Godfrey's patch (originally in r5872) to Shared/LSL_Types.cs as well.Mike Mazur2008-08-191-2/+94
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* Update svn properties, formatting cleanup.Jeff Ames2008-08-194-59/+31
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* Attachment persistence!!! Patch #9169 (Mantis #1171)Melanie Thielker2008-08-194-21/+50
| | | | | | Attachments now save to MySQL. No reattach on login yet.
* * It appears that sometimes some IClientAPI reference is not being released, ↵Justin Clarke Casey2008-08-182-5/+56
| | | | | | | | | resulting in continual execution of the CheckConnectivity timer method * For now, just turn off this timer when we close the connection * Also some minor help refactoring creeps in to this revision.
* Change LowpriorityTask to be ThrottleType.Task | ThrottleType.LowPriority to ↵Melanie Thielker2008-08-182-8/+8
| | | | make the flag nature of this value more clear.
* * maptile - just flatten it.. we'll worry about projection later.. Teravus Ovares2008-08-181-4/+7
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* * Slightly better implementation of prim volume drawing on the maptile using ↵Teravus Ovares2008-08-181-10/+177
| | | | projection of an oriented bounding box. This isn't quite right yet. Experimental. It takes about 3 times longer then the previous version, however produces better results.
* * Maptile prim volume drawing change from manually drawing the rectangles ↵Teravus Ovares2008-08-181-20/+65
| | | | | | | using Bitmap.setpixel to a drawing2d graphics context. * Z-sort the prim volumes before drawing.
* * Text/comment cleanup in MapImageModuleTeravus Ovares2008-08-181-30/+6
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* Fix another compiler warning, based on a patch submitted by Leaf. (bug #1978)Jeff Ames2008-08-182-78/+79
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* Formatting cleanup.Jeff Ames2008-08-18100-2028/+1983
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* Update svn properties, minor formatting cleanup.Jeff Ames2008-08-174-48/+48
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* Change the deselect processing to prevent gratuituous full updateMelanie Thielker2008-08-171-14/+42
| | | | | | when an attachment is deselected.
* Mantis#1974. Thank you BlueWall for a patch that:Charles Krinke2008-08-171-0/+42
| | | | | | adds handling for PRIM_PHYSICS, PRIM_PHANTOM in llSetPrimitiveParams()
* Add some locking on m_undo in SceneObjectPartMelanie Thielker2008-08-171-15/+25
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* * Turned on the MapImageModule as opposed to the code in Scene for ↵Teravus Ovares2008-08-172-100/+478
| | | | | | | | | generating the map image. Copied the code in Scene into the MapImageModule, made a few tweaks to get it to work with the module's interface. * Refactored a few things in Scene to make maptile saving easier to understand. * Added comments to describe the 'clever code' assetcache update without the gridasset being updated so as to lessen possible confusion in patches in the future. * If the MapImageModule isn't loaded, default to the code in Scene still.
* Add the IInventoryModule interface and a sample method callMelanie Thielker2008-08-172-13/+32
| | | | | | to Scene.INventory.cs
* Patch for Adam: Add two new permissions options to Opensim.ini.exampleMelanie Thielker2008-08-171-3/+7
| | | | | | and the permissions module
* * half of the attachmentpoint skull fixTeravus Ovares2008-08-171-0/+17
| | | | | * There's still a full object update coming when you release the attachment after modifying it that's killing it sometimes.
* Update svn properties, minor formatting cleanup.Jeff Ames2008-08-173-46/+54
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* Mantis#1971. Thank you kindly, BlueWall for a patch that:Charles Krinke2008-08-161-2/+40
| | | | | | The included patch enable handling for PRIM_FULLBRIGHT in llSetPrimitiveParams().
* * re-order an operation to check for NaNs in the maptile shadow routine.Teravus Ovares2008-08-161-4/+4
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* * Move GridInfoService into Framework.Communications and eliminate ↵Justin Clarke Casey2008-08-161-1/+1
| | | | Common.Communications for now (since this was the only class in that project)
* * Insert a new 'set log level [level] command on the console'Justin Clarke Casey2008-08-162-1/+1
| | | | | | | | | * The primary immediate use is to provide a means of temporarily reducing log output on the console when executing console commands * Changing the log level on the console is not permanent and does not affect the log information being put into OpenSim.log * This could have been done by putting in a threshold level on the Console appeneder in OpenSim.exe.config and implementing config watching in the code. * But I think that it's a little more user friendly to make this doable via the console.
* * One more terrain shadow debug helper.Teravus Ovares2008-08-161-15/+29
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* Mantis#1970. Thank you kindly, HomerHorwitz for a patch that:Charles Krinke2008-08-161-20/+9
| | | | | | This patch improves fetching of inventory from several minutes to a few seconds.
* Mantis#1969. Thank you kindly, Tyre for a patch that:Charles Krinke2008-08-161-15/+26
| | | | | | | Type casting the normalized vector 'lookat' to int results to <0,0,0>. This patch also adds an overload to RequestNeighbourInfo (currently unused) that will come handy for some features I'm working on.
* Mantis#1965. Thank you kindly, HomerHorwitz for a patch that:Charles Krinke2008-08-168-2/+356
| | | | | | | | | | | | | | | | | | | | | | | Places touched: - Added two events for in-packets to LLCLientView: RegionHandleRequest and ParcelInfoRequest - Added sending of two out-packets to LLCLientView: RegionIDAndHandleReply and ParcelInfoReply. - Scene handles the RegionHandleRequest, LandManagementModule the ParcelInfoRequest - Added inter-region request for LandData by RegionHandle and local position. This was implemented as XML-RPC request. The returned LandData isn't complete, it only contains the data necessary for answering the ParcelInfoRequest - Added new CAPS (0009) for RemoteParcelRequest and some methods for LandData handling to LandManagementModule - Added methods for fake parcelID creation and parsing to Util - Fixed missing implementation of interface methods. - Added new file: OpenSim/Framework/Communications/Capabilities/LLSDRemoteParcelResponse.cs NOTE: This is part of the patch, too. Due to the many places touched, I would consider this patch as experimental.
* * Fix a rare maptile shading error, terrain difference mod 1 = 0 + abs = oops.Teravus Ovares2008-08-161-36/+13
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* Update svn properties, minor formatting cleanup.Jeff Ames2008-08-1610-200/+200
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* * Adds Slightly better terrain shading to maptile generation.Teravus Ovares2008-08-161-0/+86
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* Reshuffle to eliminate prim owner lookups unless gridgods are enabledMelanie Thielker2008-08-161-4/+7
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* Guard against a null ref in the permissions module when a profileMelanie Thielker2008-08-161-2/+5
| | | | | | fetch fails.
* Mantis#1890. Thank you kindly, Godfrey, for a patch that addresses:Charles Krinke2008-08-161-2/+94
| | | | | llListSort() sorts integers and floats in ASCII order rather than numeric order
* Mantis#1964. Thank you kindly, BlueWall for a patch that:Charles Krinke2008-08-161-3/+63
| | | | | Parch adds PRIM_BUMP_SHINY handling to llSetPrimitiveParams
* Mantis#1963. Thank you kindly, Krtaylor for a patch that solves:Charles Krinke2008-08-161-0/+10
| | | | | XEngine missing string constructor for LSLInteger and LSLFloat
* Refactor a lot of direct calls to OGS1 to use the cached version instead.Melanie Thielker2008-08-168-38/+25
| | | | | | | Scripts can now no longer DOS the user server and there are a lot fewer gratuitious lookups of user profile data.
* Perils of copypaste. Missing references.Melanie Thielker2008-08-151-1/+2
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* Fix repeated user profile info lookups. Redirect those lookups to cache.Melanie Thielker2008-08-151-2/+3
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* Plumb in the partner and the account title fields for profile info.Melanie Thielker2008-08-152-4/+25
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* Pantis #1957Melanie Thielker2008-08-153-6/+31
| | | | | | | Thank you, Leaf, for a patch that implements llGetAnimationList() XEngine implementation added by myself.