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* Converting WorldCommModule to INonSharedRegionModuleSignpostMarv2012-11-101-11/+25
* One more module converted: Combat/CombatModule.Diva Canto2012-11-101-4/+25
* One more module converted: AvatarFactoryModule.Diva Canto2012-11-101-6/+31
* Cleaning up some confusion with Addin names introduced in a prior commit. Als...Diva Canto2012-11-102-3/+3
* One more module converted: CloudModule.Diva Canto2012-11-103-22/+34
* One more module converted: DataSnapshot.Diva Canto2012-11-102-72/+87
* One more module converted: ObjectAdd.Diva Canto2012-11-101-51/+66
* One more module: EventQueueGetModule. Also making it non-optional for this dll.Diva Canto2012-11-101-53/+38
* formatting DialogModule for 80-character width terminalSignpostMarv2012-11-101-47/+73
* Converting DialogModule to INonSharedRegionModuleSignpostMarv2012-11-101-5/+23
* 80 character-width terminal formatting of IDialogModule interface, removing s...SignpostMarv2012-11-101-23/+28
* Documenting parameters of methods on the IDialogModule interfaceSignpostMarv2012-11-101-33/+73
* One more module converted: J2KDecoderModule.Diva Canto2012-11-102-10/+33
* One more more converted: IPBanModule.Diva Canto2012-11-092-6/+19
* One more module converted: TreePopulator.Diva Canto2012-11-092-11/+20
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2012-11-092-35/+70
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| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-11-101-19/+55
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| * | Uncomment SceneObjectBasicTests.TestDeleteSceneObjectAsyncToUserInventory() a...Justin Clark-Casey (justincc)2012-11-102-35/+70
* | | One more module converted: Vegetation.Diva Canto2012-11-092-5/+22
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* | Minor improvement in the MapSearchModule. Stop blocking the client thread if ...Diva Canto2012-11-091-19/+55
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* MapSearchModule also converted to new region module interface (37 to go).Diva Canto2012-11-092-5/+23
* Converted the WindModule to the new region module interface (38 to go). Also ...Diva Canto2012-11-094-95/+107
* Converted the SunModule to the new region module interface. (39 to go...)Diva Canto2012-11-092-20/+28
* llSetLinkCamera implementationPixelTomsen2012-11-093-0/+36
* marking IRegionModule interface as obsolete via System.ObsoleteAttribute, int...SignpostMarv2012-11-091-0/+2
* ODECharacter overrides TargetVelocity. No change to existing behaviorDan Lake2012-11-081-1/+15
* BulletSim: add skeleton classes for shape objectification. This will eventual...Robert Adams2012-11-071-0/+213
* BulletSim: add classes for physics motors. Eventually these will replace the ...Robert Adams2012-11-071-0/+104
* BulletSim: many changes to tune vehicles for BulletSim.Robert Adams2012-11-061-63/+161
* BulletSim: Add ZeroAngularMotion method to physical objects. Add inTaint flag...Robert Adams2012-11-064-28/+82
* BulletSim: remove limit on taints that can happen before a step. Remove some ...Robert Adams2012-11-061-12/+16
* BulletSim: recalculate the compound shape bounding box when built.Robert Adams2012-11-061-0/+2
* BulletSim: only compute linkset mass when membership changes rather than ever...Robert Adams2012-11-061-2/+6
* BulletSim: Add separate linear and angular damping function calls. Add functi...Robert Adams2012-11-061-0/+9
* To keep things consistent allowing an UnregisterModuleInterface... Force the...teravus2012-11-061-5/+13
* Change user message on TeskInventoryAccepted to let the viewer format itMelanie2012-11-051-5/+5
* Prevent IMs being sent to prims when avies decline inventory offers from them.Diva Canto2012-11-041-9/+12
* Add a method to query all registered script constants to allow non-XEngineMelanie2012-11-042-0/+18
* BulletSim: fix compound linkset crash by not freeing shape of child prims.Robert Adams2012-11-036-17/+25
* BulletSim: search the mesh and hull lists to find shapes if type is not known...Robert Adams2012-11-034-20/+96
* BulletSim: Move construction of compound linkset from ShapeCollectionRobert Adams2012-11-033-61/+120
* BulletSim: parameterize selection of linkset implementationRobert Adams2012-11-033-10/+24
* BulletSim: debugging of compound shape implementation of linksets.Robert Adams2012-11-0310-132/+274
* BulletSim: Add RawPosition and RawOrientation to BSPhysObject and rename Mass...Robert Adams2012-11-035-17/+39
* BulletSim: Remove use of shapeData in ShapeCollection and rely on the availab...Robert Adams2012-11-037-266/+256
* BulletSim: rename BSBody and BSShape to PhysBody and PhysShape. Add skeleton ...Robert Adams2012-11-039-176/+328
* BulletSim: vehicle tweeking.Robert Adams2012-11-033-93/+90
* BulletSim: remove center-of-mass setting for linksets because it causes the c...Robert Adams2012-11-035-54/+33
* BulletSim: Use the PostTaints operation to build the linkset once before the ...Robert Adams2012-11-032-124/+68
* BulletSim: Add gravity force to vehicle. Some debugging additions.Robert Adams2012-11-031-2/+6